Player Matchup

Loki
Loki
CasualPromedio36
Loki
Level 27
God Stats
79W - 57L
1,733 SR
Queue Stats
180W - 148L
1,732 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
IzaOnly2529
Ah Muzen Cab
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,516 Elo+
Solo
Bellona
Bellona
Jungleprac21
Bellona
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,502 Elo+
Solo
Chang'e
Chang'e
Scutterr
Chang'e
Level 26
God Stats
7W - 4L
1,758 SR
Queue Stats
76W - 59L
1,653 Elo+
Solo
Ra
Ra
StonedOkie
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,628 Elo+
Solo
Team Averages
Level 15
1,598 SR
1,606 Elo+

VS

Team Averages
Level 39
1,613 SR
1,632 Elo+
Ne Zha
Ne Zha
CoolerThunder69
Ne Zha
Level 25
God Stats
1W - 2L
1,575 SR
Queue Stats
19W - 10L
1,666 Elo+
Solo
Ra
Ra
ElBabs_01
Ra
Level 4
God Stats
7W - 3L
1,500 SR
Queue Stats
168W - 110L
1,481 Elo+
Party 1
Heimdallr
Heimdallr
PlayerDiff-
Heimdallr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 17L
1,753 Elo+
Solo
Guan Yu
Guan Yu
dokuuus
Guan Yu
Level 17
God Stats
3W - 2L
1,677 SR
Queue Stats
22W - 18L
1,613 Elo+
Party 1
Odin
Odin
zenpaizero2551
Odin
Level 129
God Stats
32W - 15L
1,814 SR
Queue Stats
574W - 497L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 2
12,160
553
11,805
12,445
4,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
IzaOnly2529
Ah Muzen Cab
18
2 / 6 / 4
11,739
534
12,335
18,181
6,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Jungleprac21
Bellona
15
1 / 5 / 2
9,125
415
5,136
17,856
10,268
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
Scutterr
Chang'e
16
2 / 6 / 4
10,217
464
11,034
17,335
5,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 16 / 3
8,855
403
6,696
14,563
3,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 0 / 8
12,915
587
9,048
11,272
5,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 6 / 1
12,622
574
7,767
12,950
5,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
PlayerDiff-
Heimdallr
20
12 / 1 / 10
15,263
694
16,533
19,175
8,680
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
dokuuus
Guan Yu
19
5 / 3 / 6
12,716
578
10,245
21,975
20,173
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
6 / 3 / 15
12,439
565
14,259
18,561
14,412
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
74
13
Kills
34
34
Deaths
13
15
Assists
40
Player
Kills
Deaths
Assists
KDA
L
7
1
2
8
W
5
0
8
9
W
6
6
1
1.08
L
Ah Muzen Cab
IzaOnly2529
Ah Muzen Cab
2
6
4
0.67
L
Bellona
Jungleprac21
Bellona
1
5
2
0.4
W
Heimdallr
PlayerDiff-
Heimdallr
12
1
10
17
L
Chang'e
Scutterr
Chang'e
2
6
4
0.67
L
1
16
3
0.16
W
Guan Yu
dokuuus
Guan Yu
5
3
6
2.67
W
6
3
15
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,006
Damage
57,852
80,380
Taken
83,933
31,081
Mitigated
53,787
18,931
Healing
39,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,805
3,303
0
3,833
12,445
4,927
0
1,459
10,891
0
79,073
W
9,048
2,462
0
6,568
11,272
5,080
1,735
472
10,778
0
103,045
W
7,767
472
2,332
3,552
12,950
5,442
1,171
2,829
9,891
66,999
0
L
Ah Muzen Cab
IzaOnly2529
Ah Muzen Cab
12,335
5,537
0
6,710
18,181
6,155
724
1,464
16,685
0
79,419
L
Bellona
Jungleprac21
Bellona
5,136
947
0
2,470
17,856
10,268
0
1,086
16,702
0
52,039
W
Heimdallr
PlayerDiff-
Heimdallr
16,533
10,744
0
13,786
19,175
8,680
3,789
5,088
13,635
0
155,492
L
Chang'e
Scutterr
Chang'e
11,034
846
530
4,909
17,335
5,888
0
3,386
13,811
71,228
0
L
6,696
1,436
183
296
14,563
3,843
2,045
39
14,524
37,708
0
W
Guan Yu
dokuuus
Guan Yu
10,245
918
935
8,181
21,975
20,173
710
3,128
18,701
0
69,102
W
14,259
4,461
646
3,110
18,561
14,412
903
6,019
12,099
0
50,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,096
Gold Earned
65,955
553
Minions Killed
733
0
Camps Cleared
0
2,020,452
Distance Traveled
2,083,585
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,160
553
107
5
0
400,390
4
W
Ne Zha
12,915
587
152
7
0
460,106
2
W
Ra
12,622
574
136
6
0
368,975
0
L
Ah Muzen Cab
11,739
534
142
6
0
384,077
1
L
Bellona
9,125
415
96
4
0
499,418
4
W
Heimdallr
15,263
694
223
10
0
357,792
0
L
Chang'e
10,217
464
139
6
0
385,065
4
L
Ra
8,855
403
69
3
0
351,502
3
W
Guan Yu
12,716
578
148
7
0
438,123
1
W
Odin
12,439
565
74
3
0
458,589
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role