Player Matchup

Ra
Ra
Brohma
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 11L
1,785 Elo+
Party 1
Bellona
Bellona
GoodSirParrish
Bellona
Level 10
God Stats
1W - 1L
1,283 SR
Queue Stats
24W - 21L
1,785 Elo+
Party 1
Neith
Neith
Hawoot
Neith
Level 25
God Stats
4W - 2L
1,595 SR
Queue Stats
9W - 8L
1,437 Elo+
Solo
Xing Tian
Xing Tian
Wolfet1
Xing Tian
Level 82
God Stats
6W - 2L
1,761 SR
Queue Stats
21W - 22L
1,785 Elo+
Party 1
Nemesis
Nemesis
napsntraps
Nemesis
Level 17
God Stats
1W - 0L
1,772 SR
Queue Stats
5W - 10L
1,785 Elo+
Party 1
Team Averages
Level 28
1,582 SR
1,715 Elo+

VS

Team Averages
Level 17
1,365 SR
1,380 Elo+
Artio
Artio
DragonMasterCan
Artio
Level 29
God Stats
2W - 2L
1,264 SR
Queue Stats
500W - 501L
1,442 Elo+
Party 3
Serqet
Serqet
Firecreeper9090
Serqet
Level 28
God Stats
9W - 15L
1,394 SR
Queue Stats
195W - 203L
1,421 Elo+
Party 3
Skadi
Skadi
ProfeXavi
Skadi
Level 5
God Stats
3W - 5L
1,357 SR
Queue Stats
10W - 14L
1,357 Elo+
Party 2
King Arthur
King Arthur
Wolf1nceAgain
King Arthur
Level 13
God Stats
19W - 28L
1,310 SR
Queue Stats
24W - 36L
1,323 Elo+
Solo
Scylla
Scylla
jerahhme
Scylla
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
20
4 / 0 / 20
12,900
992
17,430
7,354
3,382
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 3 / 13
12,271
944
15,981
22,264
20,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Hawoot
Neith
19
6 / 3 / 14
12,758
981
20,669
13,623
6,470
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Xing Tian
Wolfet1
Xing Tian
20
9 / 0 / 16
14,462
1,112
17,623
18,252
26,121
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
napsntraps
Nemesis
20
8 / 4 / 17
13,332
1,026
16,814
15,471
8,923
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

226

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 8 / 5
12,851
989
11,756
35,712
41,481
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
1 / 6 / 2
11,206
862
7,933
15,871
8,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
ProfeXavi
Skadi
20
6 / 7 / 4
14,359
1,105
37,989
22,817
8,492
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Wolf1nceAgain
King Arthur
14
0 / 1 / 1
9,962
766
284
1,019
354
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
jerahhme
Scylla
18
2 / 8 / 4
12,166
936
9,389
19,653
6,812
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
26
30
Kills
10
10
Deaths
30
80
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ra
4
0
20
14
L
1
8
5
0.44
L
1
6
2
0.33
W
3
3
13
3.17
W
Neith
Hawoot
Neith
6
3
14
4.33
L
Skadi
ProfeXavi
Skadi
6
7
4
1.14
L
King Arthur
Wolf1nceAgain
King Arthur
0
1
1
0.5
W
Xing Tian
Wolfet1
Xing Tian
9
0
16
17
L
Scylla
jerahhme
Scylla
2
8
4
0.5
W
Nemesis
napsntraps
Nemesis
8
4
17
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,517
Damage
67,351
76,964
Taken
95,072
64,994
Mitigated
66,039
13,187
Healing
11,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
17,430
2,846
3,979
874
7,354
3,382
0
3,915
3,221
38,394
0
L
11,756
1,454
2,697
5,967
35,712
41,481
0
16,085
19,627
22,735
0
L
7,933
923
0
913
15,871
8,900
0
5,727
10,144
0
17,275
W
15,981
6,521
0
1,773
22,264
20,098
0
4,720
16,698
54
37,754
W
Neith
Hawoot
Neith
20,669
11,811
0
2,746
13,623
6,470
0
4,626
8,972
0
53,027
L
Skadi
ProfeXavi
Skadi
37,989
19,894
0
2,322
22,817
8,492
0
5,247
17,570
0
96,755
L
King Arthur
Wolf1nceAgain
King Arthur
284
0
0
0
1,019
354
0
404
615
0
1,530
W
Xing Tian
Wolfet1
Xing Tian
17,623
958
1,966
1,058
18,252
26,121
0
4,628
13,073
34,472
0
L
Scylla
jerahhme
Scylla
9,389
3,199
0
0
19,653
6,812
0
7,644
12,009
22,113
0
W
Nemesis
napsntraps
Nemesis
16,814
11,542
0
791
15,471
8,923
0
3,256
12,115
0
29,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,723
Gold Earned
60,544
245
Minions Killed
216
8
Camps Cleared
10
1,246,477
Distance Traveled
888,008
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,900
992
64
5
1
236,366
0
L
Artio
12,851
989
14
1
1
258,153
0
L
Serqet
11,206
862
16
1
6
199,974
3
W
Bellona
12,271
944
62
5
3
253,834
1
W
Neith
12,758
981
71
5
3
200,532
1
L
Skadi
14,359
1,105
148
11
2
224,962
0
L
King Arthur
9,962
766
1
0
0
18,485
0
W
Xing Tian
14,462
1,112
27
2
1
281,006
1
L
Scylla
12,166
936
37
3
1
186,434
0
W
Nemesis
13,332
1,026
21
2
0
274,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role