Player Matchup

Bastet
Bastet
 
Bastet
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
ColEcol72
Ah Puch
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,473 Elo+
Party 1
Kukulkan
Kukulkan
FpsGlock9MM
Kukulkan
Level 28
God Stats
20W - 16L
1,619 SR
Queue Stats
699W - 691L
1,496 Elo+
Party 3
Neith
Neith
PG Centurion
Neith
Level 4
God Stats
4W - 4L
1,574 SR
Queue Stats
4W - 4L
1,527 Elo+
Party 1
Jormungandr
Jormungandr
wolfiea1-
Jormungandr
Level 28
God Stats
140W - 119L
1,495 SR
Queue Stats
448W - 441L
1,486 Elo+
Party 3
Team Averages
Level 30
1,538 SR
1,497 Elo+

VS

Team Averages
Level 21
1,659 SR
1,537 Elo+
Zeus
Zeus
Fistferu
Zeus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 21L
1,559 Elo+
Party 2
Danzaburou
Danzaburou
Stanford_IV
Danzaburou
Level 28
God Stats
60W - 67L
1,493 SR
Queue Stats
193W - 222L
1,457 Elo+
Solo
Cu Chulainn
Cu Chulainn
SuannD
Cu Chulainn
Level 27
God Stats
422W - 383L
1,600 SR
Queue Stats
625W - 581L
1,565 Elo+
Solo
Hades
Hades
Thirstypoo97
Hades
Level 28
God Stats
20W - 10L
1,892 SR
Queue Stats
134W - 129L
1,485 Elo+
Solo
Fenrir
Fenrir
ceo0fp30s
Fenrir
Level 8
God Stats
4W - 1L
1,811 SR
Queue Stats
10W - 6L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
26 / 4 / 9
18,786
1,342
46,386
19,713
8,250
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ah Puch
ColEcol72
Ah Puch
20
3 / 5 / 18
13,701
979
24,438
11,095
4,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
FpsGlock9MM
Kukulkan
20
5 / 8 / 21
14,777
1,056
17,858
17,895
8,290
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
2 / 9 / 18
12,986
928
11,152
15,153
6,347
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
wolfiea1-
Jormungandr
20
1 / 2 / 22
13,770
984
12,581
15,164
22,868
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

97

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
1 / 8 / 12
13,133
938
15,437
14,063
4,441
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Stanford_IV
Danzaburou
19
3 / 12 / 9
13,038
931
14,811
31,227
11,474
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
SuannD
Cu Chulainn
20
7 / 8 / 18
17,043
1,217
24,272
35,129
43,517
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
5 / 2 / 9
13,706
979
9,601
18,332
16,755
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fenrir
ceo0fp30s
Fenrir
20
12 / 7 / 7
15,050
1,075
12,796
21,635
12,194
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
83
37
Kills
28
28
Deaths
37
88
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
26
4
9
7.63
W
Ah Puch
ColEcol72
Ah Puch
3
5
18
2.4
L
Zeus
1
8
12
0.88
W
Kukulkan
FpsGlock9MM
Kukulkan
5
8
21
1.94
W
2
9
18
1.22
L
Danzaburou
Stanford_IV
Danzaburou
3
12
9
0.63
L
Cu Chulainn
SuannD
Cu Chulainn
7
8
18
2
L
5
2
9
4.75
L
Fenrir
ceo0fp30s
Fenrir
12
7
7
2.21
W
Jormungandr
wolfiea1-
Jormungandr
1
2
22
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,415
Damage
76,917
79,020
Taken
120,386
50,324
Mitigated
88,381
6,670
Healing
6,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
46,386
13,549
0
125
19,713
8,250
0
8,691
11,022
0
65,894
W
Ah Puch
ColEcol72
Ah Puch
24,438
723
0
2,392
11,095
4,569
0
3,148
7,947
46,492
0
L
Zeus
15,437
0
0
211
14,063
4,441
0
5,199
8,864
43,596
0
W
Kukulkan
FpsGlock9MM
Kukulkan
17,858
272
858
1,179
17,895
8,290
0
5,623
12,272
44,730
0
W
11,152
5,996
0
969
15,153
6,347
0
5,118
10,035
0
31,266
L
Danzaburou
Stanford_IV
Danzaburou
14,811
6,658
0
2,213
31,227
11,474
0
13,025
18,202
0
45,022
L
Cu Chulainn
SuannD
Cu Chulainn
24,272
3,990
0
1,051
35,129
43,517
0
17,482
17,647
4,079
57,067
L
9,601
818
434
782
18,332
16,755
0
10,276
8,056
16,402
0
L
Fenrir
ceo0fp30s
Fenrir
12,796
2,098
0
1,936
21,635
12,194
0
8,895
12,740
0
24,713
W
Jormungandr
wolfiea1-
Jormungandr
12,581
2,403
621
526
15,164
22,868
0
5,808
9,356
29,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,020
Gold Earned
71,970
248
Minions Killed
270
5
Camps Cleared
8
1,360,523
Distance Traveled
1,327,106
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
18,786
1,342
42
3
2
335,570
3
W
Ah Puch
13,701
979
52
4
0
255,251
0
L
Zeus
13,133
938
85
6
0
258,422
0
W
Kukulkan
14,777
1,056
62
4
1
275,698
0
W
Neith
12,986
928
47
3
0
215,424
1
L
Danzaburou
13,038
931
55
4
2
257,338
0
L
Cu Chulainn
17,043
1,217
83
6
0
245,639
0
L
Hades
13,706
979
18
1
2
261,335
0
L
Fenrir
15,050
1,075
29
2
4
304,372
0
W
Jormungandr
13,770
984
45
3
2
278,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role