Player Matchup

Anhur
Anhur
Apollyonnn
Anhur
Level 79
God Stats
2W - 1L
1,500 SR
Queue Stats
106W - 62L
1,728 Elo+
Party 1
Kali
Kali
Ezowl
Kali
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,479 Elo+
Party 1
Ne Zha
Ne Zha
Merxy_X
Ne Zha
Level 60
God Stats
2W - 1L
1,680 SR
Queue Stats
84W - 67L
1,473 Elo+
Solo
Hades
Hades
NoinhaBr
Hades
Level 108
God Stats
6W - 0L
1,500 SR
Queue Stats
197W - 139L
1,599 Elo+
Party 1
Cthulhu
Cthulhu
zBlowder
Cthulhu
Level 121
God Stats
5W - 5L
1,704 SR
Queue Stats
417W - 348L
1,581 Elo+
Party 1
Team Averages
Level 79
1,577 SR
1,572 Elo+

VS

Team Averages
Level 91
1,507 SR
1,489 Elo+
Achilles
Achilles
ArthurTerraYin3
Achilles
Level 119
God Stats
2W - 1L
1,755 SR
Queue Stats
106W - 132L
1,408 Elo+
Solo
Cthulhu
Cthulhu
GagaYel
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,350 Elo+
Solo
Raijin
Raijin
Kamikichi
Raijin
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
LexKae
Cernunnos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Discordia
Discordia
XxRick
Discordia
Level 141
God Stats
0W - 1L
1,278 SR
Queue Stats
4W - 9L
1,686 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
20
15 / 3 / 17
12,738
849
20,810
13,321
5,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kali
Ezowl
Kali
20
7 / 2 / 21
12,154
810
13,214
16,941
8,759
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ne Zha
Merxy_X
Ne Zha
17
6 / 6 / 15
10,680
712
10,746
14,260
7,119
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hades
NoinhaBr
Hades
20
14 / 3 / 21
13,756
917
20,711
20,536
12,255
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
zBlowder
Cthulhu
19
3 / 4 / 31
12,702
847
16,218
19,128
20,553
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
18
6 / 9 / 2
10,485
699
10,316
25,424
33,136
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
GagaYel
Cthulhu
17
2 / 9 / 10
10,072
671
12,492
23,320
13,119
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
Kamikichi
Raijin
19
6 / 7 / 6
11,904
794
24,286
14,148
5,984
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
LexKae
Cernunnos
11
0 / 12 / 2
7,414
494
1,576
14,358
4,745
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Discordia
XxRick
Discordia
18
4 / 8 / 7
10,624
708
12,298
13,102
5,079
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
45
45
Kills
18
18
Deaths
45
105
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Anhur
15
3
17
7.83
L
Achilles
6
9
2
0.78
W
Kali
Ezowl
Kali
7
2
21
8.75
L
Cthulhu
GagaYel
Cthulhu
2
9
10
0.78
L
Raijin
Kamikichi
Raijin
6
7
6
1.29
L
Cernunnos
LexKae
Cernunnos
0
12
2
0.08
W
Ne Zha
Merxy_X
Ne Zha
6
6
15
2.25
W
Hades
NoinhaBr
Hades
14
3
21
8.17
L
Discordia
XxRick
Discordia
4
8
7
0.94
W
Cthulhu
zBlowder
Cthulhu
3
4
31
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,699
Damage
60,968
84,186
Taken
90,352
54,663
Mitigated
62,063
42,589
Healing
11,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
20,810
13,178
2,119
3,530
13,321
5,977
1,211
8,740
4,581
0
41,186
L
Achilles
10,316
368
897
2,073
25,424
33,136
446
8,796
16,340
0
18,147
W
Kali
Ezowl
Kali
13,214
4,372
2,832
8,514
16,941
8,759
559
8,101
8,840
0
20,248
L
Cthulhu
GagaYel
Cthulhu
12,492
442
1,444
1,627
23,320
13,119
0
6,510
16,810
27,562
0
L
Raijin
Kamikichi
Raijin
24,286
2,143
1,169
2,219
14,148
5,984
201
8,322
5,826
44,096
0
L
Cernunnos
LexKae
Cernunnos
1,576
985
0
5
14,358
4,745
145
5,990
8,368
0
4,327
W
Ne Zha
Merxy_X
Ne Zha
10,746
3,394
1,982
3,229
14,260
7,119
1,762
7,085
7,175
0
23,477
W
Hades
NoinhaBr
Hades
20,711
2,063
1,749
12,502
20,536
12,255
946
15,473
5,063
40,067
0
L
Discordia
XxRick
Discordia
12,298
1,003
0
1,990
13,102
5,079
0
6,958
6,079
24,424
0
W
Cthulhu
zBlowder
Cthulhu
16,218
720
1,969
4,163
19,128
20,553
475
9,677
9,451
29,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,030
Gold Earned
50,499
155
Minions Killed
125
0
Camps Cleared
0
1,339,741
Distance Traveled
989,347
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,738
849
36
2
0
269,488
1
L
Achilles
10,485
699
13
1
0
196,377
0
W
Kali
12,154
810
17
1
0
312,361
0
L
Cthulhu
10,072
671
17
1
0
231,888
0
L
Raijin
11,904
794
65
4
0
210,833
2
L
Cernunnos
7,414
494
3
0
0
149,046
0
W
Ne Zha
10,680
712
17
1
0
234,804
1
W
Hades
13,756
917
52
3
0
248,951
0
L
Discordia
10,624
708
27
2
0
201,203
0
W
Cthulhu
12,702
847
33
2
0
274,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role