Player Matchup

Guan Yu
Guan Yu
Chyea ight
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,668 Elo+
Party 2
Ra
Ra
Don Tajmi
Ra
Level 9
God Stats
1W - 2L
1,244 SR
Queue Stats
91W - 73L
1,668 Elo+
Party 2
Cthulhu
Cthulhu
ItzOzzy7
Cthulhu
Level 17
God Stats
26W - 14L
1,519 SR
Queue Stats
184W - 172L
1,473 Elo+
Party 2
Awilix
Awilix
PapaSmurf7075
Awilix
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 10L
1,666 Elo+
Party 2
Hachiman
Hachiman
laobeibi
Hachiman
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 8
1,453 SR
1,595 Elo+

VS

Team Averages
Level 11
1,390 SR
1,373 Elo+
Bellona
Bellona
Chaz Dbagz
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
JUANKK_7
Tiamat
Level 13
God Stats
4W - 12L
1,276 SR
Queue Stats
8W - 21L
1,206 Elo+
Party 1
Ares
Ares
Legend Zack8693
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
RaZe_pakozyd
Fenrir
Level 7
God Stats
5W - 9L
1,229 SR
Queue Stats
5W - 9L
1,312 Elo+
Party 1
Cernunnos
Cernunnos
lester452
Cernunnos
Level 28
God Stats
20W - 17L
1,446 SR
Queue Stats
55W - 57L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Chyea ight
Guan Yu
20
9 / 1 / 9
12,907
587
13,461
15,711
10,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 4 / 6
9,651
439
3,660
8,612
3,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
ItzOzzy7
Cthulhu
17
11 / 2 / 7
11,576
526
13,562
17,054
17,559
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
34 / 3 / 5
14,563
662
38,482
15,868
7,670
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
laobeibi
Hachiman
12
2 / 10 / 7
9,359
425
2,931
11,929
3,915
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Chaz Dbagz
Bellona
14
2 / 15 / 4
8,632
392
9,593
19,467
14,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
JUANKK_7
Tiamat
18
7 / 12 / 1
11,958
544
6,124
18,966
5,453
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

4
0 / 4 / 1
6,007
273
244
4,987
1,030
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
13
5 / 15 / 5
9,099
414
12,212
24,764
11,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cernunnos
lester452
Cernunnos
16
5 / 12 / 2
10,578
481
11,346
21,103
8,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
32
56
Kills
19
20
Deaths
58
34
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bellona
Chaz Dbagz
Bellona
2
15
4
0.27
W
Guan Yu
Chyea ight
Guan Yu
9
1
9
13.5
W
0
4
6
0.75
W
Cthulhu
ItzOzzy7
Cthulhu
11
2
7
7.25
L
Tiamat
JUANKK_7
Tiamat
7
12
1
0.63
L
0
4
1
0.13
W
34
3
5
12.17
L
Fenrir
5
15
5
0.5
W
Hachiman
laobeibi
Hachiman
2
10
7
0.55
L
Cernunnos
lester452
Cernunnos
5
12
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,096
Damage
39,519
69,174
Taken
89,287
43,116
Mitigated
40,682
20,648
Healing
8,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Chaz Dbagz
Bellona
9,593
4,324
0
942
19,467
14,134
0
3,363
15,879
0
38,622
W
Guan Yu
Chyea ight
Guan Yu
13,461
4,058
2,459
6,969
15,711
10,771
2,791
1,145
13,158
0
91,645
W
3,660
642
1,861
2,763
8,612
3,201
2,488
981
7,631
44,693
0
W
Cthulhu
ItzOzzy7
Cthulhu
13,562
1,198
304
4,870
17,054
17,559
1,348
1,317
15,409
52,735
0
L
Tiamat
JUANKK_7
Tiamat
6,124
906
62
2,753
18,966
5,453
1,169
2,969
15,892
48,290
0
L
244
34
0
250
4,987
1,030
0
976
3,986
1,429
0
W
38,482
19,034
0
1,422
15,868
7,670
2,535
1,641
14,227
0
106,673
L
Fenrir
12,212
3,901
87
2,037
24,764
11,752
228
2,404
22,085
0
32,943
W
Hachiman
laobeibi
Hachiman
2,931
2,231
0
0
11,929
3,915
3,006
1,284
10,645
0
17,675
L
Cernunnos
lester452
Cernunnos
11,346
5,160
171
1,808
21,103
8,313
0
6,771
13,832
0
60,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,056
Gold Earned
46,274
505
Minions Killed
265
0
Camps Cleared
0
1,992,040
Distance Traveled
1,345,203
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,632
392
55
3
0
350,761
1
W
Guan Yu
12,907
587
169
8
0
430,707
0
W
Ra
9,651
439
93
4
0
363,838
0
W
Cthulhu
11,576
526
70
3
0
474,369
6
L
Tiamat
11,958
544
77
4
0
283,377
0
L
Ares
6,007
273
3
0
0
87,636
0
W
Awilix
14,563
662
142
6
0
448,957
2
L
Fenrir
9,099
414
39
2
0
315,631
3
W
Hachiman
9,359
425
31
1
0
274,169
0
L
Cernunnos
10,578
481
91
4
0
307,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role