Player Matchup

Sun Wukong
Sun Wukong
Donqie
Sun Wukong
Level 110
God Stats
4W - 2L
1,693 SR
Queue Stats
277W - 295L
1,412 Elo+
Party 1
Kukulkan
Kukulkan
Enlightless
Kukulkan
Level 108
God Stats
8W - 7L
1,787 SR
Queue Stats
265W - 281L
1,399 Elo+
Party 1
Danzaburou
Danzaburou
KingDruid
Danzaburou
Level 101
God Stats
5W - 4L
1,572 SR
Queue Stats
48W - 43L
1,463 Elo+
Party 1
Heimdallr
Heimdallr
PotentSpectre
Heimdallr
Level 124
God Stats
6W - 7L
1,448 SR
Queue Stats
91W - 116L
1,455 Elo+
Party 1
Kuzenbo
Kuzenbo
Urdanni
Kuzenbo
Level 76
God Stats
1W - 3L
1,257 SR
Queue Stats
61W - 63L
1,442 Elo+
Party 1
Team Averages
Level 104
1,551 SR
1,434 Elo+

VS

Team Averages
Level 94
1,625 SR
1,508 Elo+
Danzaburou
Danzaburou
Chaosreigns456
Danzaburou
Level 85
God Stats
9W - 7L
1,486 SR
Queue Stats
194W - 174L
1,581 Elo+
Solo
Gilgamesh
Gilgamesh
Condaddy1
Gilgamesh
Level 80
God Stats
10W - 4L
1,764 SR
Queue Stats
206W - 209L
1,480 Elo+
Solo
Sol
Sol
NemesisRyt
Sol
Level 66
God Stats
62W - 40L
1,586 SR
Queue Stats
402W - 395L
1,477 Elo+
Solo
Artio
Artio
OGiPOPPIE
Artio
Level 115
God Stats
29W - 28L
1,534 SR
Queue Stats
749W - 711L
1,481 Elo+
Solo
Chaac
Chaac
julianpala80
Chaac
Level 123
God Stats
2W - 0L
1,755 SR
Queue Stats
375W - 359L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Donqie
Sun Wukong
13
1 / 1 / 0
7,316
563
7,153
11,473
6,584
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
Enlightless
Kukulkan
11
1 / 4 / 3
6,554
504
5,520
6,665
2,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
KingDruid
Danzaburou
10
2 / 4 / 2
6,091
469
5,383
10,433
3,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heimdallr
PotentSpectre
Heimdallr
11
2 / 3 / 1
6,514
501
6,084
7,597
2,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Urdanni
Kuzenbo
9
1 / 4 / 3
6,264
482
3,273
12,367
9,513
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chaosreigns456
Danzaburou
11
2 / 3 / 4
7,345
565
5,971
7,848
2,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Condaddy1
Gilgamesh
11
4 / 1 / 5
6,928
533
6,524
8,590
3,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 3 / 2
6,748
519
5,402
8,339
2,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artio
OGiPOPPIE
Artio
12
7 / 0 / 5
7,459
574
7,768
6,561
4,522
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 0 / 1
7,432
572
8,600
9,896
8,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
7
Kills
16
16
Deaths
7
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Chaosreigns456
Danzaburou
2
3
4
1.33
W
Gilgamesh
Condaddy1
Gilgamesh
4
1
5
6.5
L
Sun Wukong
Donqie
Sun Wukong
1
1
0
1
L
Kukulkan
Enlightless
Kukulkan
1
4
3
0.63
L
Danzaburou
KingDruid
Danzaburou
2
4
2
0.75
W
2
3
2
1
W
Artio
OGiPOPPIE
Artio
7
0
5
9.5
L
Heimdallr
PotentSpectre
Heimdallr
2
3
1
0.83
L
Kuzenbo
Urdanni
Kuzenbo
1
4
3
0.63
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,413
Damage
34,265
48,535
Taken
41,234
24,134
Mitigated
21,267
13,451
Healing
19,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Chaosreigns456
Danzaburou
5,971
2,562
0
2,340
7,848
2,431
0
871
6,977
0
42,784
W
Gilgamesh
Condaddy1
Gilgamesh
6,524
1,640
0
3,126
8,590
3,176
64
2,949
5,641
0
32,540
L
Sun Wukong
Donqie
Sun Wukong
7,153
2,046
0
4,628
11,473
6,584
0
447
10,601
0
43,535
L
Kukulkan
Enlightless
Kukulkan
5,520
222
0
750
6,665
2,321
0
2,196
4,469
38,111
0
L
Danzaburou
KingDruid
Danzaburou
5,383
1,510
0
3,872
10,433
3,324
0
3,897
6,536
0
30,489
W
5,402
1,545
0
4,001
8,339
2,642
1,140
3,140
5,199
36,256
0
W
Artio
OGiPOPPIE
Artio
7,768
250
953
4,410
6,561
4,522
0
1,194
5,367
19,721
0
L
Heimdallr
PotentSpectre
Heimdallr
6,084
2,863
0
1,936
7,597
2,392
254
2,755
4,842
0
37,947
L
Kuzenbo
Urdanni
Kuzenbo
3,273
962
699
1,566
12,367
9,513
8
3,875
8,471
10,841
0
W
8,600
1,929
0
5,055
9,896
8,496
0
639
9,257
0
49,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,739
Gold Earned
35,912
334
Minions Killed
362
0
Camps Cleared
0
1,158,329
Distance Traveled
1,237,917
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,345
565
86
7
0
226,805
1
W
Gilgamesh
6,928
533
69
5
0
281,680
4
L
Sun Wukong
7,316
563
109
8
0
236,115
3
L
Kukulkan
6,554
504
78
6
0
228,777
2
L
Danzaburou
6,091
469
54
4
0
258,871
0
W
Sol
6,748
519
63
5
0
219,944
0
W
Artio
7,459
574
33
3
0
269,695
1
L
Heimdallr
6,514
501
80
6
0
203,181
2
L
Kuzenbo
6,264
482
13
1
0
231,385
3
W
Chaac
7,432
572
111
9
0
239,793
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role