Player Matchup

Athena
Athena
Catal2
Athena
Level 26
God Stats
45W - 11L
1,666 SR
Queue Stats
470W - 116L
1,619 Elo+
Party 1
Chang'e
Chang'e
DONAREY
Chang'e
Level 109
God Stats
18W - 9L
1,576 SR
Queue Stats
231W - 204L
1,591 Elo+
Solo
Anhur
Anhur
LogSativa
Anhur
Level 25
God Stats
27W - 23L
1,578 SR
Queue Stats
154W - 170L
1,445 Elo+
Party 2
Sol
Sol
PhyloNolan
Sol
Level 105
God Stats
7W - 7L
1,273 SR
Queue Stats
243W - 268L
1,438 Elo+
Party 2
Gilgamesh
Gilgamesh
drunkelmo
Gilgamesh
Level 48
God Stats
36W - 41L
1,523 SR
Queue Stats
240W - 226L
1,534 Elo+
Party 1
Team Averages
Level 63
1,523 SR
1,526 Elo+

VS

Team Averages
Level 54
1,512 SR
1,464 Elo+
Artemis
Artemis
BroMan510
Artemis
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
180W - 155L
1,494 Elo+
Party 3
Tiamat
Tiamat
IronRaven1030
Tiamat
Level 24
God Stats
20W - 22L
1,501 SR
Queue Stats
54W - 49L
1,546 Elo+
Party 4
Bellona
Bellona
MrBoJangles21
Bellona
Level 80
God Stats
1W - 1L
1,267 SR
Queue Stats
8W - 12L
1,470 Elo+
Party 4
Jormungandr
Jormungandr
Split The World
Jormungandr
Level 26
God Stats
2W - 0L
1,785 SR
Queue Stats
56W - 61L
1,468 Elo+
Party 3
Kukulkan
Kukulkan
jhonnhyo
Kukulkan
Level 40
God Stats
76W - 77L
1,506 SR
Queue Stats
416W - 485L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Catal2
Athena
17
1 / 8 / 13
11,727
1,066
12,966
26,164
28,136
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
DONAREY
Chang'e
18
5 / 4 / 10
12,188
1,108
14,372
15,456
6,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
LogSativa
Anhur
18
0 / 8 / 12
10,592
963
12,459
17,436
6,861
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
8 / 5 / 8
13,008
1,183
18,427
17,618
6,848
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
drunkelmo
Gilgamesh
18
6 / 10 / 10
12,189
1,108
16,086
20,935
15,058
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

81

VS

Team 2 Tickets

164

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BroMan510
Artemis
18
8 / 5 / 19
12,197
1,109
19,860
13,226
4,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
10 / 6 / 19
12,851
1,168
18,995
16,533
10,660
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
18
11 / 3 / 15
12,751
1,159
19,006
17,777
13,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
Split The World
Jormungandr
19
3 / 3 / 26
11,759
1,069
11,643
20,950
22,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
jhonnhyo
Kukulkan
17
3 / 3 / 19
11,010
1,001
18,717
9,463
3,379
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
133
20
Kills
35
35
Deaths
20
53
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Artemis
BroMan510
Artemis
8
5
19
3.5
L
Athena
Catal2
Athena
1
8
13
0.94
L
Chang'e
DONAREY
Chang'e
5
4
10
2.5
W
10
6
19
3.25
L
Anhur
LogSativa
Anhur
0
8
12
0.75
W
Bellona
11
3
15
6.17
L
8
5
8
2.4
W
Jormungandr
Split The World
Jormungandr
3
3
26
5.33
L
Gilgamesh
drunkelmo
Gilgamesh
6
10
10
1.1
W
Kukulkan
jhonnhyo
Kukulkan
3
3
19
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,310
Damage
88,221
97,609
Taken
77,949
62,943
Mitigated
55,230
18,337
Healing
11,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BroMan510
Artemis
19,860
13,378
0
2,622
13,226
4,779
0
7,966
5,108
0
33,775
L
Athena
Catal2
Athena
12,966
4,376
0
1,505
26,164
28,136
0
12,112
13,952
35,406
0
L
Chang'e
DONAREY
Chang'e
14,372
323
4,865
5,369
15,456
6,040
0
7,426
7,905
33,669
0
W
18,995
1,109
162
2,032
16,533
10,660
0
10,616
5,727
39,220
0
L
Anhur
LogSativa
Anhur
12,459
4,975
0
927
17,436
6,861
0
7,421
9,904
0
34,514
W
Bellona
19,006
11,972
0
2,100
17,777
13,500
0
10,592
6,941
0
29,113
L
18,427
3,500
408
5,174
17,618
6,848
0
9,087
8,413
41,356
0
W
Jormungandr
Split The World
Jormungandr
11,643
3,393
1,182
3,372
20,950
22,912
0
10,877
9,727
24,643
0
L
Gilgamesh
drunkelmo
Gilgamesh
16,086
3,676
0
89
20,935
15,058
0
12,680
8,080
238
29,257
W
Kukulkan
jhonnhyo
Kukulkan
18,717
694
0
0
9,463
3,379
0
4,964
4,129
48,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,704
Gold Earned
60,568
208
Minions Killed
201
8
Camps Cleared
6
1,055,441
Distance Traveled
991,068
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,197
1,109
39
4
0
180,179
0
L
Athena
11,727
1,066
38
3
0
208,589
1
L
Chang'e
12,188
1,108
55
5
4
226,533
1
W
Tiamat
12,851
1,168
46
4
2
190,805
0
L
Anhur
10,592
963
43
4
0
179,346
0
W
Bellona
12,751
1,159
26
2
4
223,258
0
L
Sol
13,008
1,183
47
4
3
228,742
0
W
Jormungandr
11,759
1,069
29
3
0
187,506
0
L
Gilgamesh
12,189
1,108
25
2
1
212,231
0
W
Kukulkan
11,010
1,001
61
6
0
209,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role