Player Matchup

Achilles
Achilles
EliteVZ
Achilles
Level 24
God Stats
1W - 5L
1,495 SR
Queue Stats
116W - 110L
1,485 Elo+
Solo
Cabrakan
Cabrakan
GoRideaWave
Cabrakan
Level 27
God Stats
5W - 5L
1,768 SR
Queue Stats
79W - 73L
1,687 Elo+
Party 1
Merlin
Merlin
MaximumWorf
Merlin
Level 29
God Stats
4W - 9L
1,268 SR
Queue Stats
75W - 89L
1,450 Elo+
Party 3
Neith
Neith
Sukpoi
Neith
Level 27
God Stats
13W - 7L
1,764 SR
Queue Stats
68W - 65L
1,678 Elo+
Party 1
Fenrir
Fenrir
TheOriginalFloyd
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 88L
1,450 Elo+
Party 3
Team Averages
Level 27
1,559 SR
1,550 Elo+

VS

Team Averages
Level 23
1,610 SR
1,556 Elo+
Athena
Athena
AdeptClimber06
Athena
Level 31
God Stats
3W - 2L
1,550 SR
Queue Stats
113W - 111L
1,516 Elo+
Party 2
Discordia
Discordia
Baenerys
Discordia
Level 23
God Stats
4W - 3L
1,612 SR
Queue Stats
289W - 199L
1,585 Elo+
Solo
Bellona
Bellona
PRGaming98
Bellona
Level 7
God Stats
2W - 1L
1,558 SR
Queue Stats
3W - 1L
1,608 Elo+
Solo
Vamana
Vamana
PoppaJuan
Vamana
Level 24
God Stats
6W - 7L
1,585 SR
Queue Stats
96W - 74L
1,507 Elo+
Solo
Hachiman
Hachiman
rolo3679
Hachiman
Level 29
God Stats
2W - 1L
1,747 SR
Queue Stats
119W - 95L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
EliteVZ
Achilles
17
3 / 5 / 1
10,390
472
8,358
23,780
26,266
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cabrakan
GoRideaWave
Cabrakan
17
9 / 2 / 5
10,917
496
17,244
11,308
11,845
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
15
2 / 10 / 1
9,207
419
7,197
13,773
4,591
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Sukpoi
Neith
17
3 / 4 / 8
10,549
480
14,678
13,569
5,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 11 / 4
8,586
390
7,233
23,403
9,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 4
9,566
435
6,678
23,789
19,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
Baenerys
Discordia
20
17 / 2 / 8
14,212
646
22,954
10,440
4,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
PRGaming98
Bellona
17
2 / 3 / 3
10,703
487
12,165
15,884
15,579
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vamana
PoppaJuan
Vamana
20
9 / 0 / 9
13,106
596
13,297
16,069
9,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
rolo3679
Hachiman
16
2 / 8 / 2
9,684
440
6,924
19,489
5,810
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
57
18
Kills
31
32
Deaths
18
19
Assists
26
Player
Kills
Deaths
Assists
KDA
W
1
5
4
0.6
W
Discordia
Baenerys
Discordia
17
2
8
10.5
L
Achilles
EliteVZ
Achilles
3
5
1
0.7
L
Cabrakan
GoRideaWave
Cabrakan
9
2
5
5.75
L
Merlin
2
10
1
0.25
W
Bellona
PRGaming98
Bellona
2
3
3
1.17
W
Vamana
PoppaJuan
Vamana
9
0
9
13.5
L
Neith
Sukpoi
Neith
3
4
8
1.75
L
1
11
4
0.27
W
Hachiman
rolo3679
Hachiman
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,710
Damage
62,018
85,833
Taken
85,671
57,335
Mitigated
55,119
19,853
Healing
29,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,678
1,867
906
5,350
23,789
19,909
842
7,563
16,128
37,695
0
W
Discordia
Baenerys
Discordia
22,954
1,210
0
2,689
10,440
4,212
2,654
3,238
7,056
101,818
0
L
Achilles
EliteVZ
Achilles
8,358
2,866
0
5,477
23,780
26,266
30
6,313
17,467
0
61,948
L
Cabrakan
GoRideaWave
Cabrakan
17,244
2,412
0
250
11,308
11,845
224
3,782
7,526
48,592
0
L
Merlin
7,197
662
468
1,449
13,773
4,591
623
7,126
6,647
41,135
0
W
Bellona
PRGaming98
Bellona
12,165
6,239
105
5,098
15,884
15,579
86
1,304
14,580
0
63,695
W
Vamana
PoppaJuan
Vamana
13,297
8,669
0
9,382
16,069
9,609
125
3,087
12,815
0
107,645
L
Neith
Sukpoi
Neith
14,678
6,310
0
5,416
13,569
5,319
342
4,010
9,559
0
80,306
L
7,233
2,396
297
6,496
23,403
9,314
843
8,401
15,002
0
48,369
W
Hachiman
rolo3679
Hachiman
6,924
4,476
0
6,106
19,489
5,810
1,674
8,756
10,651
0
51,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,649
Gold Earned
57,271
469
Minions Killed
636
0
Camps Cleared
0
1,725,952
Distance Traveled
2,004,791
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,566
435
47
2
0
415,394
5
W
Discordia
14,212
646
185
8
0
423,928
1
L
Achilles
10,390
472
132
6
0
336,619
2
L
Cabrakan
10,917
496
49
2
0
373,935
5
L
Merlin
9,207
419
80
4
0
338,428
1
W
Bellona
10,703
487
128
6
0
389,643
2
W
Vamana
13,106
596
182
8
0
448,293
1
L
Neith
10,549
480
139
6
0
296,535
3
L
Fenrir
8,586
390
69
3
0
380,435
1
W
Hachiman
9,684
440
94
4
0
327,533
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role