Player Matchup

Bacchus
Bacchus
CommitHang
Bacchus
Level 28
God Stats
8W - 3L
1,830 SR
Queue Stats
107W - 95L
1,601 Elo+
Party 1
Hachiman
Hachiman
LuckiiLuci
Hachiman
Level 54
God Stats
17W - 20L
1,555 SR
Queue Stats
337W - 335L
1,492 Elo+
Party 1
Camazotz
Camazotz
Slothzinc
Camazotz
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
TheMuccening
Kukulkan
Level 69
God Stats
16W - 9L
1,657 SR
Queue Stats
297W - 273L
1,535 Elo+
Party 1
Nemesis
Nemesis
jimmy1346
Nemesis
Level 47
God Stats
0W - 3L
1,343 SR
Queue Stats
192W - 212L
1,540 Elo+
Party 1
Team Averages
Level 47
1,577 SR
1,533 Elo+

VS

Team Averages
Level 65
1,591 SR
1,622 Elo+
Sylvanus
Sylvanus
KingGoat42
Sylvanus
Level 49
God Stats
16W - 9L
1,596 SR
Queue Stats
103W - 99L
1,549 Elo+
Party 3
Bacchus
Bacchus
StickyAfterlife
Bacchus
Level 105
God Stats
17W - 13L
1,699 SR
Queue Stats
240W - 198L
1,611 Elo+
Party 2
Anhur
Anhur
WheelsLJ
Anhur
Level 41
God Stats
10W - 8L
1,660 SR
Queue Stats
117W - 103L
1,535 Elo+
Party 2
Bakasura
Bakasura
xDire
Bakasura
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Poseidon
Poseidon
xZFANY4MEXz
Poseidon
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,912 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CommitHang
Bacchus
12
1 / 4 / 4
7,830
435
5,505
9,981
8,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
LuckiiLuci
Hachiman
16
2 / 1 / 0
9,257
514
7,538
10,718
2,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Camazotz
Slothzinc
Camazotz
15
1 / 6 / 0
8,261
459
4,646
19,754
7,202
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
TheMuccening
Kukulkan
15
3 / 2 / 1
9,247
514
6,249
5,485
2,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
jimmy1346
Nemesis
15
0 / 6 / 2
8,336
463
5,089
18,465
6,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
KingGoat42
Sylvanus
17
1 / 2 / 4
10,531
585
10,506
12,747
10,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
2 / 2 / 4
9,072
504
4,302
9,759
9,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
WheelsLJ
Anhur
16
1 / 1 / 0
9,850
547
6,372
12,334
4,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
xDire
Bakasura
18
9 / 1 / 1
10,937
608
10,236
15,022
8,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
xZFANY4MEXz
Poseidon
19
6 / 1 / 4
11,592
644
13,214
7,966
2,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
7
Kills
19
19
Deaths
7
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bacchus
CommitHang
Bacchus
1
4
4
0.75
W
Sylvanus
KingGoat42
Sylvanus
1
2
4
1.5
L
Hachiman
LuckiiLuci
Hachiman
2
1
0
2
L
Camazotz
Slothzinc
Camazotz
1
6
0
0.17
W
2
2
4
2
L
Kukulkan
TheMuccening
Kukulkan
3
2
1
1.75
W
Anhur
WheelsLJ
Anhur
1
1
0
1
L
Nemesis
jimmy1346
Nemesis
0
6
2
0.17
W
Bakasura
xDire
Bakasura
9
1
1
9.5
W
Poseidon
xZFANY4MEXz
Poseidon
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,027
Damage
44,630
64,403
Taken
57,828
27,712
Mitigated
35,322
23,787
Healing
27,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
CommitHang
Bacchus
5,505
366
0
2,434
9,981
8,988
0
5,742
3,892
19,264
0
W
Sylvanus
KingGoat42
Sylvanus
10,506
2,874
888
6,551
12,747
10,649
320
1,701
10,936
60,418
7,912
L
Hachiman
LuckiiLuci
Hachiman
7,538
4,092
0
5,980
10,718
2,905
0
1,850
8,868
0
69,243
L
Camazotz
Slothzinc
Camazotz
4,646
481
0
9,632
19,754
7,202
0
9,400
9,326
0
46,286
W
4,302
347
0
1,757
9,759
9,366
0
2,765
6,902
31,857
0
L
Kukulkan
TheMuccening
Kukulkan
6,249
706
0
269
5,485
2,231
0
1,955
3,320
52,846
0
W
Anhur
WheelsLJ
Anhur
6,372
3,211
0
6,152
12,334
4,067
152
3,343
8,935
0
68,440
L
Nemesis
jimmy1346
Nemesis
5,089
1,684
0
5,472
18,465
6,386
0
8,588
9,100
0
64,746
W
Bakasura
xDire
Bakasura
10,236
7,323
0
8,204
15,022
8,441
982
952
14,002
0
72,396
W
Poseidon
xZFANY4MEXz
Poseidon
13,214
2,047
0
3,890
7,966
2,799
56
2,547
5,299
105,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,931
Gold Earned
51,982
490
Minions Killed
641
0
Camps Cleared
0
1,730,574
Distance Traveled
1,757,201
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,830
435
47
3
0
360,830
0
W
Sylvanus
10,531
585
130
7
0
276,154
4
L
Hachiman
9,257
514
120
7
0
332,082
7
L
Camazotz
8,261
459
100
6
0
351,562
2
W
Bacchus
9,072
504
34
2
0
356,019
8
L
Kukulkan
9,247
514
108
6
0
360,334
6
W
Anhur
9,850
547
136
8
0
333,014
4
L
Nemesis
8,336
463
115
6
0
325,766
1
W
Bakasura
10,937
608
148
8
0
416,750
1
W
Poseidon
11,592
644
193
11
0
375,264
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role