Player Matchup

Tiamat
Tiamat
CjNovi
Tiamat
Level 21
God Stats
3W - 3L
1,416 SR
Queue Stats
4W - 5L
1,355 Elo+
Party 2
Bakasura
Bakasura
God Of Thrash
Bakasura
Level 43
God Stats
1W - 0L
1,439 SR
Queue Stats
8W - 15L
1,315 Elo+
Party 2
Athena
Athena
burnt cha
Athena
Level 156
God Stats
26W - 21L
1,668 SR
Queue Stats
210W - 196L
1,711 Elo+
Party 2
Team Averages
Level 73
1,508 SR
1,460 Elo+

VS

Team Averages
Level 26
1,387 SR
1,339 Elo+
Hachiman
Hachiman
Thmonster980
Hachiman
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,514 Elo+
Solo
Apollo
Apollo
WillFromThe773
Apollo
Level 66
God Stats
0W - 1L
1,274 SR
Queue Stats
121W - 179L
1,247 Elo+
Party 1
Fenrir
Fenrir
iChaseBands-
Fenrir
Level 6
God Stats
3W - 7L
1,386 SR
Queue Stats
3W - 9L
1,255 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CjNovi
Tiamat
17
5 / 1 / 10
13,602
618
14,664
8,817
7,726
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
God Of Thrash
Bakasura
16
4 / 1 / 12
13,262
603
6,762
12,394
8,520
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Athena
burnt cha
Athena
18
8 / 0 / 9
15,264
694
21,838
24,888
44,808
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Thmonster980
Hachiman
16
1 / 4 / 1
12,278
558
21,215
19,136
7,151
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
0 / 5 / 2
11,645
529
10,563
16,641
6,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
14
1 / 8 / 0
11,351
516
1,276
19,721
9,460
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
5
17
Kills
2
2
Deaths
17
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tiamat
CjNovi
Tiamat
5
1
10
10
W
Bakasura
God Of Thrash
Bakasura
4
1
12
10
L
Hachiman
Thmonster980
Hachiman
1
4
1
0.38
L
0
5
2
0.2
W
Athena
burnt cha
Athena
8
0
9
12.5
L
Fenrir
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,264
Damage
33,054
46,099
Taken
55,498
61,054
Mitigated
23,508
14,140
Healing
11,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
CjNovi
Tiamat
14,664
482
80
3,648
8,817
7,726
929
40
8,777
57,577
0
W
Bakasura
God Of Thrash
Bakasura
6,762
5,482
0
1,573
12,394
8,520
1,945
32
12,362
0
24,677
L
Hachiman
Thmonster980
Hachiman
21,215
11,475
0
6,957
19,136
7,151
448
13,190
5,814
0
105,745
L
10,563
7,771
0
3,630
16,641
6,897
624
12,306
4,307
0
56,943
W
Athena
burnt cha
Athena
21,838
7,645
0
8,839
24,888
44,808
351
70
24,818
88,246
0
L
Fenrir
1,276
846
0
1,128
19,721
9,460
499
11,124
8,230
0
24,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,128
Gold Earned
35,274
202
Minions Killed
270
0
Camps Cleared
0
1,248,662
Distance Traveled
1,061,399
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,602
618
58
3
0
411,469
3
W
Bakasura
13,262
603
50
2
0
403,641
0
L
Hachiman
12,278
558
123
6
0
373,579
4
L
Apollo
11,645
529
98
4
0
347,611
0
W
Athena
15,264
694
94
4
0
433,552
2
L
Fenrir
11,351
516
49
2
0
340,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role