Player Matchup

Fenrir
Fenrir
Axmcmill09
Fenrir
Level 99
God Stats
17W - 7L
1,573 SR
Queue Stats
298W - 270L
1,564 Elo+
Party 1
Discordia
Discordia
CheshireCoin96
Discordia
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
GlacierZero557
Cerberus
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
187W - 151L
1,590 Elo+
Party 1
Team Averages
Level 108
1,524 SR
1,552 Elo+

VS

Team Averages
Level 102
1,496 SR
1,272 Elo+
Ymir
Ymir
AlecPetroff
Ymir
Level 104
God Stats
2W - 5L
1,500 SR
Queue Stats
195W - 175L
1,341 Elo+
Party 2
Danzaburou
Danzaburou
Sour Gumi Worms
Danzaburou
Level 92
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 4L
1,034 Elo+
Party 2
Tiamat
Tiamat
twentycasanova
Tiamat
Level 111
God Stats
119W - 145L
1,487 SR
Queue Stats
733W - 825L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Axmcmill09
Fenrir
16
10 / 4 / 15
13,329
702
15,783
18,264
14,201
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Discordia
CheshireCoin96
Discordia
19
11 / 0 / 18
14,447
760
24,282
10,340
3,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
17
8 / 5 / 19
13,719
722
16,923
23,960
23,742
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 4
11,888
626
10,437
27,209
26,571
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
Sour Gumi Worms
Danzaburou
14
3 / 11 / 3
11,755
619
8,802
17,827
5,838
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 12 / 5
10,703
563
11,946
18,989
11,085
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
19
29
Kills
7
9
Deaths
29
52
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
6
4
1
W
Fenrir
Axmcmill09
Fenrir
10
4
15
4.38
W
Discordia
CheshireCoin96
Discordia
11
0
18
20
W
Cerberus
8
5
19
3.5
L
Danzaburou
Sour Gumi Worms
Danzaburou
3
11
3
0.41
L
0
12
5
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,988
Damage
31,185
52,564
Taken
64,025
41,679
Mitigated
43,494
9,938
Healing
5,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,437
1,147
499
602
27,209
26,571
0
18,204
9,005
34,135
0
W
Fenrir
Axmcmill09
Fenrir
15,783
4,530
0
915
18,264
14,201
69
8,266
9,998
0
37,559
W
Discordia
CheshireCoin96
Discordia
24,282
1,563
950
3,825
10,340
3,736
2,309
3,855
6,485
84,874
0
W
Cerberus
16,923
340
534
3,714
23,960
23,742
481
10,274
13,686
50,553
0
L
Danzaburou
Sour Gumi Worms
Danzaburou
8,802
2,467
0
1,524
17,827
5,838
0
13,081
4,746
0
41,009
L
11,946
925
839
2,163
18,989
11,085
0
10,071
8,918
50,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,495
Gold Earned
34,346
231
Minions Killed
163
0
Camps Cleared
0
968,783
Distance Traveled
859,658
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,888
626
32
2
0
309,778
4
W
Fenrir
13,329
702
37
2
0
316,136
0
W
Discordia
14,447
760
102
5
0
328,441
1
W
Cerberus
13,719
722
92
5
0
324,206
0
L
Danzaburou
11,755
619
51
3
0
271,677
1
L
Tiamat
10,703
563
80
4
0
278,203
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role