Player Matchup

Fenrir
Fenrir
GABOPANDA
Fenrir
Level 29
God Stats
12W - 9L
1,713 SR
Queue Stats
163W - 207L
1,386 Elo+
Solo
Cthulhu
Cthulhu
Jaimeg214
Cthulhu
Level 23
God Stats
5W - 2L
1,783 SR
Queue Stats
30W - 29L
1,371 Elo+
Party 2
Neith
Neith
RaginKitten
Neith
Level 7
God Stats
1W - 2L
1,205 SR
Queue Stats
11W - 15L
1,379 Elo+
Solo
Izanami
Izanami
Young_Wolf_3-17
Izanami
Level 29
God Stats
3W - 0L
1,276 SR
Queue Stats
21W - 24L
1,346 Elo+
Solo
Chaac
Chaac
sslenderman999
Chaac
Level 27
God Stats
6W - 2L
1,883 SR
Queue Stats
159W - 163L
1,369 Elo+
Party 2
Team Averages
Level 23
1,572 SR
1,370 Elo+

VS

Team Averages
Level 15
1,398 SR
1,386 Elo+
Zhong Kui
Zhong Kui
Joeniicorn
Zhong Kui
Level 27
God Stats
4W - 11L
1,069 SR
Queue Stats
78W - 91L
1,396 Elo+
Party 1
Gilgamesh
Gilgamesh
Shotcaller6629
Gilgamesh
Level 24
God Stats
238W - 256L
1,545 SR
Queue Stats
392W - 410L
1,472 Elo+
Solo
Jormungandr
Jormungandr
WyvernSith666
Jormungandr
Level 11
God Stats
7W - 7L
1,376 SR
Queue Stats
20W - 26L
1,297 Elo+
Solo
Loki
Loki
a large bowl
Loki
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,304 Elo+
Solo
Fenrir
Fenrir
xxLaEunic3xx
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GABOPANDA
Fenrir
20
8 / 9 / 14
13,724
980
10,734
26,817
15,962
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
Jaimeg214
Cthulhu
20
5 / 4 / 31
15,829
1,131
24,611
24,883
34,468
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
6 / 6 / 15
14,277
1,020
19,930
19,416
7,704
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
23 / 6 / 13
19,482
1,392
59,411
22,419
9,790
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 6 / 33
14,607
1,043
15,842
33,445
18,146
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

69

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Joeniicorn
Zhong Kui
20
9 / 9 / 17
16,328
1,166
38,726
34,717
30,176
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Shotcaller6629
Gilgamesh
20
5 / 12 / 16
14,844
1,060
24,501
36,884
30,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
WyvernSith666
Jormungandr
20
5 / 7 / 24
15,934
1,138
26,926
28,242
31,271
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
11 / 4 / 10
16,180
1,156
25,478
14,269
6,506
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
19
1 / 13 / 9
12,610
901
5,557
27,032
15,750
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
107
45
Kills
31
31
Deaths
45
106
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Fenrir
GABOPANDA
Fenrir
8
9
14
1.67
W
Cthulhu
Jaimeg214
Cthulhu
5
4
31
5.13
L
Zhong Kui
Joeniicorn
Zhong Kui
9
9
17
1.94
W
6
6
15
2.25
L
Gilgamesh
Shotcaller6629
Gilgamesh
5
12
16
1.08
L
Jormungandr
WyvernSith666
Jormungandr
5
7
24
2.43
W
23
6
13
4.92
L
11
4
10
4
W
3
6
33
3.25
L
Fenrir
1
13
9
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,528
Damage
121,188
126,980
Taken
141,144
86,070
Mitigated
113,743
28,780
Healing
16,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
GABOPANDA
Fenrir
10,734
3,273
0
0
26,817
15,962
0
13,676
12,941
0
20,616
W
Cthulhu
Jaimeg214
Cthulhu
24,611
2,003
2,415
4,323
24,883
34,468
0
11,010
13,708
35,935
0
L
Zhong Kui
Joeniicorn
Zhong Kui
38,726
3,298
967
11,320
34,717
30,176
0
5,481
29,236
67,383
0
W
19,930
11,841
474
4,038
19,416
7,704
0
9,380
9,936
0
46,509
L
Gilgamesh
Shotcaller6629
Gilgamesh
24,501
6,407
0
1,442
36,884
30,040
0
6,471
30,413
108
47,737
L
Jormungandr
WyvernSith666
Jormungandr
26,926
6,258
65
1,967
28,242
31,271
0
4,835
23,407
59,902
0
W
59,411
38,224
630
2,461
22,419
9,790
0
11,690
10,529
0
108,336
L
25,478
4,448
0
116
14,269
6,506
0
3,636
10,633
0
51,122
W
15,842
5,451
0
14,439
33,445
18,146
0
19,064
14,106
0
28,564
L
Fenrir
5,557
1,706
0
403
27,032
15,750
0
4,188
22,844
0
13,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,919
Gold Earned
75,896
257
Minions Killed
241
7
Camps Cleared
6
1,271,384
Distance Traveled
1,355,736
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,724
980
10
1
0
264,912
0
W
Cthulhu
15,829
1,131
20
1
1
304,200
2
L
Zhong Kui
16,328
1,166
81
6
3
253,223
0
W
Neith
14,277
1,020
48
3
3
226,671
1
L
Gilgamesh
14,844
1,060
38
3
1
297,460
0
L
Jormungandr
15,934
1,138
65
5
0
267,064
0
W
Izanami
19,482
1,392
146
10
2
213,574
0
L
Loki
16,180
1,156
38
3
1
299,120
3
W
Chaac
14,607
1,043
33
2
1
262,027
0
L
Fenrir
12,610
901
19
1
1
238,869
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role