Player Matchup

Jing Wei
Jing Wei
LaWolfieIsLost
Jing Wei
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 43L
1,448 Elo+
Party 1
Khepri
Khepri
MrSmoooth
Khepri
Level 24
God Stats
3W - 1L
1,820 SR
Queue Stats
47W - 29L
1,459 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SMDNoHands
Cu Chulainn
Level 12
God Stats
2W - 2L
1,285 SR
Queue Stats
10W - 13L
1,354 Elo+
Party 2
Gilgamesh
Gilgamesh
smurfforfun
Gilgamesh
Level 28
God Stats
4W - 9L
1,327 SR
Queue Stats
43W - 44L
1,448 Elo+
Solo
Raijin
Raijin
zeroonetwo0122
Raijin
Level 5
God Stats
5W - 0L
1,500 SR
Queue Stats
8W - 3L
1,453 Elo+
Party 2
Team Averages
Level 20
1,486 SR
1,432 Elo+

VS

Team Averages
Level 20
1,463 SR
1,302 Elo+
Yemoja
Yemoja
Ladderxxx
Yemoja
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 9L
1,131 Elo+
Party 3
Chaac
Chaac
Tsohgecaps
Chaac
Level 28
God Stats
13W - 4L
1,500 SR
Queue Stats
93W - 81L
1,407 Elo+
Party 3
Fenrir
Fenrir
WARLOCK1369
Fenrir
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
643W - 623L
1,338 Elo+
Solo
Olorun
Olorun
b0iye
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,226 Elo+
Party 3
Cernunnos
Cernunnos
nitr0zZz
Cernunnos
Level 27
God Stats
0W - 4L
1,314 SR
Queue Stats
96W - 86L
1,407 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
15
1 / 2 / 4
9,568
435
7,142
13,465
6,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
MrSmoooth
Khepri
14
1 / 4 / 9
10,340
470
7,111
13,376
13,164
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cu Chulainn
SMDNoHands
Cu Chulainn
17
10 / 4 / 15
11,560
525
18,131
23,149
22,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
smurfforfun
Gilgamesh
14
1 / 5 / 14
9,421
428
8,766
16,741
10,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
19 / 1 / 7
13,844
629
27,243
13,373
7,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ladderxxx
Yemoja
13
2 / 5 / 7
9,317
424
11,337
16,039
13,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chaac
15
5 / 6 / 3
9,787
445
14,440
26,998
25,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
13
1 / 8 / 4
8,252
375
1,236
13,001
6,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Olorun
b0iye
Olorun
16
4 / 7 / 4
10,255
466
9,450
16,725
6,624
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
nitr0zZz
Cernunnos
14
3 / 7 / 8
9,634
438
15,133
17,610
5,896
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
41
32
Kills
15
16
Deaths
33
49
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
1
2
4
1.5
L
Yemoja
Ladderxxx
Yemoja
2
5
7
1.1
W
Khepri
MrSmoooth
Khepri
1
4
9
1.38
W
Cu Chulainn
SMDNoHands
Cu Chulainn
10
4
15
4.38
L
Chaac
5
6
3
1.08
L
Fenrir
1
8
4
0.38
L
Olorun
b0iye
Olorun
4
7
4
0.86
L
Cernunnos
nitr0zZz
Cernunnos
3
7
8
1
W
Gilgamesh
smurfforfun
Gilgamesh
1
5
14
1.6
W
19
1
7
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,393
Damage
51,596
80,104
Taken
90,373
59,952
Mitigated
56,905
17,940
Healing
21,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
7,142
6,113
0
1,220
13,465
6,386
2,958
2,861
10,504
0
68,114
L
Yemoja
Ladderxxx
Yemoja
11,337
2,496
2,066
1,167
16,039
13,212
408
6,216
9,549
45,395
0
W
Khepri
MrSmoooth
Khepri
7,111
756
0
722
13,376
13,164
395
5,544
7,832
18,638
0
W
Cu Chulainn
SMDNoHands
Cu Chulainn
18,131
3,692
0
7,478
23,149
22,622
1,131
6,564
16,085
10,561
47,228
L
Chaac
14,440
3,460
0
8,161
26,998
25,125
437
10,264
16,035
0
52,193
L
Fenrir
1,236
60
0
771
13,001
6,048
501
3,969
8,692
0
25,019
L
Olorun
b0iye
Olorun
9,450
4,403
504
6,232
16,725
6,624
107
7,676
8,488
62,938
0
L
Cernunnos
nitr0zZz
Cernunnos
15,133
7,295
0
2,985
17,610
5,896
440
8,173
9,033
0
47,974
W
Gilgamesh
smurfforfun
Gilgamesh
8,766
1,942
141
3,783
16,741
10,525
419
2,869
13,599
0
41,231
W
27,243
3,858
722
3,874
13,373
7,255
1,110
2,949
10,349
100,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,733
Gold Earned
47,245
476
Minions Killed
367
0
Camps Cleared
0
2,084,400
Distance Traveled
1,860,557
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,568
435
107
5
0
412,881
0
L
Yemoja
9,317
424
60
3
0
409,231
4
W
Khepri
10,340
470
28
1
0
396,130
1
W
Cu Chulainn
11,560
525
100
5
0
406,372
2
L
Chaac
9,787
445
84
4
0
381,805
2
L
Fenrir
8,252
375
47
2
0
347,902
3
L
Olorun
10,255
466
101
5
0
361,945
5
L
Cernunnos
9,634
438
75
3
0
359,674
3
W
Gilgamesh
9,421
428
73
3
0
433,211
3
W
Raijin
13,844
629
168
8
0
435,806
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role