Player Matchup

Artemis
Artemis
RTVSHADOW-_-
Artemis
Level 69
God Stats
1W - 1L
1,795 SR
Queue Stats
164W - 176L
1,489 Elo+
Solo
Tiamat
Tiamat
Vrijidus290
Tiamat
Level 64
God Stats
3W - 3L
1,686 SR
Queue Stats
5W - 8L
1,359 Elo+
Party 2
Gilgamesh
Gilgamesh
Zgabs935
Gilgamesh
Level 103
God Stats
2W - 3L
1,408 SR
Queue Stats
9W - 14L
1,334 Elo+
Party 2
Ravana
Ravana
dackc2
Ravana
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
fluffykittens420
Neith
Level 147
God Stats
28W - 26L
1,509 SR
Queue Stats
832W - 922L
1,364 Elo+
Solo
Team Averages
Level 106
1,580 SR
1,409 Elo+

VS

Team Averages
Level 115
1,552 SR
1,453 Elo+
Apollo
Apollo
HYBRIDDB35
Apollo
Level 65
God Stats
27W - 29L
1,480 SR
Queue Stats
263W - 225L
1,499 Elo+
Party 1
Zhong Kui
Zhong Kui
LacedCatnip
Zhong Kui
Level 145
God Stats
80W - 50L
1,609 SR
Queue Stats
498W - 474L
1,553 Elo+
Party 1
King Arthur
King Arthur
RLMprimal
King Arthur
Level 160
God Stats
21W - 26L
1,696 SR
Queue Stats
704W - 663L
1,553 Elo+
Party 1
Bastet
Bastet
SaltyBunny92812
Bastet
Level 83
God Stats
14W - 5L
1,589 SR
Queue Stats
318W - 382L
1,342 Elo+
Solo
Aphrodite
Aphrodite
goingbckGREEN
Aphrodite
Level 122
God Stats
96W - 97L
1,385 SR
Queue Stats
105W - 118L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
RTVSHADOW-_-
Artemis
20
3 / 7 / 3
12,782
492
13,356
21,390
9,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
15
1 / 7 / 1
10,048
386
5,429
17,964
12,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Zgabs935
Gilgamesh
16
1 / 9 / 1
10,270
395
9,470
23,762
21,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
dackc2
Ravana
20
6 / 6 / 1
12,677
488
12,742
18,708
9,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
1 / 8 / 5
10,373
399
8,739
18,110
9,736
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
HYBRIDDB35
Apollo
19
3 / 6 / 11
13,168
506
8,026
20,283
7,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
LacedCatnip
Zhong Kui
20
12 / 2 / 10
14,665
564
22,504
17,297
12,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
RLMprimal
King Arthur
20
11 / 1 / 11
15,998
615
29,352
34,530
53,000
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
9 / 1 / 5
14,566
560
9,023
18,466
7,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
goingbckGREEN
Aphrodite
19
2 / 2 / 7
13,285
511
9,626
14,014
9,468
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
81
12
Kills
37
37
Deaths
12
11
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Apollo
HYBRIDDB35
Apollo
3
6
11
1.42
W
Zhong Kui
LacedCatnip
Zhong Kui
12
2
10
8.5
W
King Arthur
RLMprimal
King Arthur
11
1
11
16.5
L
Artemis
RTVSHADOW-_-
Artemis
3
7
3
0.64
W
9
1
5
11.5
L
Tiamat
1
7
1
0.21
L
Gilgamesh
Zgabs935
Gilgamesh
1
9
1
0.17
L
Ravana
dackc2
Ravana
6
6
1
1.08
L
1
8
5
0.44
W
Aphrodite
goingbckGREEN
Aphrodite
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,736
Damage
78,531
99,934
Taken
104,590
62,936
Mitigated
90,133
23,829
Healing
53,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
HYBRIDDB35
Apollo
8,026
4,601
0
4,154
20,283
7,536
9,377
329
19,954
0
80,215
W
Zhong Kui
LacedCatnip
Zhong Kui
22,504
1,082
0
6,390
17,297
12,374
1,998
2,900
14,147
72,548
0
W
King Arthur
RLMprimal
King Arthur
29,352
3,419
0
16,534
34,530
53,000
342
2,410
31,925
6,908
116,615
L
Artemis
RTVSHADOW-_-
Artemis
13,356
6,767
0
8,398
21,390
9,826
0
5,916
15,354
0
98,310
W
9,023
4,461
0
8,448
18,466
7,755
2,207
2,012
16,379
0
84,539
L
Tiamat
5,429
967
282
2,919
17,964
12,121
1,261
8,680
8,788
36,190
0
L
Gilgamesh
Zgabs935
Gilgamesh
9,470
2,033
366
2,180
23,762
21,363
595
7,998
15,495
0
61,249
L
Ravana
dackc2
Ravana
12,742
4,681
0
4,774
18,708
9,890
0
5,327
13,110
0
100,601
L
8,739
1,216
1,143
3,767
18,110
9,736
418
4,758
13,204
0
58,705
W
Aphrodite
goingbckGREEN
Aphrodite
9,626
657
8,404
9,123
14,014
9,468
2,070
457
13,507
77,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,150
Gold Earned
71,682
603
Minions Killed
685
0
Camps Cleared
0
2,081,434
Distance Traveled
2,615,268
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,168
506
124
5
0
523,861
1
W
Zhong Kui
14,665
564
88
3
0
523,063
2
W
King Arthur
15,998
615
197
8
0
500,118
3
L
Artemis
12,782
492
163
6
0
411,512
5
W
Bastet
14,566
560
128
5
0
592,587
0
L
Tiamat
10,048
386
72
3
0
375,952
0
L
Gilgamesh
10,270
395
98
4
0
449,578
0
L
Ravana
12,677
488
173
7
0
431,735
3
L
Neith
10,373
399
97
4
0
412,657
2
W
Aphrodite
13,285
511
148
6
0
475,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role