Player Matchup

Thanatos
Thanatos
Kijani_Kino
Thanatos
Level 7
God Stats
6W - 1L
1,615 SR
Queue Stats
11W - 5L
1,529 Elo+
Party 2
Cu Chulainn
Cu Chulainn
The_Rog_Mahal
Cu Chulainn
Level 67
God Stats
5W - 2L
1,580 SR
Queue Stats
6W - 3L
1,499 Elo+
Party 2
Chang'e
Chang'e
carlosalvarez99
Chang'e
Level 38
God Stats
39W - 34L
1,510 SR
Queue Stats
68W - 79L
1,393 Elo+
Party 3
Neith
Neith
chavillegas4
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,146 Elo+
Party 3
Fafnir
Fafnir
emiliorojas32
Fafnir
Level 14
God Stats
5W - 4L
1,630 SR
Queue Stats
5W - 4L
1,536 Elo+
Party 3
Team Averages
Level 26
1,567 SR
1,421 Elo+

VS

Team Averages
Level 16
1,341 SR
1,216 Elo+
Nemesis
Nemesis
ApeEscapeKid2510
Nemesis
Level 14
God Stats
6W - 15L
1,248 SR
Queue Stats
63W - 78L
1,146 Elo+
Party 1
Skadi
Skadi
Okano1991
Skadi
Level 11
God Stats
12W - 26L
1,524 SR
Queue Stats
45W - 85L
1,168 Elo+
Party 1
Jormungandr
Jormungandr
RedBandanaSam
Jormungandr
Level 17
God Stats
33W - 42L
1,245 SR
Queue Stats
205W - 253L
1,151 Elo+
Party 1
Amaterasu
Amaterasu
Ultimage17
Amaterasu
Level 22
God Stats
12W - 28L
1,406 SR
Queue Stats
127W - 177L
1,302 Elo+
Party 1
Tiamat
Tiamat
Xentriovun
Tiamat
Level 18
God Stats
6W - 11L
1,283 SR
Queue Stats
108W - 129L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Kijani_Kino
Thanatos
20
24 / 0 / 1
15,788
686
22,089
18,976
9,364
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
The_Rog_Mahal
Cu Chulainn
16
2 / 1 / 4
11,519
501
8,174
12,828
9,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 1 / 9
11,171
486
5,288
9,435
3,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
13 / 0 / 10
14,980
651
24,669
19,160
8,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 1 / 19
13,009
566
6,312
18,284
24,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 0
8,460
368
6,263
18,305
5,963
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Skadi
Okano1991
Skadi
13
1 / 8 / 0
8,353
363
7,325
13,506
2,981
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jormungandr
RedBandanaSam
Jormungandr
12
0 / 9 / 1
7,944
345
5,222
21,712
15,753
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Amaterasu
Ultimage17
Amaterasu
16
1 / 6 / 0
10,031
436
6,547
20,150
13,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
Xentriovun
Tiamat
16
1 / 10 / 0
10,446
454
8,099
18,536
7,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
4
41
Kills
3
3
Deaths
41
43
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
W
Thanatos
Kijani_Kino
Thanatos
24
0
1
24.5
L
Skadi
Okano1991
Skadi
1
8
0
0.13
L
Jormungandr
RedBandanaSam
Jormungandr
0
9
1
0.06
W
Cu Chulainn
The_Rog_Mahal
Cu Chulainn
2
1
4
4
L
Amaterasu
Ultimage17
Amaterasu
1
6
0
0.17
L
Tiamat
Xentriovun
Tiamat
1
10
0
0.1
W
1
1
9
5.5
W
13
0
10
18
W
1
1
19
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,532
Damage
33,456
78,683
Taken
92,209
55,325
Mitigated
46,361
53,803
Healing
14,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,263
3,705
0
2,687
18,305
5,963
375
1,932
16,299
0
47,685
W
Thanatos
Kijani_Kino
Thanatos
22,089
6,536
0
26,577
18,976
9,364
430
1,904
16,974
0
138,932
L
Skadi
Okano1991
Skadi
7,325
4,778
0
693
13,506
2,981
0
1,724
11,782
0
42,807
L
Jormungandr
RedBandanaSam
Jormungandr
5,222
1,649
622
1,579
21,712
15,753
543
5,027
16,535
37,992
0
W
Cu Chulainn
The_Rog_Mahal
Cu Chulainn
8,174
1,276
0
3,500
12,828
9,657
1,577
2,348
10,406
5,117
45,515
L
Amaterasu
Ultimage17
Amaterasu
6,547
3,059
0
5,369
20,150
13,913
2,831
1,869
18,281
99
57,217
L
Tiamat
Xentriovun
Tiamat
8,099
1,027
0
3,136
18,536
7,751
356
1,406
16,984
66,220
0
W
5,288
692
1,387
3,652
9,435
3,505
2,268
3,182
5,959
42,639
0
W
24,669
16,353
0
13,859
19,160
8,354
8,305
3,958
15,122
0
133,448
W
6,312
2,696
0
4,828
18,284
24,445
478
3,265
14,969
24,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,467
Gold Earned
45,234
597
Minions Killed
448
0
Camps Cleared
0
2,055,774
Distance Traveled
1,840,690
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,460
368
78
3
0
387,205
1
W
Thanatos
15,788
686
189
8
0
502,715
0
L
Skadi
8,353
363
81
4
0
303,194
0
L
Jormungandr
7,944
345
45
2
0
406,812
1
W
Cu Chulainn
11,519
501
90
4
0
427,035
0
L
Amaterasu
10,031
436
109
5
0
417,427
4
L
Tiamat
10,446
454
135
6
0
326,052
3
W
Chang'e
11,171
486
97
4
0
341,203
0
W
Neith
14,980
651
194
8
0
394,667
4
W
Fafnir
13,009
566
27
1
0
390,154
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role