Player Matchup

Sylvanus
Sylvanus
Andiful
Sylvanus
Level 101
God Stats
7W - 6L
1,596 SR
Queue Stats
118W - 106L
1,545 Elo+
Party 2
Thor
Thor
Starman1214
Thor
Level 42
God Stats
6W - 9L
1,351 SR
Queue Stats
24W - 35L
1,459 Elo+
Party 2
Poseidon
Poseidon
Wolfcarnage8
Poseidon
Level 48
God Stats
4W - 3L
1,679 SR
Queue Stats
95W - 95L
1,519 Elo+
Party 2
Team Averages
Level 64
1,542 SR
1,508 Elo+

VS

Team Averages
Level 110
1,635 SR
1,505 Elo+
Gilgamesh
Gilgamesh
Aielas
Gilgamesh
Level 148
God Stats
19W - 11L
1,674 SR
Queue Stats
647W - 574L
1,585 Elo+
Party 1
Tiamat
Tiamat
ImNobodyAmazing
Tiamat
Level 154
God Stats
9W - 3L
1,404 SR
Queue Stats
354W - 303L
1,430 Elo+
Party 1
Hachiman
Hachiman
WusselRestbr00k
Hachiman
Level 29
God Stats
2W - 1L
1,828 SR
Queue Stats
11W - 9L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Andiful
Sylvanus
13
2 / 8 / 6
10,497
617
6,692
17,059
13,877
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

14
5 / 5 / 3
11,872
698
8,627
14,821
7,288
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
Wolfcarnage8
Poseidon
15
1 / 6 / 7
10,807
636
9,284
10,495
3,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aielas
Gilgamesh
16
9 / 2 / 10
14,119
831
14,110
16,113
11,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
2 / 4 / 13
11,338
667
11,242
9,317
6,255
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
16
8 / 2 / 6
12,317
725
11,852
9,699
3,521
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
48
8
Kills
19
19
Deaths
8
16
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Aielas
Gilgamesh
9
2
10
7
L
Sylvanus
Andiful
Sylvanus
2
8
6
0.63
W
2
4
13
2.13
L
5
5
3
1.3
L
Poseidon
Wolfcarnage8
Poseidon
1
6
7
0.75
W
Hachiman
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,603
Damage
37,204
42,375
Taken
35,129
25,081
Mitigated
20,801
5,870
Healing
9,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Aielas
Gilgamesh
14,110
3,253
840
3,487
16,113
11,025
885
6,037
9,942
0
52,807
L
Sylvanus
Andiful
Sylvanus
6,692
1,753
1,858
2,933
17,059
13,877
24
5,032
11,577
24,028
0
W
11,242
599
185
2,736
9,317
6,255
542
3,779
5,374
52,331
0
L
8,627
1,126
0
850
14,821
7,288
37
3,430
11,179
0
35,048
L
Poseidon
Wolfcarnage8
Poseidon
9,284
838
0
229
10,495
3,916
54
1,965
8,342
51,343
0
W
Hachiman
11,852
6,730
0
2,273
9,699
3,521
2,018
6,016
3,445
0
53,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,176
Gold Earned
37,774
215
Minions Killed
211
0
Camps Cleared
0
854,580
Distance Traveled
951,981
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,119
831
53
3
0
338,689
3
L
Sylvanus
10,497
617
39
2
0
254,961
5
W
Tiamat
11,338
667
87
5
0
300,510
1
L
Thor
11,872
698
58
3
0
304,719
1
L
Poseidon
10,807
636
118
7
0
294,900
3
W
Hachiman
12,317
725
71
4
0
312,782
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role