Player Matchup

Neith
Neith
Diamond IV
Ghostman1995
Neith
Diamond IV
Level 119
God Stats
131W - 103L
1,650 SR
Queue Stats
218W - 165L
2,293 MMR
Party 1
Tiamat
Tiamat
Platinum IV
questtrail
Tiamat
Platinum IV
Level 45
God Stats
2W - 1L
1,915 SR
Queue Stats
71W - 18L
2,008 MMR
Party 1
Ganesha
Ganesha
Diamond IV
warbla7e
Ganesha
Diamond IV
Level 42
God Stats
0W - 2L
1,322 SR
Queue Stats
44W - 15L
2,481 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 69
1,629 SR
2,261 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 98
1,513 SR
2,257 MMR
Baron Samedi
Baron Samedi
Masters
SoJuciyYah
Baron Samedi
Masters
Level 79
God Stats
2W - 3L
1,412 SR
Queue Stats
208W - 233L
2,210 MMR
Solo
Sobek
Sobek
Platinum II
Turnublamb
Sobek
Platinum II
Level 69
God Stats
1W - 0L
1,258 SR
Queue Stats
129W - 61L
2,252 MMR
Party 2
Guan Yu
Guan Yu
Diamond V
xBUBx In Ur TUB
Guan Yu
Diamond V
Level 146
God Stats
28W - 8L
1,870 SR
Queue Stats
182W - 103L
2,309 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 7 / 3
18,251
629
41,241
23,603
10,706
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
questtrail
Tiamat
20
3 / 8 / 5
17,083
589
26,363
21,896
18,734
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ganesha
warbla7e
Ganesha
20
0 / 3 / 12
15,965
551
11,884
25,318
41,738
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
ScyllaArtioFenrirPersephoneAthena

VS

Bans
AphroditeChang'eCerberusThothCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SoJuciyYah
Baron Samedi
20
6 / 1 / 6
17,790
613
22,482
23,054
25,834
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sobek
20
3 / 6 / 11
19,108
659
19,286
47,515
67,096
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
9 / 5 / 5
18,739
646
18,060
40,850
58,769
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
40
12
Kills
18
18
Deaths
12
20
Assists
22
Player
Kills
Deaths
Assists
KDA
L
9
7
3
1.5
W
Baron Samedi
SoJuciyYah
Baron Samedi
6
1
6
9
W
Sobek
3
6
11
1.42
L
Tiamat
questtrail
Tiamat
3
8
5
0.69
L
Ganesha
warbla7e
Ganesha
0
3
12
2
W
9
5
5
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,488
Damage
59,828
70,817
Taken
111,419
71,178
Mitigated
151,699
12,640
Healing
49,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
41,241
18,344
0
5,805
23,603
10,706
1,708
14,933
8,116
0
128,981
W
Baron Samedi
SoJuciyYah
Baron Samedi
22,482
2,076
4,723
14,227
23,054
25,834
1,890
9,571
13,125
151,377
0
W
Sobek
19,286
717
0
14,915
47,515
67,096
477
13,826
32,995
70,397
0
L
Tiamat
questtrail
Tiamat
26,363
4,518
0
4,769
21,896
18,734
150
13,616
7,655
116,394
0
L
Ganesha
warbla7e
Ganesha
11,884
1,675
0
2,066
25,318
41,738
11
15,671
8,573
39,842
0
W
18,060
3,590
3,734
11,997
40,850
58,769
1,111
13,844
26,485
16,675
92,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,299
Gold Earned
55,637
337
Minions Killed
401
0
Camps Cleared
0
1,504,584
Distance Traveled
1,516,856
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
18,251
629
163
6
0
459,867
5
W
Baron Samedi
17,790
613
178
6
0
461,464
0
W
Sobek
19,108
659
109
4
0
523,430
3
L
Tiamat
17,083
589
166
6
0
500,555
4
L
Ganesha
15,965
551
8
0
0
544,162
4
W
Guan Yu
18,739
646
114
4
0
531,962
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role