Player Matchup

Hel
Hel
ForeverValone
Hel
Level 157
God Stats
6W - 3L
1,650 SR
Queue Stats
56W - 46L
1,544 Elo+
Party 1
Janus
Janus
Lastguuypicked
Janus
Level 88
God Stats
17W - 20L
1,564 SR
Queue Stats
229W - 270L
1,472 Elo+
Party 4
Bellona
Bellona
Scharp19
Bellona
Level 146
God Stats
12W - 12L
1,514 SR
Queue Stats
454W - 467L
1,548 Elo+
Party 4
Tsukuyomi
Tsukuyomi
nyfinest718
Tsukuyomi
Level 123
God Stats
4W - 6L
1,471 SR
Queue Stats
42W - 30L
1,541 Elo+
Party 1
Team Averages
Level 129
1,550 SR
1,526 Elo+

VS

Team Averages
Level 60
1,552 SR
1,543 Elo+
Gilgamesh
Gilgamesh
Bigmacbub09
Gilgamesh
Level 114
God Stats
7W - 8L
1,480 SR
Queue Stats
222W - 232L
1,583 Elo+
Party 2
Cerberus
Cerberus
CruzTia
Cerberus
Level 88
God Stats
1W - 2L
1,441 SR
Queue Stats
7W - 17L
1,438 Elo+
Party 2
Ra
Ra
MysticStar1
Ra
Level 16
God Stats
0W - 1L
1,628 SR
Queue Stats
2W - 1L
1,574 Elo+
Party 3
Neith
Neith
magicstar1
Neith
Level 21
God Stats
1W - 1L
1,658 SR
Queue Stats
1W - 1L
1,574 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 11
16,310
709
19,966
30,575
23,977
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
7 / 3 / 10
18,287
795
20,559
10,759
4,557
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Scharp19
Bellona
20
4 / 5 / 10
16,061
698
15,471
25,927
24,278
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
nyfinest718
Tsukuyomi
20
8 / 5 / 11
17,620
766
46,752
28,175
14,259
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bigmacbub09
Gilgamesh
20
7 / 5 / 7
16,335
710
15,910
36,262
39,275
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
CruzTia
Cerberus
20
3 / 6 / 10
14,902
648
15,882
28,791
35,810
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
6 / 5 / 6
16,375
712
19,938
23,853
11,820
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
20
3 / 7 / 6
14,808
644
10,588
26,730
11,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
48
23
Kills
19
19
Deaths
23
42
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Bigmacbub09
Gilgamesh
7
5
7
2.1
L
Cerberus
CruzTia
Cerberus
3
6
10
1.33
W
4
6
11
1.58
W
7
3
10
4
L
6
5
6
1.8
W
Bellona
Scharp19
Bellona
4
5
10
1.8
L
Neith
3
7
6
0.86
W
Tsukuyomi
nyfinest718
Tsukuyomi
8
5
11
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,748
Damage
62,318
95,436
Taken
115,636
67,071
Mitigated
98,203
43,224
Healing
23,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Bigmacbub09
Gilgamesh
15,910
3,839
363
1,740
36,262
39,275
616
9,988
26,274
2,887
84,523
L
Cerberus
CruzTia
Cerberus
15,882
248
0
6,642
28,791
35,810
0
10,051
18,740
48,788
0
W
19,966
1,083
10,142
18,188
30,575
23,977
2,386
11,064
19,112
51,960
0
W
20,559
967
0
3,658
10,759
4,557
2,763
4,876
5,622
111,112
0
L
19,938
1,070
4,519
6,411
23,853
11,820
321
7,885
15,968
90,337
0
W
Bellona
Scharp19
Bellona
15,471
4,704
0
5,555
25,927
24,278
724
9,434
16,054
3,721
59,695
L
Neith
10,588
6,889
0
3,985
26,730
11,298
834
14,116
12,614
0
62,676
W
Tsukuyomi
nyfinest718
Tsukuyomi
46,752
8,999
0
5,681
28,175
14,259
1,626
10,295
17,458
0
123,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,278
Gold Earned
62,420
457
Minions Killed
434
21
Camps Cleared
16
1,845,348
Distance Traveled
1,565,823
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
16,335
710
113
5
7
425,000
1
L
Cerberus
14,902
648
71
3
1
362,772
1
W
Hel
16,310
709
87
4
3
453,600
1
W
Janus
18,287
795
179
8
12
454,659
2
L
Ra
16,375
712
156
7
4
417,325
1
W
Bellona
16,061
698
79
3
3
485,500
2
L
Neith
14,808
644
94
4
4
360,726
1
W
Tsukuyomi
17,620
766
112
5
3
451,589
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role