Player Matchup

Cernunnos
Cernunnos
KyloRen500
Cernunnos
Level 64
God Stats
3W - 2L
1,407 SR
Queue Stats
49W - 66L
1,407 Elo+
Solo
Yemoja
Yemoja
Never Bodied
Yemoja
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 104L
1,509 Elo+
Party 2
Ah Puch
Ah Puch
Yurzl
Ah Puch
Level 107
God Stats
14W - 10L
1,412 SR
Queue Stats
111W - 120L
1,495 Elo+
Party 2
Team Averages
Level 91
1,440 SR
1,470 Elo+

VS

Team Averages
Level 77
1,548 SR
1,380 Elo+
Mercury
Mercury
UDForever97
Mercury
Level 89
God Stats
1W - 2L
1,542 SR
Queue Stats
15W - 29L
1,348 Elo+
Party 1
Chaac
Chaac
wingurrr
Chaac
Level 76
God Stats
5W - 5L
1,618 SR
Queue Stats
49W - 56L
1,325 Elo+
Party 1
Olorun
Olorun
xOS_KADETx
Olorun
Level 67
God Stats
11W - 11L
1,486 SR
Queue Stats
275W - 323L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
KyloRen500
Cernunnos
12
4 / 2 / 10
9,864
705
10,891
10,062
3,715
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yemoja
14
2 / 0 / 15
10,802
772
6,071
5,091
5,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Puch
Yurzl
Ah Puch
16
14 / 1 / 4
11,857
847
14,418
6,558
2,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
UDForever97
Mercury
11
1 / 7 / 0
8,161
583
3,036
9,312
3,558
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
wingurrr
Chaac
10
1 / 4 / 2
8,106
579
6,189
14,000
10,035
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
xOS_KADETx
Olorun
12
1 / 9 / 1
8,589
614
6,186
14,739
4,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
6
20
Kills
3
3
Deaths
20
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
KyloRen500
Cernunnos
4
2
10
4.5
W
Yemoja
2
0
15
9.5
L
Mercury
UDForever97
Mercury
1
7
0
0.14
W
Ah Puch
Yurzl
Ah Puch
14
1
4
16
L
Chaac
wingurrr
Chaac
1
4
2
0.5
L
Olorun
xOS_KADETx
Olorun
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,380
Damage
15,411
21,711
Taken
38,051
12,327
Mitigated
18,409
4,773
Healing
7,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
KyloRen500
Cernunnos
10,891
4,746
0
1,117
10,062
3,715
1,749
3,734
6,328
0
42,116
W
Yemoja
6,071
974
720
826
5,091
5,771
640
1,495
3,596
17,088
0
L
Mercury
UDForever97
Mercury
3,036
1,487
0
189
9,312
3,558
0
5,117
3,841
0
21,778
W
Ah Puch
Yurzl
Ah Puch
14,418
272
396
1,714
6,558
2,841
309
1,021
5,537
54,529
0
L
Chaac
wingurrr
Chaac
6,189
1,568
0
3,879
14,000
10,035
0
6,499
7,141
0
20,814
L
Olorun
xOS_KADETx
Olorun
6,186
3,366
0
2,979
14,739
4,816
0
7,806
6,441
37,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,523
Gold Earned
24,856
162
Minions Killed
131
0
Camps Cleared
0
778,225
Distance Traveled
692,923
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,864
705
53
4
0
256,214
1
W
Yemoja
10,802
772
21
2
0
252,567
1
L
Mercury
8,161
583
27
2
0
246,897
1
W
Ah Puch
11,857
847
88
6
0
269,444
5
L
Chaac
8,106
579
32
2
0
242,543
3
L
Olorun
8,589
614
72
5
0
203,483
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role