Player Matchup

Artio
Artio
Fearce
Artio
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,517 Elo+
Party 3
Arachne
Arachne
NdG_Ampire255P
Arachne
Level 86
God Stats
3W - 5L
1,609 SR
Queue Stats
107W - 107L
1,496 Elo+
Party 1
Hercules
Hercules
ThiagoGanker
Hercules
Level 68
God Stats
2W - 7L
1,227 SR
Queue Stats
52W - 57L
1,555 Elo+
Party 1
Skadi
Skadi
Tostic
Skadi
Level 49
God Stats
1W - 1L
1,740 SR
Queue Stats
15W - 13L
1,517 Elo+
Party 3
Kukulkan
Kukulkan
nicomirinda
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,738 Elo+
Party 1
Team Averages
Level 46
1,515 SR
1,565 Elo+

VS

Team Averages
Level 45
1,586 SR
1,517 Elo+
Gilgamesh
Gilgamesh
AxelMTZ
Gilgamesh
Level 69
God Stats
15W - 17L
1,445 SR
Queue Stats
434W - 433L
1,528 Elo+
Party 2
Thanatos
Thanatos
FIREFOXB
Thanatos
Level 78
God Stats
1W - 5L
1,500 SR
Queue Stats
459W - 481L
1,511 Elo+
Party 2
Nu Wa
Nu Wa
Lyties
Nu Wa
Level 26
God Stats
17W - 8L
1,500 SR
Queue Stats
390W - 413L
1,485 Elo+
Party 2
Cupid
Cupid
YungFlipDaDon
Cupid
Level 37
God Stats
7W - 9L
1,900 SR
Queue Stats
35W - 37L
1,500 Elo+
Solo
Athena
Athena
ricardogc96
Athena
Level 16
God Stats
87W - 101L
1,587 SR
Queue Stats
312W - 365L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Fearce
Artio
11
0 / 5 / 2
7,466
373
3,065
14,238
8,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
4 / 1 / 1
9,569
478
8,975
16,224
7,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
ThiagoGanker
Hercules
18
7 / 2 / 0
11,043
552
14,683
28,500
19,194
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
Tostic
Skadi
12
1 / 5 / 1
7,595
380
7,121
10,946
3,191
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
nicomirinda
Kukulkan
14
0 / 4 / 2
8,563
428
3,848
8,586
2,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AxelMTZ
Gilgamesh
18
2 / 5 / 1
10,182
509
11,004
15,770
10,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
FIREFOXB
Thanatos
17
5 / 2 / 2
10,425
521
11,131
11,777
4,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Lyties
Nu Wa
15
2 / 2 / 5
9,355
468
10,970
8,054
3,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 3 / 5
8,830
442
12,306
14,403
6,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
15
3 / 0 / 8
10,063
503
11,755
13,263
11,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
12
Kills
17
17
Deaths
12
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AxelMTZ
Gilgamesh
2
5
1
0.5
W
Thanatos
FIREFOXB
Thanatos
5
2
2
3
L
Artio
Fearce
Artio
0
5
2
0.2
W
Nu Wa
Lyties
Nu Wa
2
2
5
2.25
L
4
1
1
4.5
L
Hercules
ThiagoGanker
Hercules
7
2
0
3.5
L
Skadi
Tostic
Skadi
1
5
1
0.3
W
5
3
5
2.5
L
Kukulkan
nicomirinda
Kukulkan
0
4
2
0.25
W
Athena
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,692
Damage
57,166
78,494
Taken
63,267
40,848
Mitigated
35,566
25,273
Healing
30,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AxelMTZ
Gilgamesh
11,004
3,100
0
3,892
15,770
10,357
0
1,016
14,714
3,795
64,610
W
Thanatos
FIREFOXB
Thanatos
11,131
3,706
0
13,609
11,777
4,514
0
2,169
9,480
0
70,555
L
Artio
Fearce
Artio
3,065
705
216
3,536
14,238
8,832
36
5,390
8,754
11,795
0
W
Nu Wa
Lyties
Nu Wa
10,970
2,225
0
1,517
8,054
3,178
430
1,048
6,826
61,330
0
L
8,975
6,004
0
6,049
16,224
7,301
0
2,380
13,590
0
82,128
L
Hercules
ThiagoGanker
Hercules
14,683
3,372
0
13,376
28,500
19,194
0
6,083
22,149
1,241
73,304
L
Skadi
Tostic
Skadi
7,121
3,835
0
2,096
10,946
3,191
987
4,618
6,190
0
45,756
W
12,306
6,263
1,860
6,221
14,403
6,098
1,436
1,620
12,743
0
54,562
L
Kukulkan
nicomirinda
Kukulkan
3,848
394
0
0
8,586
2,330
0
3,702
4,612
43,875
0
W
Athena
11,755
3,726
0
2,962
13,263
11,419
471
1,744
11,519
46,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,236
Gold Earned
48,855
490
Minions Killed
518
0
Camps Cleared
0
1,797,396
Distance Traveled
1,906,336
14
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,182
509
135
7
0
389,065
6
W
Thanatos
10,425
521
116
6
0
412,853
4
L
Artio
7,466
373
18
1
0
353,146
5
W
Nu Wa
9,355
468
101
5
0
351,583
5
L
Arachne
9,569
478
119
6
0
428,491
0
L
Hercules
11,043
552
153
8
0
391,141
2
L
Skadi
7,595
380
89
4
0
295,021
4
W
Cupid
8,830
442
89
4
0
327,968
7
L
Kukulkan
8,563
428
111
6
0
329,597
3
W
Athena
10,063
503
77
4
0
424,867
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role