Player Matchup

Gilgamesh
Gilgamesh
Darkpowerss
Gilgamesh
Level 23
God Stats
42W - 1L
2,028 SR
Queue Stats
183W - 6L
2,132 Elo+
Party 1
Baba Yaga
Baba Yaga
SAC0118
Baba Yaga
Level 157
God Stats
55W - 5L
1,908 SR
Queue Stats
834W - 79L
2,156 Elo+
Party 1
Set
Set
SilverAtBest
Set
Level 87
God Stats
2W - 1L
1,872 SR
Queue Stats
814W - 77L
2,124 Elo+
Party 1
Team Averages
Level 89
1,936 SR
2,137 Elo+

VS

Team Averages
Level 46
1,479 SR
1,384 Elo+
Cthulhu
Cthulhu
AlexEC0
Cthulhu
Level 16
God Stats
30W - 44L
1,475 SR
Queue Stats
48W - 87L
1,343 Elo+
Party 2
Poseidon
Poseidon
ScHidralisco
Poseidon
Level 21
God Stats
1W - 2L
1,463 SR
Queue Stats
58W - 57L
1,416 Elo+
Party 2
Set
Set
ikarus1452
Set
Level 101
God Stats
0W - 3L
1,500 SR
Queue Stats
130W - 156L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Darkpowerss
Gilgamesh
12
6 / 0 / 11
9,166
833
6,478
7,151
3,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baba Yaga
SAC0118
Baba Yaga
11
2 / 2 / 13
8,335
758
10,502
7,625
2,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
17 / 2 / 5
10,763
978
16,035
10,978
7,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlexEC0
Cthulhu
10
2 / 8 / 1
7,333
667
4,692
17,027
11,506
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
ScHidralisco
Poseidon
9
0 / 9 / 3
6,762
615
3,237
9,868
2,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
2 / 8 / 1
7,706
701
4,943
11,913
4,389
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
9
25
Kills
4
4
Deaths
25
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AlexEC0
Cthulhu
2
8
1
0.31
W
Gilgamesh
Darkpowerss
Gilgamesh
6
0
11
11.5
W
Baba Yaga
SAC0118
Baba Yaga
2
2
13
4.25
L
Poseidon
ScHidralisco
Poseidon
0
9
3
0.17
W
17
2
5
9.75
L
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,015
Damage
12,872
25,754
Taken
38,808
13,922
Mitigated
18,557
8,188
Healing
3,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AlexEC0
Cthulhu
4,692
806
102
2,050
17,027
11,506
24
4,675
12,041
15,221
0
W
Gilgamesh
Darkpowerss
Gilgamesh
6,478
1,995
0
2,108
7,151
3,927
825
1,785
5,196
0
18,577
W
Baba Yaga
SAC0118
Baba Yaga
10,502
701
0
2,666
7,625
2,855
210
2,918
4,625
29,473
0
L
Poseidon
ScHidralisco
Poseidon
3,237
170
0
328
9,868
2,662
0
1,998
7,748
13,926
0
W
16,035
11,169
0
3,414
10,978
7,140
2,153
3,061
7,707
0
55,888
L
4,943
2,125
0
996
11,913
4,389
0
3,124
8,485
0
16,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,264
Gold Earned
21,801
121
Minions Killed
76
0
Camps Cleared
0
615,202
Distance Traveled
475,137
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,333
667
32
3
0
191,692
0
W
Gilgamesh
9,166
833
18
2
0
213,733
1
W
Baba Yaga
8,335
758
34
3
0
206,882
1
L
Poseidon
6,762
615
24
2
0
153,619
0
W
Set
10,763
978
69
6
0
194,587
0
L
Set
7,706
701
20
2
0
129,826
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role