Player Matchup

Gilgamesh
Gilgamesh
Markonhaz
Gilgamesh
Level 159
God Stats
13W - 13L
1,754 SR
Queue Stats
208W - 209L
1,540 Elo+
Party 1
Thoth
Thoth
Sabagafafa
Thoth
Level 154
God Stats
1W - 2L
1,597 SR
Queue Stats
32W - 42L
1,451 Elo+
Party 1
Loki
Loki
TxiLibra
Loki
Level 148
God Stats
1W - 2L
1,784 SR
Queue Stats
86W - 89L
1,552 Elo+
Party 1
King Arthur
King Arthur
Vetooor
King Arthur
Level 29
God Stats
13W - 13L
1,508 SR
Queue Stats
34W - 34L
1,503 Elo+
Party 1
Merlin
Merlin
rmilos7
Merlin
Level 147
God Stats
38W - 31L
1,604 SR
Queue Stats
160W - 153L
1,472 Elo+
Party 1
Team Averages
Level 127
1,649 SR
1,503 Elo+

VS

Team Averages
Level 37
1,723 SR
1,610 Elo+
Mulan
Mulan
Duffy101
Mulan
Level 64
God Stats
3W - 1L
1,655 SR
Queue Stats
57W - 35L
1,735 Elo+
Party 2
Chernobog
Chernobog
JeremiahWarrior
Chernobog
Level 22
God Stats
2W - 3L
1,534 SR
Queue Stats
2W - 3L
1,396 Elo+
Solo
Sobek
Sobek
SweatyFëët
Sobek
Level 27
God Stats
1W - 0L
1,942 SR
Queue Stats
13W - 9L
1,632 Elo+
Party 2
Discordia
Discordia
aireworm
Discordia
Level 24
God Stats
5W - 2L
1,693 SR
Queue Stats
8W - 9L
1,581 Elo+
Party 2
Baron Samedi
Baron Samedi
coolnotsmurf69
Baron Samedi
Level 46
God Stats
2W - 0L
1,793 SR
Queue Stats
25W - 16L
1,705 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Markonhaz
Gilgamesh
17
2 / 4 / 5
11,700
688
14,656
20,283
24,386
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thoth
18
2 / 8 / 4
10,755
633
11,242
15,275
6,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
18
5 / 5 / 4
11,857
697
13,530
12,209
5,477
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Vetooor
King Arthur
15
1 / 7 / 4
9,442
555
8,515
18,526
13,526
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
rmilos7
Merlin
18
2 / 3 / 3
10,867
639
22,572
8,968
3,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Duffy101
Mulan
18
5 / 5 / 16
12,866
757
15,154
23,030
22,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
JeremiahWarrior
Chernobog
19
3 / 2 / 8
12,048
709
6,155
16,129
11,310
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
10 / 0 / 15
15,222
895
16,914
25,343
34,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Discordia
aireworm
Discordia
18
2 / 4 / 11
11,476
675
7,648
12,956
5,024
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
coolnotsmurf69
Baron Samedi
20
7 / 1 / 15
13,525
796
20,364
19,121
19,691
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
92
12
Kills
27
27
Deaths
12
20
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Mulan
Duffy101
Mulan
5
5
16
2.6
W
Chernobog
JeremiahWarrior
Chernobog
3
2
8
3.5
L
Gilgamesh
Markonhaz
Gilgamesh
2
4
5
1.13
L
Thoth
2
8
4
0.5
W
10
0
15
17.5
L
Loki
5
5
4
1.4
L
King Arthur
Vetooor
King Arthur
1
7
4
0.43
W
Discordia
aireworm
Discordia
2
4
11
1.88
W
Baron Samedi
coolnotsmurf69
Baron Samedi
7
1
15
14.5
L
Merlin
rmilos7
Merlin
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,515
Damage
66,235
75,261
Taken
96,579
54,155
Mitigated
92,271
3,747
Healing
43,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Duffy101
Mulan
15,154
2,551
0
6,731
23,030
22,043
537
8,447
14,123
0
31,264
W
Chernobog
JeremiahWarrior
Chernobog
6,155
2,546
2,005
1,918
16,129
11,310
2,761
5,298
10,510
0
53,628
L
Gilgamesh
Markonhaz
Gilgamesh
14,656
2,021
0
1,151
20,283
24,386
0
11,045
8,525
515
32,850
L
Thoth
11,242
0
0
591
15,275
6,934
80
9,245
5,815
46,817
0
W
16,914
1,231
1,024
13,444
25,343
34,203
440
8,868
15,832
38,099
0
L
Loki
13,530
2,175
0
380
12,209
5,477
606
6,659
5,342
0
47,274
L
King Arthur
Vetooor
King Arthur
8,515
810
0
1,234
18,526
13,526
0
11,419
6,858
0
22,976
W
Discordia
aireworm
Discordia
7,648
957
0
2,549
12,956
5,024
66
3,431
9,265
32,325
0
W
Baron Samedi
coolnotsmurf69
Baron Samedi
20,364
1,101
5,846
9,618
19,121
19,691
1,386
6,570
12,162
72,857
0
L
Merlin
rmilos7
Merlin
22,572
654
0
391
8,968
3,832
99
6,132
2,657
45,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,621
Gold Earned
65,137
339
Minions Killed
392
5
Camps Cleared
8
1,380,394
Distance Traveled
1,616,625
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,866
757
44
3
1
332,268
1
W
Chernobog
12,048
709
86
5
3
299,148
2
L
Gilgamesh
11,700
688
47
3
0
307,999
4
L
Thoth
10,755
633
101
6
2
246,856
2
W
Sobek
15,222
895
49
3
2
362,202
0
L
Loki
11,857
697
76
4
2
260,853
0
L
King Arthur
9,442
555
35
2
1
285,187
3
W
Discordia
11,476
675
77
5
1
304,324
0
W
Baron Samedi
13,525
796
136
8
1
318,683
1
L
Merlin
10,867
639
80
5
0
279,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role