Player Matchup

Anhur
Anhur
BnRHyugo
Anhur
Level 105
God Stats
7W - 8L
1,522 SR
Queue Stats
35W - 44L
1,461 Elo+
Party 3
Athena
Athena
GuadianGod
Athena
Level 75
God Stats
12W - 7L
1,647 SR
Queue Stats
18W - 21L
1,478 Elo+
Party 3
Nike
Nike
Mateuzinhodocrl
Nike
Level 43
God Stats
9W - 9L
1,202 SR
Queue Stats
265W - 244L
1,528 Elo+
Party 2
Thanatos
Thanatos
SHPP
Thanatos
Level 37
God Stats
4W - 9L
1,419 SR
Queue Stats
83W - 86L
1,489 Elo+
Party 3
Raijin
Raijin
dedewilli
Raijin
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 81
1,458 SR
1,491 Elo+

VS

Team Averages
Level 112
1,521 SR
1,532 Elo+
Aphrodite
Aphrodite
Alephis
Aphrodite
Level 159
God Stats
13W - 5L
1,816 SR
Queue Stats
131W - 85L
1,653 Elo+
Party 1
Merlin
Merlin
Guuvacari
Merlin
Level 67
God Stats
4W - 4L
1,248 SR
Queue Stats
230W - 222L
1,443 Elo+
Solo
Anhur
Anhur
Kyzard1
Anhur
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,563 Elo+
Party 1
Loki
Loki
StarChaser2
Loki
Level 31
God Stats
4W - 2L
1,539 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Vandovsky
Kumbhakarna
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BnRHyugo
Anhur
17
0 / 7 / 4
10,905
454
6,808
17,624
5,377
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
GuadianGod
Athena
15
0 / 4 / 7
10,151
423
5,196
17,257
15,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
2 / 5 / 3
11,895
496
12,653
18,461
15,798
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
SHPP
Thanatos
17
5 / 5 / 3
11,035
460
5,712
18,168
6,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Raijin
dedewilli
Raijin
19
7 / 4 / 5
12,584
524
16,617
16,391
6,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Alephis
Aphrodite
20
2 / 2 / 13
13,404
559
14,359
20,985
15,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Guuvacari
Merlin
18
2 / 4 / 0
11,649
485
4,130
10,326
3,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Kyzard1
Anhur
20
11 / 3 / 5
14,688
612
20,519
16,599
5,810
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
8 / 3 / 6
12,285
512
10,010
15,204
5,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
Vandovsky
Kumbhakarna
17
2 / 4 / 10
11,534
481
9,349
19,778
16,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
59
14
Kills
25
25
Deaths
16
22
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Alephis
Aphrodite
2
2
13
4.25
L
Anhur
BnRHyugo
Anhur
0
7
4
0.29
L
Athena
GuadianGod
Athena
0
4
7
0.88
W
Merlin
Guuvacari
Merlin
2
4
0
0.5
W
Anhur
Kyzard1
Anhur
11
3
5
4.5
L
2
5
3
0.7
L
Thanatos
SHPP
Thanatos
5
5
3
1.3
W
8
3
6
3.67
W
Kumbhakarna
Vandovsky
Kumbhakarna
2
4
10
1.75
L
Raijin
dedewilli
Raijin
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,986
Damage
58,367
87,901
Taken
82,892
49,855
Mitigated
47,612
24,590
Healing
34,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Alephis
Aphrodite
14,359
2,270
7,084
13,830
20,985
15,137
1,113
4,840
15,989
94,112
0
L
Anhur
BnRHyugo
Anhur
6,808
4,661
0
5,863
17,624
5,377
2,465
2,670
14,954
0
80,070
L
Athena
GuadianGod
Athena
5,196
1,604
0
1,902
17,257
15,343
263
4,289
12,968
36,895
0
W
Merlin
Guuvacari
Merlin
4,130
110
0
1,928
10,326
3,835
0
4,324
5,866
80,575
0
W
Anhur
Kyzard1
Anhur
20,519
14,353
0
5,618
16,599
5,810
5,015
4,186
12,231
0
100,793
L
12,653
2,519
0
823
18,461
15,798
934
7,466
10,995
2,443
76,007
L
Thanatos
SHPP
Thanatos
5,712
1,442
0
10,538
18,168
6,539
216
7,399
10,769
0
55,103
W
10,010
3,471
0
3,457
15,204
5,974
972
6,964
8,082
0
57,822
W
Kumbhakarna
Vandovsky
Kumbhakarna
9,349
1,783
0
2,903
19,778
16,856
137
6,231
13,399
46,820
0
L
Raijin
dedewilli
Raijin
16,617
1,238
134
5,330
16,391
6,798
0
6,014
10,377
97,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,570
Gold Earned
63,560
653
Minions Killed
600
0
Camps Cleared
0
2,073,320
Distance Traveled
2,204,691
39
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
13,404
559
170
7
0
415,782
3
L
Anhur
10,905
454
158
7
0
356,254
5
L
Athena
10,151
423
61
3
0
479,129
13
W
Merlin
11,649
485
131
5
0
375,476
10
W
Anhur
14,688
612
165
7
0
420,069
2
L
Nike
11,895
496
149
6
0
411,789
2
L
Thanatos
11,035
460
103
4
0
444,570
7
W
Loki
12,285
512
80
3
0
497,469
2
W
Kumbhakarna
11,534
481
54
2
0
495,895
9
L
Raijin
12,584
524
182
8
0
381,578
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role