Player Matchup

Cerberus
Cerberus
BOOMHUNTER884
Cerberus
Level 146
God Stats
1W - 3L
1,056 SR
Queue Stats
199W - 195L
1,606 Elo+
Party 1
Nox
Nox
IIWitchcraftII
Nox
Level 67
God Stats
2W - 2L
1,287 SR
Queue Stats
444W - 509L
1,469 Elo+
Party 1
Hel
Hel
RakuJapones
Hel
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 44L
1,530 Elo+
Party 1
Mercury
Mercury
Theuscs22
Mercury
Level 160
God Stats
1W - 1L
1,490 SR
Queue Stats
262W - 198L
1,633 Elo+
Party 1
Rama
Rama
TifosiGB32
Rama
Level 37
God Stats
0W - 1L
1,258 SR
Queue Stats
9W - 9L
1,486 Elo+
Solo
Team Averages
Level 84
1,318 SR
1,545 Elo+

VS

Team Averages
Level 95
1,662 SR
1,582 Elo+
Janus
Janus
Apollyonnn
Janus
Level 79
God Stats
14W - 11L
1,825 SR
Queue Stats
133W - 69L
1,668 Elo+
Party 2
Gilgamesh
Gilgamesh
Ezowl
Gilgamesh
Level 26
God Stats
6W - 0L
1,972 SR
Queue Stats
16W - 7L
1,624 Elo+
Party 2
Awilix
Awilix
NoinhaBr
Awilix
Level 108
God Stats
9W - 3L
1,460 SR
Queue Stats
159W - 96L
1,556 Elo+
Party 2
King Arthur
King Arthur
Untotten
King Arthur
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
zBlowder
Sol
Level 121
God Stats
7W - 3L
1,555 SR
Queue Stats
336W - 252L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BOOMHUNTER884
Cerberus
16
3 / 3 / 3
10,143
534
14,261
17,410
15,664
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
0 / 8 / 6
8,240
434
3,241
16,386
9,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 7 / 3
7,419
390
4,332
9,058
2,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Theuscs22
Mercury
16
4 / 8 / 2
9,897
521
7,352
17,858
5,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 7 / 0
8,817
464
7,451
20,775
7,054
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
18
7 / 2 / 9
11,450
603
9,185
7,179
2,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Ezowl
Gilgamesh
14
3 / 2 / 15
9,918
522
6,963
10,930
11,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Awilix
NoinhaBr
Awilix
16
10 / 2 / 6
10,828
570
12,545
13,316
4,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Untotten
King Arthur
16
0 / 2 / 6
9,904
521
7,822
12,097
8,073
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
13 / 1 / 9
12,486
657
22,796
17,971
6,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
78
9
Kills
33
33
Deaths
9
14
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Janus
7
2
9
5.75
L
Cerberus
BOOMHUNTER884
Cerberus
3
3
3
1.5
W
Gilgamesh
Ezowl
Gilgamesh
3
2
15
5.25
L
0
8
6
0.38
W
Awilix
NoinhaBr
Awilix
10
2
6
6.5
L
0
7
3
0.21
L
Mercury
Theuscs22
Mercury
4
8
2
0.63
L
2
7
0
0.29
W
King Arthur
Untotten
King Arthur
0
2
6
1.5
W
13
1
9
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,637
Damage
59,311
81,487
Taken
61,493
41,147
Mitigated
33,720
27,264
Healing
25,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
9,185
638
0
2,244
7,179
2,196
694
2,149
4,910
74,249
0
L
Cerberus
BOOMHUNTER884
Cerberus
14,261
1,071
0
7,906
17,410
15,664
386
3,889
13,521
72,674
0
W
Gilgamesh
Ezowl
Gilgamesh
6,963
1,215
0
1,524
10,930
11,796
321
3,082
7,772
1,010
18,342
L
3,241
330
99
1,447
16,386
9,658
38
8,948
7,438
26,638
0
W
Awilix
NoinhaBr
Awilix
12,545
5,233
0
3,289
13,316
4,821
0
6,078
7,186
0
60,260
L
4,332
437
2,102
1,929
9,058
2,977
471
4,517
4,541
30,962
0
L
Mercury
Theuscs22
Mercury
7,352
3,353
0
4,880
17,858
5,794
518
7,262
10,596
0
54,751
L
7,451
5,898
0
8,901
20,775
7,054
700
7,733
13,042
0
67,308
W
King Arthur
Untotten
King Arthur
7,822
804
0
4,595
12,097
8,073
187
6,078
5,979
0
57,957
W
22,796
10,876
0
13,513
17,971
6,834
4,614
4,037
13,812
109,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,516
Gold Earned
54,586
510
Minions Killed
523
0
Camps Cleared
0
1,622,901
Distance Traveled
1,889,048
19
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,450
603
129
7
0
374,239
6
L
Cerberus
10,143
534
188
10
0
293,585
4
W
Gilgamesh
9,918
522
29
2
0
355,258
9
L
Nox
8,240
434
48
3
0
364,317
3
W
Awilix
10,828
570
93
5
0
437,902
4
L
Hel
7,419
390
70
4
0
296,508
2
L
Mercury
9,897
521
100
5
0
374,414
4
L
Rama
8,817
464
104
5
0
294,077
6
W
King Arthur
9,904
521
121
6
0
391,125
5
W
Sol
12,486
657
151
8
0
330,524
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role