Player Matchup

Janus
Janus
BroKeNSpAce64
Janus
Level 159
God Stats
1W - 1L
1,509 SR
Queue Stats
66W - 54L
1,591 Elo+
Party 1
Gilgamesh
Gilgamesh
Mr Wafool
Gilgamesh
Level 27
God Stats
3W - 2L
1,913 SR
Queue Stats
20W - 13L
1,542 Elo+
Solo
Ymir
Ymir
ThrobbinHood393
Ymir
Level 15
God Stats
2W - 0L
1,694 SR
Queue Stats
59W - 30L
1,452 Elo+
Party 2
Thor
Thor
WillyRe7027
Thor
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 3L
1,668 Elo+
Party 1
Skadi
Skadi
xInFaMoUs ReKkz
Skadi
Level 16
God Stats
15W - 17L
1,417 SR
Queue Stats
221W - 230L
1,461 Elo+
Party 2
Team Averages
Level 45
1,607 SR
1,543 Elo+

VS

Team Averages
Level 24
1,503 SR
1,586 Elo+
Loki
Loki
HakyOwO
Loki
Level 4
God Stats
3W - 2L
1,699 SR
Queue Stats
22W - 22L
1,698 Elo+
Party 3
Artemis
Artemis
Hakyuma
Artemis
Level 60
God Stats
26W - 10L
1,812 SR
Queue Stats
305W - 287L
1,478 Elo+
Party 3
Tyr
Tyr
Kratos505plus
Tyr
Level 17
God Stats
3W - 5L
1,398 SR
Queue Stats
14W - 17L
1,562 Elo+
Solo
Aphrodite
Aphrodite
Skeox2807
Aphrodite
Level 23
God Stats
1W - 4L
1,439 SR
Queue Stats
149W - 134L
1,548 Elo+
Solo
Ra
Ra
yeaimsuffering
Ra
Level 17
God Stats
0W - 3L
1,167 SR
Queue Stats
36W - 28L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 6
10,187
599
12,361
5,618
1,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Mr Wafool
Gilgamesh
17
6 / 0 / 2
10,017
589
7,946
9,023
6,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 2 / 10
8,592
505
6,690
13,905
6,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
10 / 0 / 8
10,217
601
12,406
8,784
6,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 2 / 4
7,400
435
3,721
5,768
1,684
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
HakyOwO
Loki
11
1 / 4 / 2
7,039
414
3,036
11,580
3,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Hakyuma
Artemis
13
2 / 4 / 2
7,985
470
5,514
10,617
3,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 3 / 0
8,580
505
5,937
15,732
11,886
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Aphrodite
Skeox2807
Aphrodite
11
0 / 5 / 4
7,665
451
4,053
11,929
8,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
1 / 6 / 1
8,121
478
4,482
9,643
4,087
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
22
Kills
4
4
Deaths
22
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
0
6
8
L
Loki
HakyOwO
Loki
1
4
2
0.5
L
Artemis
Hakyuma
Artemis
2
4
2
0.75
L
0
3
0
0
W
Gilgamesh
Mr Wafool
Gilgamesh
6
0
2
7
L
Aphrodite
Skeox2807
Aphrodite
0
5
4
0.4
W
1
2
10
3
W
10
0
8
14
W
0
2
4
1
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,124
Damage
23,022
43,098
Taken
59,501
22,794
Mitigated
31,738
12,101
Healing
22,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,361
819
0
2,335
5,618
1,911
71
543
5,075
82,913
0
L
Loki
HakyOwO
Loki
3,036
301
0
3,048
11,580
3,608
0
3,750
7,830
0
32,578
L
Artemis
Hakyuma
Artemis
5,514
3,098
0
2,685
10,617
3,971
675
2,677
7,940
0
42,705
L
5,937
298
0
5,611
15,732
11,886
617
3,178
12,554
0
58,199
W
Gilgamesh
Mr Wafool
Gilgamesh
7,946
2,334
0
1,510
9,023
6,368
2,086
0
9,023
0
61,292
L
Aphrodite
Skeox2807
Aphrodite
4,053
629
2,802
5,418
11,929
8,186
351
6,156
5,773
32,051
0
W
6,690
431
0
5,888
13,905
6,551
142
3,775
10,130
29,075
0
W
12,406
2,649
0
549
8,784
6,280
166
2,098
6,686
0
67,000
W
3,721
2,375
0
1,819
5,768
1,684
122
2,119
3,649
0
36,082
L
4,482
132
1,170
1,601
9,643
4,087
0
3,290
6,353
56,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,413
Gold Earned
39,390
538
Minions Killed
417
0
Camps Cleared
0
1,629,201
Distance Traveled
1,599,122
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,187
599
180
11
0
354,048
7
L
Loki
7,039
414
63
4
0
375,719
0
L
Artemis
7,985
470
72
4
0
277,055
7
L
Tyr
8,580
505
118
7
0
328,522
2
W
Gilgamesh
10,017
589
130
8
0
338,063
2
L
Aphrodite
7,665
451
65
4
0
300,861
4
W
Ymir
8,592
505
40
2
0
304,792
2
W
Thor
10,217
601
101
6
0
365,047
4
W
Skadi
7,400
435
87
5
0
267,251
0
L
Ra
8,121
478
99
6
0
316,965
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role