Player Matchup

Khepri
Khepri
Hjakmjut
Khepri
Level 152
God Stats
3W - 2L
1,740 SR
Queue Stats
122W - 87L
1,489 Elo+
Party 1
Danzaburou
Danzaburou
Krintak
Danzaburou
Level 88
God Stats
5W - 4L
1,542 SR
Queue Stats
28W - 31L
1,503 Elo+
Party 1
Discordia
Discordia
jim-DeePAH
Discordia
Level 143
God Stats
13W - 14L
1,407 SR
Queue Stats
143W - 93L
1,567 Elo+
Party 1
Team Averages
Level 128
1,563 SR
1,519 Elo+

VS

Team Averages
Level 73
1,626 SR
1,414 Elo+
Heimdallr
Heimdallr
Blackwater W0lf
Heimdallr
Level 66
God Stats
16W - 13L
1,570 SR
Queue Stats
27W - 24L
1,484 Elo+
Party 2
Gilgamesh
Gilgamesh
SHOW-2G-UR-TDS
Gilgamesh
Level 85
God Stats
294W - 355L
1,416 SR
Queue Stats
500W - 638L
1,301 Elo+
Solo
Artio
Artio
Spectrevek
Artio
Level 68
God Stats
5W - 3L
1,891 SR
Queue Stats
32W - 35L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Hjakmjut
Khepri
16
5 / 3 / 12
14,058
740
7,411
20,212
27,371
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Danzaburou
Krintak
Danzaburou
18
10 / 5 / 6
14,553
766
22,949
18,971
8,257
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
jim-DeePAH
Discordia
16
3 / 4 / 10
12,243
644
18,434
9,061
3,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Blackwater W0lf
Heimdallr
17
7 / 7 / 5
13,658
719
19,339
20,318
8,267
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
SHOW-2G-UR-TDS
Gilgamesh
15
0 / 6 / 10
11,471
604
8,489
20,173
15,558
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Artio
16
5 / 5 / 7
14,144
744
12,210
22,984
18,287
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
34
18
Kills
12
12
Deaths
18
28
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Blackwater W0lf
Heimdallr
7
7
5
1.36
W
Khepri
Hjakmjut
Khepri
5
3
12
3.67
W
Danzaburou
Krintak
Danzaburou
10
5
6
2.6
L
Gilgamesh
SHOW-2G-UR-TDS
Gilgamesh
0
6
10
0.83
L
Artio
5
5
7
1.7
W
Discordia
jim-DeePAH
Discordia
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,794
Damage
40,038
48,244
Taken
63,475
39,357
Mitigated
42,112
10,888
Healing
19,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Blackwater W0lf
Heimdallr
19,339
10,772
879
5,238
20,318
8,267
2,475
11,494
8,824
0
69,799
W
Khepri
Hjakmjut
Khepri
7,411
231
243
741
20,212
27,371
346
4,151
16,061
35,624
0
W
Danzaburou
Krintak
Danzaburou
22,949
13,894
231
6,798
18,971
8,257
2,652
5,575
13,396
0
79,704
L
Gilgamesh
SHOW-2G-UR-TDS
Gilgamesh
8,489
1,564
0
3,966
20,173
15,558
1,041
6,136
14,037
0
35,885
L
Artio
12,210
920
3,878
5,718
22,984
18,287
110
8,336
14,648
50,492
0
W
Discordia
jim-DeePAH
Discordia
18,434
118
1,080
1,795
9,061
3,729
594
2,513
6,547
54,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,854
Gold Earned
39,273
194
Minions Killed
207
0
Camps Cleared
0
1,079,488
Distance Traveled
906,929
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
13,658
719
106
6
0
259,673
2
W
Khepri
14,058
740
43
2
0
390,134
6
W
Danzaburou
14,553
766
93
5
0
348,159
2
L
Gilgamesh
11,471
604
49
3
0
320,546
3
L
Artio
14,144
744
52
3
0
326,710
4
W
Discordia
12,243
644
58
3
0
341,195
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role