Player Matchup

Merlin
Merlin
ShadowStep33
Merlin
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,324 Elo+
Party 2
Kukulkan
Kukulkan
Tommy RZ
Kukulkan
Level 11
God Stats
2W - 1L
1,509 SR
Queue Stats
4W - 4L
1,324 Elo+
Party 2
Ymir
Ymir
j H3LLFIR3 j
Ymir
Level 16
God Stats
2W - 1L
1,509 SR
Queue Stats
4W - 4L
1,324 Elo+
Party 2
Team Averages
Level 30
1,506 SR
1,324 Elo+

VS

Team Averages
Level 60
1,350 SR
1,354 Elo+
Tiamat
Tiamat
Dingusaur
Tiamat
Level 26
God Stats
1W - 3L
1,267 SR
Queue Stats
101W - 108L
1,294 Elo+
Party 1
Danzaburou
Danzaburou
UntruIy x
Danzaburou
Level 89
God Stats
2W - 4L
1,515 SR
Queue Stats
160W - 180L
1,389 Elo+
Solo
Gilgamesh
Gilgamesh
rhymnoceros21
Gilgamesh
Level 65
God Stats
7W - 14L
1,267 SR
Queue Stats
49W - 65L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
8 / 4 / 2
12,948
681
17,838
12,745
4,450
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kukulkan
Tommy RZ
Kukulkan
13
0 / 4 / 3
10,096
531
8,814
9,475
6,128
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 3 / 7
12,029
633
9,188
14,352
14,374
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dingusaur
Tiamat
15
7 / 5 / 3
12,101
637
14,543
16,657
18,933
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
UntruIy x
Danzaburou
14
2 / 1 / 7
11,503
605
9,239
12,661
4,840
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
rhymnoceros21
Gilgamesh
14
2 / 5 / 9
11,388
599
8,451
17,567
19,679
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
30
11
Kills
11
11
Deaths
11
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Dingusaur
Tiamat
7
5
3
1.7
W
Merlin
8
4
2
2.25
W
Kukulkan
Tommy RZ
Kukulkan
0
4
3
0.38
L
Danzaburou
UntruIy x
Danzaburou
2
1
7
5.5
W
3
3
7
2.17
L
Gilgamesh
rhymnoceros21
Gilgamesh
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,840
Damage
32,233
36,572
Taken
46,885
24,952
Mitigated
43,452
6,779
Healing
15,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Dingusaur
Tiamat
14,543
802
1,392
4,342
16,657
18,933
0
13,317
3,340
31,540
0
W
Merlin
17,838
1,031
891
4,520
12,745
4,450
1,226
4,480
8,265
68,053
0
W
Kukulkan
Tommy RZ
Kukulkan
8,814
2,548
588
780
9,475
6,128
1,503
4,410
5,065
29,385
0
L
Danzaburou
UntruIy x
Danzaburou
9,239
2,554
942
5,954
12,661
4,840
1,155
9,229
3,432
0
58,726
W
9,188
1,253
0
0
14,352
14,374
440
5,669
8,683
30,875
0
L
Gilgamesh
rhymnoceros21
Gilgamesh
8,451
1,555
860
1,820
17,567
19,679
93
13,362
4,205
0
29,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,073
Gold Earned
34,992
173
Minions Killed
170
0
Camps Cleared
0
853,924
Distance Traveled
938,998
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,101
637
30
2
0
317,866
0
W
Merlin
12,948
681
96
5
0
305,873
2
W
Kukulkan
10,096
531
42
2
0
265,250
3
L
Danzaburou
11,503
605
98
5
0
290,768
1
W
Ymir
12,029
633
35
2
0
282,801
0
L
Gilgamesh
11,388
599
42
2
0
330,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role