Player Matchup

Cthulhu
Cthulhu
BrandoTheLord007
Cthulhu
Level 6
God Stats
12W - 16L
1,253 SR
Queue Stats
175W - 190L
1,113 Elo+
Solo
Kukulkan
Kukulkan
GargolaVI
Kukulkan
Level 5
God Stats
1W - 3L
1,158 SR
Queue Stats
4W - 7L
1,160 Elo+
Solo
Susano
Susano
ReallyHaki
Susano
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 28L
1,430 Elo+
Solo
Bellona
Bellona
ShionoKun
Bellona
Level 17
God Stats
6W - 8L
1,409 SR
Queue Stats
28W - 34L
1,331 Elo+
Solo
Xbalanque
Xbalanque
xSATSUJINYx
Xbalanque
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 36L
1,210 Elo+
Solo
Team Averages
Level 15
1,364 SR
1,249 Elo+

VS

Team Averages
Level 8
1,380 SR
1,425 Elo+
Odin
Odin
GTWR
Odin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,423 Elo+
Party 1
Hades
Hades
JÖLZEN7
Hades
Level 22
God Stats
16W - 21L
1,500 SR
Queue Stats
185W - 219L
1,200 Elo+
Solo
Thor
Thor
KrillR
Thor
Level 3
God Stats
2W - 4L
1,202 SR
Queue Stats
20W - 29L
1,500 Elo+
Party 1
Hel
Hel
Steen001
Hel
Level 5
God Stats
0W - 1L
1,196 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
Zorox03
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 9
12,530
501
12,161
18,561
11,159
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
GargolaVI
Kukulkan
16
3 / 7 / 9
11,714
469
9,383
15,147
5,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
ReallyHaki
Susano
18
7 / 6 / 9
13,011
520
13,999
18,630
7,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bellona
ShionoKun
Bellona
19
11 / 7 / 7
13,703
548
16,405
24,162
15,264
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
xSATSUJINYx
Xbalanque
20
13 / 3 / 7
15,516
621
26,443
17,985
7,591
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
GTWR
Odin
16
2 / 5 / 11
10,197
408
5,697
23,593
14,132
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hades
JÖLZEN7
Hades
20
13 / 5 / 5
13,514
541
34,118
26,958
18,172
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
KrillR
Thor
14
1 / 6 / 5
9,212
368
3,164
14,975
5,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

19
3 / 10 / 9
11,615
465
11,188
18,430
10,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Zorox03
Hachiman
18
5 / 12 / 4
11,514
461
6,944
16,964
8,301
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
58
38
Kills
24
25
Deaths
38
41
Assists
34
Player
Kills
Deaths
Assists
KDA
W
4
2
9
4.25
L
Odin
GTWR
Odin
2
5
11
1.5
W
Kukulkan
GargolaVI
Kukulkan
3
7
9
1.07
L
Hades
JÖLZEN7
Hades
13
5
5
3.1
L
Thor
KrillR
Thor
1
6
5
0.58
W
Susano
ReallyHaki
Susano
7
6
9
1.92
W
Bellona
ShionoKun
Bellona
11
7
7
2.07
L
3
10
9
0.75
L
Hachiman
Zorox03
Hachiman
5
12
4
0.58
W
Xbalanque
xSATSUJINYx
Xbalanque
13
3
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,391
Damage
61,111
94,485
Taken
100,920
47,128
Mitigated
56,199
22,981
Healing
27,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,161
813
137
3,195
18,561
11,159
178
13,342
5,219
38,849
0
L
Odin
GTWR
Odin
5,697
2,339
0
1,646
23,593
14,132
400
2,423
21,002
0
32,553
W
Kukulkan
GargolaVI
Kukulkan
9,383
1,397
255
443
15,147
5,853
1,059
10,036
5,111
30,290
0
L
Hades
JÖLZEN7
Hades
34,118
1,345
220
14,267
26,958
18,172
0
7,797
18,652
100,491
0
L
Thor
KrillR
Thor
3,164
330
0
3,010
14,975
5,079
20
1,575
13,365
0
34,788
W
Susano
ReallyHaki
Susano
13,999
3,789
0
4,261
18,630
7,261
106
6,897
11,733
0
75,587
W
Bellona
ShionoKun
Bellona
16,405
5,571
1,518
7,342
24,162
15,264
2,007
7,758
16,404
0
85,078
L
11,188
2,214
3,401
5,352
18,430
10,515
0
4,829
13,336
64,471
0
L
Hachiman
Zorox03
Hachiman
6,944
3,675
0
0
16,964
8,301
0
3,756
13,021
0
27,762
W
Xbalanque
xSATSUJINYx
Xbalanque
26,443
12,976
945
4,885
17,985
7,591
8,381
8,756
9,229
0
122,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,474
Gold Earned
56,052
508
Minions Killed
359
0
Camps Cleared
0
2,033,221
Distance Traveled
1,791,388
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,530
501
25
1
0
428,599
0
L
Odin
10,197
408
55
2
0
435,789
4
W
Kukulkan
11,714
469
58
2
0
310,576
2
L
Hades
13,514
541
123
5
0
372,857
1
L
Thor
9,212
368
45
2
0
288,113
1
W
Susano
13,011
520
105
4
0
428,100
1
W
Bellona
13,703
548
151
6
0
438,347
1
L
Hel
11,615
465
101
4
0
385,164
2
L
Hachiman
11,514
461
35
1
0
309,465
1
W
Xbalanque
15,516
621
169
7
0
427,599
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role