Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
SGF MAJIN89
Yemoja
Level 28
God Stats
121W - 108L
1,494 SR
Queue Stats
190W - 209L
1,433 Elo+
Solo
King Arthur
King Arthur
Wolf1nceAgain
King Arthur
Level 13
God Stats
19W - 28L
1,334 SR
Queue Stats
24W - 36L
1,339 Elo+
Solo
Heimdallr
Heimdallr
demonpryncess
Heimdallr
Level 12
God Stats
5W - 4L
1,519 SR
Queue Stats
17W - 22L
1,457 Elo+
Solo
Olorun
Olorun
king_alex5298
Olorun
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 8L
1,234 Elo+
Party 1
Team Averages
Level 36
1,469 SR
1,392 Elo+

VS

Team Averages
Level 18
1,440 SR
1,353 Elo+
Cupid
Cupid
AnaHargreeves
Cupid
Level 16
God Stats
2W - 4L
1,256 SR
Queue Stats
10W - 25L
1,250 Elo+
Party 2
Zeus
Zeus
Eher
Zeus
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 20L
1,271 Elo+
Party 2
Hachiman
Hachiman
Feribokey
Hachiman
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,607 Elo+
Party 3
Ares
Ares
Hadronz
Ares
Level 26
God Stats
17W - 12L
1,559 SR
Queue Stats
26W - 21L
1,572 Elo+
Party 3
Danzaburou
Danzaburou
xShadooww
Danzaburou
Level 17
God Stats
1W - 1L
1,384 SR
Queue Stats
1W - 2L
1,067 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
7
0 / 0 / 0
3,120
624
0
0
0
Yemoja
11
0 / 2 / 2
5,763
1,153
3,625
4,712
2,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
Wolf1nceAgain
King Arthur
10
0 / 4 / 3
5,434
1,087
3,254
8,832
5,488
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
demonpryncess
Heimdallr
12
5 / 2 / 0
7,298
1,460
6,075
5,952
2,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 1 / 0
4,620
924
263
791
270
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Team 1 Tickets

348

VS

Team 2 Tickets

386

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 3
5,251
1,050
685
3,887
1,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Zeus
Eher
Zeus
11
5 / 3 / 4
6,741
1,348
7,222
3,514
1,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Feribokey
Hachiman
11
1 / 1 / 4
5,510
1,102
1,597
3,092
1,090
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
Hadronz
Ares
11
2 / 1 / 7
6,154
1,231
5,613
4,578
2,926
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
xShadooww
Danzaburou
11
1 / 0 / 3
5,919
1,184
2,397
1,808
658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
5
Kills
9
9
Deaths
5
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
0
0
0
W
0
0
3
1.5
W
Zeus
Eher
Zeus
5
3
4
2.33
W
Hachiman
Feribokey
Hachiman
1
1
4
3
W
Ares
Hadronz
Ares
2
1
7
5.5
L
Yemoja
0
2
2
0.5
L
King Arthur
Wolf1nceAgain
King Arthur
0
4
3
0.38
L
Heimdallr
demonpryncess
Heimdallr
5
2
0
2.5
L
0
1
0
0
W
Danzaburou
xShadooww
Danzaburou
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,217
Damage
17,514
20,287
Taken
16,879
10,564
Mitigated
7,356
1,718
Healing
1,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
685
318
54
551
3,887
1,408
0
927
2,960
0
7,484
W
Zeus
Eher
Zeus
7,222
2,055
380
191
3,514
1,274
0
699
2,815
13,169
0
W
Hachiman
Feribokey
Hachiman
1,597
952
0
145
3,092
1,090
0
724
2,368
0
6,102
W
Ares
Hadronz
Ares
5,613
551
0
0
4,578
2,926
0
1,156
3,422
9,121
0
L
Yemoja
3,625
391
83
214
4,712
2,537
0
3,396
1,140
17,648
0
L
King Arthur
Wolf1nceAgain
King Arthur
3,254
291
0
680
8,832
5,488
0
4,481
4,153
0
6,539
L
Heimdallr
demonpryncess
Heimdallr
6,075
3,217
0
686
5,952
2,269
0
3,832
1,982
0
20,766
L
263
39
0
55
791
270
0
578
177
263
0
W
Danzaburou
xShadooww
Danzaburou
2,397
885
0
601
1,808
658
0
382
1,426
0
16,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,235
Gold Earned
29,575
66
Minions Killed
84
2
Camps Cleared
4
266,518
Distance Traveled
483,046
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,120
624
0
0
0
0
0
W
Cupid
5,251
1,050
16
3
1
89,884
0
W
Zeus
6,741
1,348
20
4
0
80,043
0
W
Hachiman
5,510
1,102
7
1
0
118,792
0
W
Ares
6,154
1,231
9
2
2
108,423
1
L
Yemoja
5,763
1,153
27
5
0
75,350
1
L
King Arthur
5,434
1,087
3
1
0
95,724
0
L
Heimdallr
7,298
1,460
36
7
2
81,324
0
L
Olorun
4,620
924
0
0
0
14,120
0
W
Danzaburou
5,919
1,184
32
6
1
85,904
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role