Player Matchup

Janus
Janus
AceHtrFrizzy
Janus
Level 29
God Stats
7W - 14L
1,293 SR
Queue Stats
239W - 172L
1,541 Elo+
Solo
Mercury
Mercury
DemyAdrian
Mercury
Level 28
God Stats
5W - 13L
1,542 SR
Queue Stats
231W - 248L
1,528 Elo+
Solo
King Arthur
King Arthur
JadedJohnny
King Arthur
Level 14
God Stats
8W - 2L
1,500 SR
Queue Stats
105W - 100L
1,451 Elo+
Party 1
Heimdallr
Heimdallr
RagaMuffinSoS
Heimdallr
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 23L
1,285 Elo+
Party 1
Artio
Artio
Reyrart
Artio
Level 13
God Stats
0W - 1L
1,096 SR
Queue Stats
12W - 10L
1,454 Elo+
Solo
Team Averages
Level 18
1,386 SR
1,452 Elo+

VS

Team Averages
Level 26
1,552 SR
1,486 Elo+
Heimdallr
Heimdallr
CCLTCN
Heimdallr
Level 27
God Stats
23W - 12L
1,523 SR
Queue Stats
88W - 74L
1,452 Elo+
Party 3
Tsukuyomi
Tsukuyomi
GriffinLol
Tsukuyomi
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 111L
1,518 Elo+
Party 3
Cerberus
Cerberus
Tkirk25
Cerberus
Level 41
God Stats
9W - 9L
1,567 SR
Queue Stats
261W - 248L
1,561 Elo+
Party 2
Gilgamesh
Gilgamesh
eltennyer
Gilgamesh
Level 14
God Stats
12W - 5L
1,705 SR
Queue Stats
153W - 143L
1,433 Elo+
Solo
Anubis
Anubis
potofaimless
Anubis
Level 18
God Stats
68W - 71L
1,462 SR
Queue Stats
141W - 158L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 7
16,690
556
29,889
16,239
6,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Mercury
DemyAdrian
Mercury
18
4 / 14 / 7
12,827
428
13,624
31,424
14,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

King Arthur
JadedJohnny
King Arthur
20
6 / 6 / 3
15,127
504
18,653
31,974
39,276
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
RagaMuffinSoS
Heimdallr
20
5 / 9 / 9
13,746
458
13,653
25,824
11,695
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artio
Reyrart
Artio
13
0 / 13 / 6
9,442
315
6,180
31,416
23,390
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CCLTCN
Heimdallr
20
11 / 5 / 11
16,415
547
25,579
29,349
12,439
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
GriffinLol
Tsukuyomi
20
17 / 7 / 14
17,779
593
34,812
25,384
18,610
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cerberus
Tkirk25
Cerberus
20
6 / 2 / 19
16,403
547
16,379
27,826
32,903
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
eltennyer
Gilgamesh
20
6 / 5 / 11
16,757
559
19,065
30,396
36,902
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
20
7 / 6 / 17
16,378
546
17,881
21,082
11,633
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
119
25
Kills
47
47
Deaths
25
32
Assists
72
Player
Kills
Deaths
Assists
KDA
L
10
5
7
2.7
W
Heimdallr
CCLTCN
Heimdallr
11
5
11
3.3
L
Mercury
DemyAdrian
Mercury
4
14
7
0.54
W
Tsukuyomi
GriffinLol
Tsukuyomi
17
7
14
3.43
L
King Arthur
JadedJohnny
King Arthur
6
6
3
1.25
L
Heimdallr
RagaMuffinSoS
Heimdallr
5
9
9
1.06
L
Artio
Reyrart
Artio
0
13
6
0.23
W
Cerberus
Tkirk25
Cerberus
6
2
19
7.75
W
Gilgamesh
eltennyer
Gilgamesh
6
5
11
2.3
W
Anubis
7
6
17
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,999
Damage
113,716
136,877
Taken
134,037
95,048
Mitigated
112,487
24,416
Healing
45,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
29,889
938
182
3,553
16,239
6,524
141
3,113
13,126
112,153
0
W
Heimdallr
CCLTCN
Heimdallr
25,579
13,242
0
14,082
29,349
12,439
4,146
14,226
15,123
0
110,355
L
Mercury
DemyAdrian
Mercury
13,624
4,391
0
3,924
31,424
14,163
0
5,672
25,752
0
89,004
W
Tsukuyomi
GriffinLol
Tsukuyomi
34,812
10,661
0
4,095
25,384
18,610
2,334
7,430
17,954
0
155,849
L
King Arthur
JadedJohnny
King Arthur
18,653
1,095
0
7,121
31,974
39,276
0
5,300
26,674
330
99,297
L
Heimdallr
RagaMuffinSoS
Heimdallr
13,653
5,992
0
5,724
25,824
11,695
0
6,288
19,536
0
95,053
L
Artio
Reyrart
Artio
6,180
978
151
3,761
31,416
23,390
190
13,887
17,529
19,624
0
W
Cerberus
Tkirk25
Cerberus
16,379
2,664
0
10,628
27,826
32,903
2,955
7,176
20,650
93,905
0
W
Gilgamesh
eltennyer
Gilgamesh
19,065
4,314
0
6,915
30,396
36,902
1,106
2,415
27,981
0
109,747
W
Anubis
17,881
1,029
0
9,886
21,082
11,633
1,592
7,534
13,548
117,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,832
Gold Earned
83,732
667
Minions Killed
828
0
Camps Cleared
0
2,711,963
Distance Traveled
2,812,656
11
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
16,690
556
188
6
0
600,409
2
W
Heimdallr
16,415
547
155
5
0
592,930
8
L
Mercury
12,827
428
123
4
0
532,655
2
W
Tsukuyomi
17,779
593
175
6
0
588,680
1
L
King Arthur
15,127
504
190
6
0
502,250
3
L
Heimdallr
13,746
458
144
5
0
488,870
1
L
Artio
9,442
315
22
1
0
587,779
3
W
Cerberus
16,403
547
151
5
0
557,449
9
W
Gilgamesh
16,757
559
165
6
0
588,396
4
W
Anubis
16,378
546
182
6
0
485,201
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role