Player Matchup

King Arthur
King Arthur
DookieDread
King Arthur
Level 129
God Stats
28W - 29L
1,522 SR
Queue Stats
640W - 654L
1,482 Elo+
Solo
Kali
Kali
KIamSlammin
Kali
Level 25
God Stats
13W - 9L
1,489 SR
Queue Stats
371W - 402L
1,391 Elo+
Party 1
Janus
Janus
LegendairyRoast
Janus
Level 106
God Stats
19W - 27L
1,265 SR
Queue Stats
385W - 370L
1,353 Elo+
Party 1
Artio
Artio
MedusaBestGorgon
Artio
Level 66
God Stats
1W - 0L
1,736 SR
Queue Stats
4W - 6L
1,302 Elo+
Party 1
Artemis
Artemis
Roast Champion
Artemis
Level 37
God Stats
4W - 3L
1,166 SR
Queue Stats
12W - 9L
1,500 Elo+
Party 1
Team Averages
Level 73
1,436 SR
1,406 Elo+

VS

Team Averages
Level 75
1,459 SR
1,408 Elo+
Arachne
Arachne
Diztiller
Arachne
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Mythical1120
Chaac
Level 45
God Stats
9W - 19L
1,548 SR
Queue Stats
102W - 120L
1,366 Elo+
Party 3
Medusa
Medusa
RHYAN THE GREAT
Medusa
Level 85
God Stats
6W - 5L
1,535 SR
Queue Stats
138W - 146L
1,429 Elo+
Party 3
Mulan
Mulan
Teanobagger
Mulan
Level 67
God Stats
0W - 2L
1,313 SR
Queue Stats
116W - 132L
1,464 Elo+
Solo
Poseidon
Poseidon
zamu17
Poseidon
Level 39
God Stats
18W - 30L
1,400 SR
Queue Stats
97W - 139L
1,284 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DookieDread
King Arthur
13
7 / 0 / 0
7,500
625
9,840
9,484
4,258
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 2 / 7
6,277
523
4,330
8,106
2,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
6 / 4 / 0
7,767
647
7,266
6,620
2,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 3 / 2
5,624
469
3,997
8,202
5,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
2 / 6 / 2
6,061
505
2,407
6,758
2,073
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Diztiller
Arachne
12
5 / 1 / 0
6,849
571
5,033
7,902
3,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
4 / 3 / 3
6,508
542
6,112
10,820
4,716
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
6 / 2 / 4
6,841
570
9,489
8,567
2,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 6 / 0
5,457
455
3,645
9,761
5,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poseidon
zamu17
Poseidon
11
0 / 4 / 3
6,057
505
1,477
5,726
1,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
25
16
Kills
15
15
Deaths
16
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Arachne
Diztiller
Arachne
5
1
0
5
W
King Arthur
DookieDread
King Arthur
7
0
0
7
W
0
2
7
1.75
W
6
4
0
1.5
W
1
3
2
0.67
L
4
3
3
1.83
L
6
2
4
4
W
2
6
2
0.5
L
0
6
0
0
L
Poseidon
zamu17
Poseidon
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,840
Damage
25,756
39,170
Taken
42,776
16,632
Mitigated
17,298
10,174
Healing
12,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Diztiller
Arachne
5,033
3,285
0
2,553
7,902
3,140
0
2,481
5,267
0
28,643
W
King Arthur
DookieDread
King Arthur
9,840
637
0
3,833
9,484
4,258
0
846
8,317
0
39,532
W
4,330
2,964
0
3,178
8,106
2,627
0
0
8,081
0
26,773
W
7,266
589
0
958
6,620
2,174
56
631
5,989
45,052
0
W
3,997
748
333
1,872
8,202
5,500
0
0
8,202
16,637
0
L
6,112
352
408
3,438
10,820
4,716
703
3,588
6,919
0
31,388
L
9,489
4,231
0
3,171
8,567
2,643
267
2,356
5,986
0
35,976
W
2,407
1,584
0
0
6,758
2,073
0
0
6,758
0
15,434
L
3,645
772
0
2,270
9,761
5,130
0
0
9,761
0
24,437
L
Poseidon
zamu17
Poseidon
1,477
386
0
960
5,726
1,669
0
1,958
3,580
29,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,229
Gold Earned
31,712
271
Minions Killed
264
0
Camps Cleared
0
1,168,373
Distance Traveled
1,137,999
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,849
571
51
4
0
251,295
0
W
King Arthur
7,500
625
66
6
0
231,933
2
W
Kali
6,277
523
59
5
0
232,698
1
W
Janus
7,767
647
98
8
0
220,205
0
W
Artio
5,624
469
26
2
0
266,749
0
L
Chaac
6,508
542
59
5
0
268,509
4
L
Medusa
6,841
570
49
4
0
209,140
3
W
Artemis
6,061
505
22
2
0
216,788
0
L
Mulan
5,457
455
46
4
0
200,572
4
L
Poseidon
6,057
505
59
5
0
208,483
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role