Player Matchup

Thoth
Thoth
Cemf
Thoth
Level 144
God Stats
1W - 4L
1,272 SR
Queue Stats
950W - 913L
1,600 Elo+
Party 2
Fenrir
Fenrir
Etubens
Fenrir
Level 13
God Stats
2W - 3L
1,781 SR
Queue Stats
6W - 9L
1,564 Elo+
Party 2
Izanami
Izanami
FuriuShark
Izanami
Level 47
God Stats
15W - 23L
1,549 SR
Queue Stats
22W - 29L
1,463 Elo+
Solo
Chronos
Chronos
HELLEBARDEN
Chronos
Level 148
God Stats
2W - 7L
1,451 SR
Queue Stats
429W - 363L
1,627 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Milotter
Kumbhakarna
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
275W - 292L
1,542 Elo+
Solo
Team Averages
Level 87
1,510 SR
1,559 Elo+

VS

Team Averages
Level 63
1,529 SR
1,484 Elo+
Discordia
Discordia
DestroyerBR4790
Discordia
Level 103
God Stats
8W - 7L
1,454 SR
Queue Stats
439W - 469L
1,546 Elo+
Solo
Ra
Ra
Gregorycoelho
Ra
Level 14
God Stats
35W - 38L
1,462 SR
Queue Stats
172W - 181L
1,383 Elo+
Party 1
Neith
Neith
HmmMuffins
Neith
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Mheyra
Nu Wa
Level 64
God Stats
331W - 351L
1,508 SR
Queue Stats
953W - 1,088L
1,453 Elo+
Party 1
Achilles
Achilles
TheDarkNinjaX9
Achilles
Level 64
God Stats
3W - 1L
1,723 SR
Queue Stats
31W - 26L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Cemf
Thoth
17
4 / 2 / 4
11,140
1,013
21,998
9,102
2,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
Etubens
Fenrir
16
2 / 6 / 5
10,628
966
6,800
16,428
8,750
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
FuriuShark
Izanami
17
3 / 4 / 5
11,287
1,026
11,386
12,870
5,040
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
HELLEBARDEN
Chronos
16
1 / 4 / 5
10,225
930
11,140
19,280
6,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Milotter
Kumbhakarna
16
0 / 3 / 7
9,945
904
2,701
13,984
13,469
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

151

VS

Team 2 Tickets

223

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DestroyerBR4790
Discordia
18
5 / 0 / 6
12,086
1,099
15,680
6,798
1,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 1 / 9
10,244
931
3,765
8,135
2,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
18
6 / 2 / 11
12,278
1,116
20,574
12,393
4,058
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Mheyra
Nu Wa
18
6 / 2 / 9
11,807
1,073
14,922
9,925
3,632
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
17
2 / 5 / 10
10,502
955
13,224
18,920
16,383
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
64
10
Kills
19
19
Deaths
10
26
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Thoth
Cemf
Thoth
4
2
4
3
W
Discordia
DestroyerBR4790
Discordia
5
0
6
8
L
Fenrir
Etubens
Fenrir
2
6
5
0.75
L
Izanami
FuriuShark
Izanami
3
4
5
1.38
W
0
1
9
4.5
L
Chronos
HELLEBARDEN
Chronos
1
4
5
0.88
W
Neith
6
2
11
5.75
W
Nu Wa
Mheyra
Nu Wa
6
2
9
5.25
L
Kumbhakarna
Milotter
Kumbhakarna
0
3
7
1.17
W
Achilles
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,025
Damage
68,165
71,664
Taken
56,171
37,119
Mitigated
28,934
4,161
Healing
13,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Cemf
Thoth
21,998
313
126
1,162
9,102
2,986
0
2,961
5,907
47,108
0
W
Discordia
DestroyerBR4790
Discordia
15,680
361
0
2,141
6,798
1,996
0
5,626
946
48,450
0
L
Fenrir
Etubens
Fenrir
6,800
1,860
0
534
16,428
8,750
0
6,773
9,463
0
14,035
L
Izanami
FuriuShark
Izanami
11,386
7,726
0
1,195
12,870
5,040
0
6,182
6,490
0
57,553
W
3,765
336
2,962
2,762
8,135
2,865
0
5,941
1,998
24,403
0
L
Chronos
HELLEBARDEN
Chronos
11,140
3,151
0
1,144
19,280
6,874
0
7,269
11,809
39,580
0
W
Neith
20,574
3,354
0
2,686
12,393
4,058
0
8,417
3,614
0
38,188
W
Nu Wa
Mheyra
Nu Wa
14,922
4,578
375
1,759
9,925
3,632
0
6,136
3,599
30,793
0
L
Kumbhakarna
Milotter
Kumbhakarna
2,701
99
0
0
13,984
13,469
0
10,174
3,628
12,333
0
W
Achilles
13,224
3,335
0
468
18,920
16,383
0
8,517
10,175
0
16,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,225
Gold Earned
56,917
255
Minions Killed
221
9
Camps Cleared
7
1,120,203
Distance Traveled
1,028,324
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,140
1,013
48
4
0
251,797
2
W
Discordia
12,086
1,099
76
7
3
227,062
3
L
Fenrir
10,628
966
14
1
3
221,227
0
L
Izanami
11,287
1,026
113
10
5
211,132
0
W
Ra
10,244
931
62
6
0
181,909
2
L
Chronos
10,225
930
65
6
1
262,379
0
W
Neith
12,278
1,116
39
4
2
239,839
0
W
Nu Wa
11,807
1,073
36
3
1
164,565
1
L
Kumbhakarna
9,945
904
15
1
0
173,668
0
W
Achilles
10,502
955
8
1
1
214,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role