Player Matchup

Thoth
Thoth
 
Thoth
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
AlteredFGxd
Hou Yi
Level 152
God Stats
2W - 0L
1,500 SR
Queue Stats
126W - 130L
1,548 Elo+
Party 1
Sun Wukong
Sun Wukong
Arusity
Sun Wukong
Level 154
God Stats
17W - 13L
1,588 SR
Queue Stats
197W - 207L
1,483 Elo+
Party 2
Nemesis
Nemesis
PlayTheHedgehog
Nemesis
Level 116
God Stats
15W - 19L
1,444 SR
Queue Stats
321W - 318L
1,493 Elo+
Solo
Khepri
Khepri
Sylvenne
Khepri
Level 106
God Stats
12W - 4L
1,767 SR
Queue Stats
31W - 31L
1,613 Elo+
Party 1
Team Averages
Level 137
1,560 SR
1,527 Elo+

VS

Team Averages
Level 84
1,520 SR
1,540 Elo+
Anubis
Anubis
 
Anubis
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Talis
Arachne
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
390W - 369L
1,535 Elo+
Party 3
Aphrodite
Aphrodite
getweIIsoon
Aphrodite
Level 64
God Stats
7W - 5L
1,605 SR
Queue Stats
288W - 217L
1,527 Elo+
Solo
Cernunnos
Cernunnos
komodai
Cernunnos
Level 103
God Stats
11W - 11L
1,494 SR
Queue Stats
585W - 575L
1,503 Elo+
Party 3
King Arthur
King Arthur
martinocho
King Arthur
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 9L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
6 / 1 / 6
8,606
574
16,283
7,276
2,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
14
3 / 3 / 3
8,054
537
5,373
10,717
3,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Arusity
Sun Wukong
14
6 / 0 / 1
8,583
572
10,306
11,530
9,109
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

11
3 / 5 / 4
7,200
480
4,775
10,205
2,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Khepri
Sylvenne
Khepri
11
2 / 2 / 3
7,499
500
2,521
8,399
5,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
3 / 6 / 3
6,820
455
6,526
10,146
3,925
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
Talis
Arachne
11
3 / 3 / 4
7,013
468
4,248
11,542
3,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
getweIIsoon
Aphrodite
12
0 / 5 / 4
6,755
450
3,921
10,255
3,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
komodai
Cernunnos
12
4 / 3 / 3
7,782
519
7,915
8,589
2,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
martinocho
King Arthur
13
1 / 4 / 3
7,147
476
7,440
15,698
8,234
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
28
20
Kills
11
11
Deaths
21
17
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
6
1
6
9
L
Anubis
 
Anubis
3
6
3
0.75
W
Hou Yi
3
3
3
1.5
W
Sun Wukong
Arusity
Sun Wukong
6
0
1
6.5
W
3
5
4
1
W
Khepri
Sylvenne
Khepri
2
2
3
1.75
L
Arachne
Talis
Arachne
3
3
4
1.67
L
Aphrodite
getweIIsoon
Aphrodite
0
5
4
0.4
L
Cernunnos
komodai
Cernunnos
4
3
3
1.83
L
King Arthur
martinocho
King Arthur
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,258
Damage
30,050
48,127
Taken
56,230
22,553
Mitigated
22,182
13,511
Healing
18,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
16,283
578
0
2,096
7,276
2,248
566
2,113
4,999
59,765
0
L
Anubis
 
Anubis
6,526
246
516
2,687
10,146
3,925
0
3,211
6,935
31,374
0
W
Hou Yi
5,373
1,910
0
4,756
10,717
3,064
666
1,543
8,920
0
51,290
W
Sun Wukong
Arusity
Sun Wukong
10,306
2,138
0
2,503
11,530
9,109
312
1,692
9,758
0
49,982
W
4,775
1,654
0
2,687
10,205
2,941
0
1,947
8,076
0
32,626
W
Khepri
Sylvenne
Khepri
2,521
162
0
1,469
8,399
5,191
0
2,193
5,927
15,617
0
L
Arachne
Talis
Arachne
4,248
3,663
0
2,032
11,542
3,481
0
3,048
8,494
0
33,508
L
Aphrodite
getweIIsoon
Aphrodite
3,921
285
2,188
5,411
10,255
3,661
0
7,451
2,804
38,188
0
L
Cernunnos
komodai
Cernunnos
7,915
2,916
0
1,763
8,589
2,881
0
1,952
6,637
0
40,370
L
King Arthur
martinocho
King Arthur
7,440
889
0
4,253
15,698
8,234
222
3,142
12,556
0
39,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,942
Gold Earned
35,517
411
Minions Killed
352
0
Camps Cleared
0
1,462,309
Distance Traveled
1,370,789
28
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,606
574
101
7
0
298,808
6
L
Anubis
6,820
455
53
4
0
230,811
6
W
Hou Yi
8,054
537
106
7
0
245,344
5
W
Sun Wukong
8,583
572
114
8
0
290,967
4
W
Nemesis
7,200
480
69
5
0
318,856
7
W
Khepri
7,499
500
21
1
0
308,334
6
L
Arachne
7,013
468
59
4
0
297,656
0
L
Aphrodite
6,755
450
89
6
0
271,125
2
L
Cernunnos
7,782
519
82
5
0
275,496
4
L
King Arthur
7,147
476
69
5
0
295,701
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role