Player Matchup

Tyr
Tyr
DANGROUSBULL_
Tyr
Level 67
God Stats
5W - 6L
1,551 SR
Queue Stats
325W - 390L
1,381 Elo+
Solo
Sylvanus
Sylvanus
GyroGlwStx
Sylvanus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
JordanFinnaSwerv
Kukulkan
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
chainwallace
Danzaburou
Level 62
God Stats
3W - 5L
1,504 SR
Queue Stats
21W - 31L
1,379 Elo+
Solo
Ah Puch
Ah Puch
xWhiteJesusx25
Ah Puch
Level 109
God Stats
39W - 36L
1,430 SR
Queue Stats
146W - 164L
1,362 Elo+
Solo
Team Averages
Level 78
1,497 SR
1,424 Elo+

VS

Team Averages
Level 77
1,350 SR
1,378 Elo+
Awilix
Awilix
Aposkiasmos
Awilix
Level 128
God Stats
12W - 22L
1,211 SR
Queue Stats
368W - 465L
1,340 Elo+
Solo
Neith
Neith
Archangel_Jofiel
Neith
Level 64
God Stats
2W - 4L
1,241 SR
Queue Stats
261W - 307L
1,363 Elo+
Solo
Nu Wa
Nu Wa
FADEDIRONMONKEY
Nu Wa
Level 65
God Stats
2W - 2L
1,203 SR
Queue Stats
106W - 129L
1,445 Elo+
Solo
Cthulhu
Cthulhu
White_star_8098
Cthulhu
Level 59
God Stats
18W - 21L
1,623 SR
Queue Stats
460W - 500L
1,374 Elo+
Solo
Mulan
Mulan
thebadones2004
Mulan
Level 69
God Stats
235W - 263L
1,474 SR
Queue Stats
663W - 769L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 4
9,656
536
8,114
12,174
8,129
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
GyroGlwStx
Sylvanus
11
1 / 5 / 3
7,071
393
6,835
13,379
6,482
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

7
0 / 11 / 1
5,687
316
569
8,802
2,533
Danzaburou
chainwallace
Danzaburou
13
7 / 8 / 3
8,806
489
13,759
16,396
5,847
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 5 / 2
9,456
525
10,254
9,988
3,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
14
7 / 4 / 5
9,065
504
9,083
14,341
5,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 5 / 6
8,352
464
8,458
13,457
4,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
7 / 2 / 2
9,719
540
6,135
9,148
3,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 3 / 5
9,561
531
9,607
15,002
17,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
3 / 0 / 1
11,031
613
7,874
12,399
10,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
46
13
Kills
27
29
Deaths
14
13
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Awilix
7
4
5
2.38
W
4
5
6
1.4
L
1
0
4
3
W
7
2
2
4
L
Sylvanus
GyroGlwStx
Sylvanus
1
5
3
0.5
L
0
11
1
0.05
W
6
3
5
2.83
L
Danzaburou
chainwallace
Danzaburou
7
8
3
1.06
W
3
0
1
3.5
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,531
Damage
41,157
60,739
Taken
64,347
26,480
Mitigated
42,145
14,822
Healing
23,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
9,083
3,596
0
5,140
14,341
5,488
1,420
2,709
11,632
0
51,054
W
8,458
2,112
708
5,765
13,457
4,904
1,706
3,476
9,981
0
43,518
L
8,114
878
0
3,584
12,174
8,129
0
2,791
9,016
0
59,140
W
6,135
1,702
0
2,029
9,148
3,437
1,379
6,575
2,573
54,158
0
L
Sylvanus
GyroGlwStx
Sylvanus
6,835
1,664
1,418
3,144
13,379
6,482
147
3,454
9,790
21,344
0
L
569
440
0
0
8,802
2,533
0
1,978
6,675
9,779
0
W
9,607
492
80
3,162
15,002
17,542
353
3,875
11,127
31,821
0
L
Danzaburou
chainwallace
Danzaburou
13,759
7,442
31
3,306
16,396
5,847
84
4,436
11,835
0
42,843
W
7,874
720
0
6,585
12,399
10,774
458
1,023
11,376
0
81,966
L
10,254
162
0
3,339
9,988
3,489
594
2,544
7,306
61,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,676
Gold Earned
47,728
361
Minions Killed
492
0
Camps Cleared
0
1,505,595
Distance Traveled
1,601,254
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,065
504
78
4
0
318,208
2
W
Neith
8,352
464
74
4
0
292,675
0
L
Tyr
9,656
536
135
8
0
378,779
1
W
Nu Wa
9,719
540
108
6
0
315,062
6
L
Sylvanus
7,071
393
29
2
0
289,875
3
L
Kukulkan
5,687
316
17
1
0
245,287
1
W
Cthulhu
9,561
531
60
3
0
343,741
0
L
Danzaburou
8,806
489
63
4
0
301,969
1
W
Mulan
11,031
613
172
10
0
331,568
4
L
Ah Puch
9,456
525
117
7
0
289,685
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role