Player Matchup

Kukulkan
Kukulkan
ElimirRo
Kukulkan
Level 62
God Stats
1W - 1L
1,494 SR
Queue Stats
1W - 4L
1,095 Elo+
Party 2
Nu Wa
Nu Wa
PandaWatch23
Nu Wa
Level 26
God Stats
4W - 7L
1,583 SR
Queue Stats
14W - 16L
1,500 Elo+
Party 2
Ymir
Ymir
Sarkoth6669
Ymir
Level 20
God Stats
0W - 1L
1,792 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Nemesis
Nemesis
ThatCaptainAce2
Nemesis
Level 74
God Stats
0W - 1L
1,489 SR
Queue Stats
0W - 7L
1,130 Elo+
Party 2
Team Averages
Level 46
1,589 SR
1,306 Elo+

VS

Team Averages
Level 100
1,440 SR
1,276 Elo+
Kuzenbo
Kuzenbo
ArcainSamurai
Kuzenbo
Level 105
God Stats
2W - 3L
1,560 SR
Queue Stats
3W - 10L
1,200 Elo+
Party 1
Sol
Sol
LyokoWarriors
Sol
Level 66
God Stats
2W - 3L
1,479 SR
Queue Stats
5W - 22L
1,107 Elo+
Party 1
Awilix
Awilix
T-scar-T
Awilix
Level 128
God Stats
29W - 32L
1,450 SR
Queue Stats
37W - 52L
1,402 Elo+
Party 1
Heimdallr
Heimdallr
skulldante653
Heimdallr
Level 101
God Stats
2W - 1L
1,270 SR
Queue Stats
28W - 42L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ElimirRo
Kukulkan
15
0 / 7 / 1
9,486
678
862
9,646
3,469
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

19
6 / 2 / 6
12,007
858
16,857
9,704
3,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 5 / 3
10,756
768
6,972
13,889
16,805
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
2 / 4 / 4
10,570
755
6,459
13,828
6,575
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
17
3 / 4 / 9
11,048
789
6,792
14,429
17,839
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
0 / 4 / 6
10,250
732
4,432
9,723
2,892
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Awilix
T-scar-T
Awilix
18
8 / 3 / 5
11,889
849
13,483
10,776
4,435
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
skulldante653
Heimdallr
18
7 / 2 / 1
12,106
865
9,703
11,420
3,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
39
12
Kills
18
18
Deaths
13
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
3
4
9
1.88
L
Kukulkan
ElimirRo
Kukulkan
0
7
1
0.07
W
0
4
6
0.75
L
6
2
6
4.5
L
4
5
3
1.1
W
Awilix
T-scar-T
Awilix
8
3
5
3.5
L
2
4
4
1
W
Heimdallr
skulldante653
Heimdallr
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,150
Damage
34,410
47,067
Taken
46,348
30,808
Mitigated
28,760
5,361
Healing
4,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
6,792
1,538
0
0
14,429
17,839
1,364
4,455
9,808
21,151
0
L
Kukulkan
ElimirRo
Kukulkan
862
183
0
335
9,646
3,469
32
2,519
7,127
29,171
0
W
4,432
917
0
1,764
9,723
2,892
1,975
7,990
1,459
35,125
0
L
16,857
4,923
0
2,267
9,704
3,959
4,393
2,869
6,835
59,588
0
L
6,972
486
0
1,240
13,889
16,805
446
2,226
11,658
22,421
0
W
Awilix
T-scar-T
Awilix
13,483
4,770
0
1,275
10,776
4,435
3,021
4,217
6,479
0
47,966
L
6,459
3,175
171
1,348
13,828
6,575
0
3,849
9,979
0
35,935
W
Heimdallr
skulldante653
Heimdallr
9,703
4,430
0
1,919
11,420
3,594
1,993
7,719
3,439
0
53,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,819
Gold Earned
45,293
230
Minions Killed
251
10
Camps Cleared
11
1,000,456
Distance Traveled
988,959
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,048
789
32
2
1
224,515
2
L
Kukulkan
9,486
678
58
4
2
200,144
0
W
Sol
10,250
732
53
4
2
236,927
1
L
Nu Wa
12,007
858
72
5
3
235,828
2
L
Ymir
10,756
768
50
4
1
317,345
0
W
Awilix
11,889
849
68
5
5
279,016
2
L
Nemesis
10,570
755
50
4
4
247,139
1
W
Heimdallr
12,106
865
98
7
3
248,501
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role