Player Matchup

Kuzenbo
Kuzenbo
Donqie
Kuzenbo
Level 110
God Stats
13W - 11L
1,504 SR
Queue Stats
277W - 295L
1,404 Elo+
Party 1
Ymir
Ymir
Enlightless
Ymir
Level 108
God Stats
4W - 10L
1,480 SR
Queue Stats
265W - 281L
1,391 Elo+
Party 1
Tiamat
Tiamat
KingDruid
Tiamat
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 43L
1,453 Elo+
Party 1
Heimdallr
Heimdallr
PotentSpectre
Heimdallr
Level 124
God Stats
6W - 7L
1,413 SR
Queue Stats
91W - 116L
1,444 Elo+
Party 1
Amaterasu
Amaterasu
Urdanni
Amaterasu
Level 76
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 63L
1,433 Elo+
Party 1
Team Averages
Level 104
1,479 SR
1,425 Elo+

VS

Team Averages
Level 84
1,545 SR
1,513 Elo+
Athena
Athena
EdibleBatAttack
Athena
Level 86
God Stats
1W - 2L
1,274 SR
Queue Stats
244W - 243L
1,509 Elo+
Solo
Hou Yi
Hou Yi
Hakson03
Hou Yi
Level 76
God Stats
6W - 8L
1,607 SR
Queue Stats
185W - 180L
1,491 Elo+
Solo
Gilgamesh
Gilgamesh
RozayCooks
Gilgamesh
Level 70
God Stats
24W - 19L
1,571 SR
Queue Stats
391W - 430L
1,524 Elo+
Solo
Janus
Janus
llBandoull
Janus
Level 96
God Stats
5W - 6L
1,405 SR
Queue Stats
47W - 43L
1,545 Elo+
Solo
Ymir
Ymir
youknowwhoiam
Ymir
Level 93
God Stats
5W - 1L
1,870 SR
Queue Stats
115W - 107L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Donqie
Kuzenbo
9
1 / 1 / 2
5,911
537
2,914
6,409
4,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 3 / 2
5,779
525
3,604
7,552
3,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tiamat
KingDruid
Tiamat
10
2 / 2 / 0
6,824
620
1,648
5,176
2,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
PotentSpectre
Heimdallr
9
0 / 2 / 0
5,290
481
3,474
8,021
2,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Amaterasu
Urdanni
Amaterasu
11
1 / 1 / 1
6,257
569
3,117
7,284
4,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 4
5,981
544
3,956
4,410
1,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hou Yi
Hakson03
Hou Yi
11
2 / 1 / 1
6,250
568
3,875
7,029
2,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
RozayCooks
Gilgamesh
11
0 / 1 / 1
6,396
581
4,378
6,576
2,605
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
11
1 / 1 / 5
6,399
582
3,390
3,428
932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
4 / 1 / 4
6,455
587
5,622
6,636
2,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
5
Kills
9
9
Deaths
5
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Donqie
Kuzenbo
1
1
2
2
W
2
1
4
4
L
1
3
2
0.67
W
Hou Yi
Hakson03
Hou Yi
2
1
1
2.5
L
Tiamat
KingDruid
Tiamat
2
2
0
1
L
Heimdallr
PotentSpectre
Heimdallr
0
2
0
0
W
Gilgamesh
RozayCooks
Gilgamesh
0
1
1
0.5
L
Amaterasu
Urdanni
Amaterasu
1
1
1
1.5
W
Janus
1
1
5
3.5
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,757
Damage
21,221
34,442
Taken
28,079
16,944
Mitigated
9,806
9,341
Healing
10,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Donqie
Kuzenbo
2,914
1,249
0
1,448
6,409
4,373
0
3,402
2,816
14,007
0
W
3,956
989
511
751
4,410
1,436
299
1,559
2,851
17,543
0
L
3,604
977
0
1,894
7,552
3,357
0
2,302
5,132
29,527
0
W
Hou Yi
Hakson03
Hou Yi
3,875
1,158
0
4,192
7,029
2,094
0
1,834
5,195
0
40,218
L
Tiamat
KingDruid
Tiamat
1,648
299
0
1,292
5,176
2,097
0
2,644
2,364
27,798
0
L
Heimdallr
PotentSpectre
Heimdallr
3,474
1,367
0
2,366
8,021
2,155
0
2,760
5,025
0
29,704
W
Gilgamesh
RozayCooks
Gilgamesh
4,378
1,042
0
1,873
6,576
2,605
0
797
5,579
0
34,625
L
Amaterasu
Urdanni
Amaterasu
3,117
930
0
2,341
7,284
4,962
0
1,133
6,137
0
28,561
W
Janus
3,390
278
0
1,147
3,428
932
144
1,968
1,460
33,362
0
W
5,622
1,149
0
2,002
6,636
2,739
287
2,008
4,603
27,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,061
Gold Earned
31,481
272
Minions Killed
331
0
Camps Cleared
0
1,012,827
Distance Traveled
1,084,586
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,911
537
16
1
0
205,608
3
W
Athena
5,981
544
39
4
0
211,274
2
L
Ymir
5,779
525
73
7
0
217,233
0
W
Hou Yi
6,250
568
75
7
0
205,278
3
L
Tiamat
6,824
620
60
5
0
196,915
0
L
Heimdallr
5,290
481
59
5
0
187,336
2
W
Gilgamesh
6,396
581
85
8
0
237,086
3
L
Amaterasu
6,257
569
64
6
0
205,735
3
W
Janus
6,399
582
79
7
0
222,210
2
W
Ymir
6,455
587
53
5
0
208,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role