Player Matchup

Hades
Hades
Azure725
Hades
Level 76
God Stats
22W - 13L
1,648 SR
Queue Stats
121W - 140L
1,396 Elo+
Solo
Cernunnos
Cernunnos
viasuspect
Cernunnos
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 15L
1,166 Elo+
Party 1
Sobek
Sobek
wormiefolk
Sobek
Level 68
God Stats
10W - 4L
1,736 SR
Queue Stats
127W - 130L
1,509 Elo+
Party 1
Team Averages
Level 54
1,628 SR
1,357 Elo+

VS

Team Averages
Level 50
1,708 SR
1,499 Elo+
Ares
Ares
Server Mom
Ares
Level 48
God Stats
3W - 1L
1,653 SR
Queue Stats
84W - 63L
1,533 Elo+
Party 2
Medusa
Medusa
Sgt Kasane
Medusa
Level 13
God Stats
3W - 1L
1,724 SR
Queue Stats
4W - 8L
1,377 Elo+
Party 2
Neith
Neith
swyick
Neith
Level 88
God Stats
8W - 3L
1,746 SR
Queue Stats
87W - 61L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Azure725
Hades
17
5 / 7 / 1
13,299
633
18,512
21,005
14,723
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cernunnos
viasuspect
Cernunnos
14
0 / 8 / 5
11,327
539
9,930
15,591
6,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sobek
15
3 / 9 / 5
12,368
589
12,972
30,678
40,381
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 16
14,269
679
11,023
23,392
30,956
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
Sgt Kasane
Medusa
17
4 / 5 / 13
13,589
647
14,126
11,649
4,497
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
swyick
Neith
20
15 / 2 / 7
15,896
757
30,986
15,620
6,988
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
60
8
Kills
24
24
Deaths
8
11
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Hades
Azure725
Hades
5
7
1
0.79
W
5
1
16
13
W
Medusa
Sgt Kasane
Medusa
4
5
13
2.1
W
Neith
swyick
Neith
15
2
7
9.25
L
Cernunnos
viasuspect
Cernunnos
0
8
5
0.31
L
Sobek
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,414
Damage
56,135
67,274
Taken
50,661
61,561
Mitigated
42,441
12,288
Healing
16,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Azure725
Hades
18,512
1,521
1,274
5,649
21,005
14,723
112
2,925
18,080
71,886
0
W
11,023
1,014
0
6,948
23,392
30,956
951
11,384
12,008
43,601
0
W
Medusa
Sgt Kasane
Medusa
14,126
6,848
791
3,233
11,649
4,497
761
9,405
2,244
0
41,164
W
Neith
swyick
Neith
30,986
12,502
0
5,749
15,620
6,988
1,933
10,946
4,674
0
122,084
L
Cernunnos
viasuspect
Cernunnos
9,930
5,639
0
546
15,591
6,457
348
3,861
11,730
0
54,873
L
Sobek
12,972
879
0
4,819
30,678
40,381
0
4,287
26,391
38,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,994
Gold Earned
43,754
206
Minions Killed
227
0
Camps Cleared
0
970,200
Distance Traveled
1,077,111
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
13,299
633
84
4
0
308,930
1
W
Ares
14,269
679
28
1
0
356,111
0
W
Medusa
13,589
647
34
2
0
366,938
0
W
Neith
15,896
757
165
8
0
354,062
4
L
Cernunnos
11,327
539
90
4
0
299,999
0
L
Sobek
12,368
589
32
2
0
361,271
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role