Player Matchup

The Morrigan
The Morrigan
ComfyBuni
The Morrigan
Level 101
God Stats
0W - 2L
1,159 SR
Queue Stats
79W - 72L
1,555 Elo+
Party 2
Rama
Rama
Gramatron65656
Rama
Level 82
God Stats
1W - 2L
1,571 SR
Queue Stats
80W - 78L
1,536 Elo+
Party 2
Agni
Agni
Level420Vikavolt
Agni
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 55L
1,579 Elo+
Party 2
Ymir
Ymir
MrInadequate
Ymir
Level 47
God Stats
4W - 8L
1,545 SR
Queue Stats
19W - 30L
1,524 Elo+
Party 2
Nemesis
Nemesis
bunnyvengence
Nemesis
Level 44
God Stats
8W - 4L
1,749 SR
Queue Stats
92W - 86L
1,526 Elo+
Party 2
Team Averages
Level 61
1,505 SR
1,544 Elo+

VS

Team Averages
Level 86
1,634 SR
1,599 Elo+
Zeus
Zeus
MSD510
Zeus
Level 66
God Stats
55W - 30L
1,717 SR
Queue Stats
243W - 187L
1,679 Elo+
Party 1
Nemesis
Nemesis
Mojopinn
Nemesis
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 72L
1,568 Elo+
Party 1
Aphrodite
Aphrodite
Ozeda12
Aphrodite
Level 122
God Stats
25W - 18L
1,710 SR
Queue Stats
27W - 22L
1,573 Elo+
Party 1
Guan Yu
Guan Yu
Wrafe
Guan Yu
Level 87
God Stats
6W - 5L
1,743 SR
Queue Stats
42W - 42L
1,539 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
synsy
Ah Muzen Cab
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
205W - 164L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ComfyBuni
The Morrigan
20
8 / 4 / 2
14,450
556
20,085
13,567
5,761
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 7 / 4
11,962
460
17,549
22,302
8,409
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
4 / 4 / 7
12,637
486
19,638
15,819
6,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
5 / 7 / 7
12,181
469
13,435
22,427
20,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
20
7 / 7 / 7
13,855
533
14,090
24,156
15,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
MSD510
Zeus
20
7 / 9 / 8
14,818
570
21,744
24,230
9,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Mojopinn
Nemesis
19
3 / 3 / 5
13,111
504
8,456
22,168
10,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Ozeda12
Aphrodite
18
1 / 5 / 15
11,786
453
10,510
18,477
8,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Guan Yu
Wrafe
Guan Yu
20
5 / 3 / 8
13,861
533
7,740
25,152
27,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Muzen Cab
synsy
Ah Muzen Cab
20
13 / 7 / 4
15,578
599
24,383
26,231
10,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
69
27
Kills
29
29
Deaths
27
27
Assists
40
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
ComfyBuni
The Morrigan
8
4
2
2.25
L
3
7
4
0.71
L
4
4
7
1.88
W
Zeus
MSD510
Zeus
7
9
8
1.22
W
Nemesis
Mojopinn
Nemesis
3
3
5
1.83
L
5
7
7
1.21
W
Aphrodite
Ozeda12
Aphrodite
1
5
15
1.7
W
Guan Yu
Wrafe
Guan Yu
5
3
8
3
L
Nemesis
7
7
7
1.5
W
Ah Muzen Cab
synsy
Ah Muzen Cab
13
7
4
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,797
Damage
72,833
98,271
Taken
116,258
56,951
Mitigated
66,270
27,605
Healing
55,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
ComfyBuni
The Morrigan
20,085
4,581
0
2,484
13,567
5,761
616
842
12,355
99,249
2,706
L
17,549
14,506
0
9,607
22,302
8,409
2,598
6,203
15,991
0
81,977
L
19,638
397
0
3,830
15,819
6,188
978
5,765
9,686
86,292
0
W
Zeus
MSD510
Zeus
21,744
2,601
242
4,842
24,230
9,220
1,868
11,233
12,557
91,019
0
W
Nemesis
Mojopinn
Nemesis
8,456
4,800
0
2,566
22,168
10,574
2,836
8,775
13,071
0
109,455
L
13,435
1,476
0
2,578
22,427
20,597
176
10,911
11,235
41,273
0
W
Aphrodite
Ozeda12
Aphrodite
10,510
2,354
10,176
10,076
18,477
8,643
763
9,810
8,515
35,853
0
W
Guan Yu
Wrafe
Guan Yu
7,740
1,360
3,723
12,545
25,152
27,747
374
14,597
9,858
0
61,955
L
Nemesis
14,090
6,811
0
9,106
24,156
15,996
1,253
7,707
16,165
0
108,906
W
Ah Muzen Cab
synsy
Ah Muzen Cab
24,383
12,063
0
10,890
26,231
10,086
4,087
8,736
17,267
0
113,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,085
Gold Earned
69,154
751
Minions Killed
592
0
Camps Cleared
0
2,240,820
Distance Traveled
2,400,373
46
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
14,450
556
201
8
0
382,122
14
L
Rama
11,962
460
153
6
0
391,810
5
L
Agni
12,637
486
156
6
0
492,377
8
W
Zeus
14,818
570
170
7
0
414,979
4
W
Nemesis
13,111
504
146
6
0
562,967
11
L
Ymir
12,181
469
70
3
0
452,593
15
W
Aphrodite
11,786
453
47
2
0
460,651
0
W
Guan Yu
13,861
533
111
4
0
497,784
7
L
Nemesis
13,855
533
171
7
0
521,918
4
W
Ah Muzen Cab
15,578
599
118
5
0
463,992
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role