Player Matchup

Tsukuyomi
Tsukuyomi
Kocomen
Tsukuyomi
Level 22
God Stats
2W - 5L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 1
Bellona
Bellona
L4berik
Bellona
Level 3
God Stats
0W - 2L
1,291 SR
Queue Stats
0W - 2L
1,186 Elo+
Party 1
Cthulhu
Cthulhu
MatovyCaj
Cthulhu
Level 16
God Stats
7W - 7L
1,531 SR
Queue Stats
16W - 18L
1,462 Elo+
Solo
Hou Yi
Hou Yi
Nawk57
Hou Yi
Level 13
God Stats
3W - 8L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Party 1
Discordia
Discordia
SergioHz28
Discordia
Level 27
God Stats
10W - 7L
1,705 SR
Queue Stats
156W - 145L
1,624 Elo+
Solo
Team Averages
Level 16
1,505 SR
1,454 Elo+

VS

Team Averages
Level 18
1,612 SR
1,486 Elo+
Raijin
Raijin
HillMidget
Raijin
Level 18
God Stats
3W - 3L
1,450 SR
Queue Stats
8W - 9L
1,503 Elo+
Party 2
Khepri
Khepri
KLpN
Khepri
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
yourmum00
Guan Yu
Level 16
God Stats
3W - 0L
1,814 SR
Queue Stats
55W - 61L
1,388 Elo+
Solo
Apollo
Apollo
z0mbunny
Apollo
Level 26
God Stats
2W - 0L
1,637 SR
Queue Stats
9W - 7L
1,524 Elo+
Party 2
Ne Zha
Ne Zha
契约者黑
Ne Zha
Level 18
God Stats
20W - 11L
1,660 SR
Queue Stats
124W - 119L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Kocomen
Tsukuyomi
16
4 / 7 / 8
11,031
460
9,998
18,795
6,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bellona
L4berik
Bellona
16
1 / 5 / 9
10,589
441
4,955
15,176
9,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
MatovyCaj
Cthulhu
14
4 / 4 / 8
9,738
406
7,302
12,694
12,235
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
Nawk57
Hou Yi
17
9 / 7 / 5
12,262
511
15,185
16,003
5,777
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
SergioHz28
Discordia
20
16 / 3 / 7
13,902
579
28,205
13,296
5,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
HillMidget
Raijin
19
5 / 7 / 7
13,980
583
11,522
14,595
5,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
KLpN
Khepri
18
4 / 5 / 13
12,984
541
3,667
15,005
14,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Guan Yu
yourmum00
Guan Yu
14
1 / 10 / 5
10,630
443
6,590
21,252
16,663
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
z0mbunny
Apollo
20
10 / 5 / 6
16,437
685
16,140
20,737
10,331
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ne Zha
20
5 / 7 / 6
14,285
595
10,764
23,124
9,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
62
34
Kills
25
26
Deaths
34
37
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Raijin
HillMidget
Raijin
5
7
7
1.21
W
Khepri
KLpN
Khepri
4
5
13
2.1
L
Tsukuyomi
Kocomen
Tsukuyomi
4
7
8
1.14
L
Bellona
L4berik
Bellona
1
5
9
1.1
L
Cthulhu
MatovyCaj
Cthulhu
4
4
8
2
L
Hou Yi
Nawk57
Hou Yi
9
7
5
1.64
L
Discordia
SergioHz28
Discordia
16
3
7
6.5
W
Guan Yu
yourmum00
Guan Yu
1
10
5
0.35
W
Apollo
z0mbunny
Apollo
10
5
6
2.6
W
Ne Zha
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,645
Damage
48,683
75,964
Taken
94,713
39,098
Mitigated
56,857
11,642
Healing
22,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
HillMidget
Raijin
11,522
550
0
2,193
14,595
5,342
1,127
8,362
5,702
86,219
0
W
Khepri
KLpN
Khepri
3,667
217
0
1,763
15,005
14,734
400
8,160
6,466
24,658
0
L
Tsukuyomi
Kocomen
Tsukuyomi
9,998
2,976
0
5,075
18,795
6,250
0
2,983
15,812
0
73,555
L
Bellona
L4berik
Bellona
4,955
2,379
0
821
15,176
9,674
222
4,467
10,709
0
47,443
L
Cthulhu
MatovyCaj
Cthulhu
7,302
546
619
1,663
12,694
12,235
0
2,454
10,240
30,666
0
L
Hou Yi
Nawk57
Hou Yi
15,185
6,596
0
2,625
16,003
5,777
2,138
2,167
13,836
0
58,824
L
Discordia
SergioHz28
Discordia
28,205
1,879
0
839
13,296
5,162
1,451
3,118
10,178
111,551
0
W
Guan Yu
yourmum00
Guan Yu
6,590
1,050
67
1,018
21,252
16,663
0
8,790
11,949
0
23,298
W
Apollo
z0mbunny
Apollo
16,140
13,694
0
8,889
20,737
10,331
12,591
3,321
17,307
0
141,398
W
Ne Zha
10,764
2,005
0
8,975
23,124
9,787
6,714
5,075
17,782
0
90,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,522
Gold Earned
68,316
480
Minions Killed
620
0
Camps Cleared
0
2,153,438
Distance Traveled
2,151,277
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
13,980
583
154
6
0
399,270
1
W
Khepri
12,984
541
41
2
0
441,040
5
L
Tsukuyomi
11,031
460
97
4
0
445,261
1
L
Bellona
10,589
441
81
3
0
448,705
1
L
Cthulhu
9,738
406
42
2
0
407,120
0
L
Hou Yi
12,262
511
91
4
0
423,459
4
L
Discordia
13,902
579
169
7
0
428,893
2
W
Guan Yu
10,630
443
48
2
0
470,362
0
W
Apollo
16,437
685
222
9
0
411,474
7
W
Ne Zha
14,285
595
155
6
0
429,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role