Player Matchup

Anubis
Anubis
Kingjustice_1
Anubis
Level 68
God Stats
1W - 1L
1,728 SR
Queue Stats
12W - 21L
1,835 Elo+
Party 2
Ne Zha
Ne Zha
TrainerRojo
Ne Zha
Level 49
God Stats
5W - 8L
1,558 SR
Queue Stats
15W - 20L
1,656 Elo+
Party 2
Tyr
Tyr
XxcholoXDxX
Tyr
Level 68
God Stats
1W - 0L
1,302 SR
Queue Stats
24W - 22L
1,658 Elo+
Party 2
Team Averages
Level 62
1,529 SR
1,716 Elo+

VS

Team Averages
Level 110
1,361 SR
1,562 Elo+
Merlin
Merlin
MGS_BingeGods
Merlin
Level 127
God Stats
4W - 1L
1,155 SR
Queue Stats
76W - 43L
1,677 Elo+
Party 1
Kuzenbo
Kuzenbo
MGS_GalacticCal
Kuzenbo
Level 125
God Stats
3W - 1L
1,507 SR
Queue Stats
67W - 36L
1,653 Elo+
Party 1
Chiron
Chiron
SkyfatherThanos
Chiron
Level 79
God Stats
10W - 15L
1,419 SR
Queue Stats
373W - 506L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 6
8,118
738
9,325
7,407
2,829
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
10
4 / 0 / 8
7,873
716
7,672
8,349
3,664
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
4 / 2 / 6
8,274
752
4,342
8,549
4,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 1
7,276
661
9,058
7,462
1,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 3 / 2
7,025
639
4,833
8,999
6,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
1 / 5 / 1
6,625
602
5,004
8,270
1,963
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
12
Kills
3
3
Deaths
12
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
L
2
4
1
0.63
L
0
3
2
0.33
L
1
5
1
0.3
W
Ne Zha
4
0
8
8
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,339
Damage
18,895
24,305
Taken
24,731
10,581
Mitigated
10,448
6,711
Healing
4,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,325
397
0
3,328
7,407
2,829
512
4,458
2,665
35,339
0
L
9,058
1,042
0
1,430
7,462
1,888
0
2,935
4,527
32,070
0
L
4,833
1,882
0
1,253
8,999
6,597
0
2,638
6,361
16,115
0
L
5,004
2,699
245
2,041
8,270
1,963
0
3,796
4,473
0
14,081
W
Ne Zha
7,672
3,454
0
1,146
8,349
3,664
473
3,549
4,566
0
19,531
W
4,342
1,178
123
2,114
8,549
4,088
423
5,081
3,126
0
23,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,265
Gold Earned
20,926
122
Minions Killed
110
0
Camps Cleared
0
640,103
Distance Traveled
544,588
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,118
738
55
5
0
194,127
2
L
Merlin
7,276
661
66
6
0
181,508
3
L
Kuzenbo
7,025
639
17
2
0
195,011
0
L
Chiron
6,625
602
27
2
0
168,069
4
W
Ne Zha
7,873
716
22
2
0
229,728
1
W
Tyr
8,274
752
45
4
0
216,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role