Player Matchup

Artemis
Artemis
GangNeeg3
Artemis
Level 28
God Stats
4W - 2L
1,769 SR
Queue Stats
112W - 122L
1,446 Elo+
Party 2
Gilgamesh
Gilgamesh
IamGetinRepZ
Gilgamesh
Level 118
God Stats
1W - 3L
1,589 SR
Queue Stats
131W - 132L
1,521 Elo+
Solo
Ymir
Ymir
NoChanceNance
Ymir
Level 16
God Stats
1W - 3L
1,395 SR
Queue Stats
3W - 6L
1,349 Elo+
Party 3
Nemesis
Nemesis
Pyroniusthepngn
Nemesis
Level 84
God Stats
2W - 2L
1,707 SR
Queue Stats
28W - 20L
1,552 Elo+
Party 3
Agni
Agni
iancuq01
Agni
Level 87
God Stats
8W - 10L
1,560 SR
Queue Stats
186W - 217L
1,434 Elo+
Party 2
Team Averages
Level 67
1,604 SR
1,460 Elo+

VS

Team Averages
Level 55
1,438 SR
1,385 Elo+
Amaterasu
Amaterasu
DarkR7
Amaterasu
Level 51
God Stats
11W - 14L
1,536 SR
Queue Stats
163W - 178L
1,455 Elo+
Party 1
Danzaburou
Danzaburou
Whiteahk
Danzaburou
Level 7
God Stats
1W - 5L
1,080 SR
Queue Stats
43W - 60L
1,091 Elo+
Party 1
Loki
Loki
aarsterlol
Loki
Level 45
God Stats
14W - 13L
1,512 SR
Queue Stats
231W - 214L
1,461 Elo+
Party 1
Athena
Athena
f0rtn1t3S1ay3r
Athena
Level 47
God Stats
20W - 27L
1,560 SR
Queue Stats
253W - 274L
1,434 Elo+
Party 1
Ra
Ra
tomatox1
Ra
Level 123
God Stats
24W - 15L
1,502 SR
Queue Stats
431W - 434L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GangNeeg3
Artemis
7
1 / 6 / 2
5,810
342
1,755
6,555
1,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
IamGetinRepZ
Gilgamesh
14
1 / 6 / 0
8,034
473
8,646
15,616
7,754
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
1 / 9 / 2
6,449
379
3,637
13,028
8,572
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 7 / 0
6,645
391
4,445
11,759
3,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
11
2 / 10 / 1
7,380
434
4,813
10,526
3,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DarkR7
Amaterasu
16
3 / 0 / 4
9,390
552
5,536
10,917
8,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
Whiteahk
Danzaburou
10
0 / 5 / 1
7,241
426
792
8,203
2,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
11 / 1 / 10
9,882
581
12,458
10,847
4,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
11 / 1 / 9
10,028
590
11,148
13,476
6,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
13 / 0 / 7
10,931
643
12,416
7,536
3,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
69
7
Kills
38
38
Deaths
7
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
DarkR7
Amaterasu
3
0
4
5
L
Artemis
GangNeeg3
Artemis
1
6
2
0.33
L
Gilgamesh
IamGetinRepZ
Gilgamesh
1
6
0
0.17
L
1
9
2
0.22
L
2
7
0
0.29
W
Danzaburou
Whiteahk
Danzaburou
0
5
1
0.1
W
11
1
10
16
W
11
1
9
15.5
L
Agni
2
10
1
0.25
W
13
0
7
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,296
Damage
42,350
57,484
Taken
50,979
24,722
Mitigated
24,781
7,259
Healing
20,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
DarkR7
Amaterasu
5,536
1,916
0
4,502
10,917
8,470
2,968
275
10,642
0
55,465
L
Artemis
GangNeeg3
Artemis
1,755
898
0
593
6,555
1,797
330
3,236
3,319
0
14,868
L
Gilgamesh
IamGetinRepZ
Gilgamesh
8,646
1,728
0
2,131
15,616
7,754
0
6,028
9,338
0
52,953
L
3,637
573
0
490
13,028
8,572
389
5,331
7,672
21,025
0
L
4,445
1,847
0
3,466
11,759
3,593
0
3,603
8,106
0
24,071
W
Danzaburou
Whiteahk
Danzaburou
792
457
0
1,621
8,203
2,154
0
982
7,221
0
24,782
W
12,458
3,862
0
2,667
10,847
4,104
0
1,849
8,998
0
55,801
W
11,148
3,673
0
3,912
13,476
6,885
1,159
3,310
10,166
46,616
0
L
Agni
4,813
312
0
579
10,526
3,006
0
5,366
5,160
41,700
0
W
12,416
1,564
2,696
4,727
7,536
3,168
777
2,034
5,502
77,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,318
Gold Earned
47,472
291
Minions Killed
423
0
Camps Cleared
0
1,260,323
Distance Traveled
1,675,644
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,390
552
96
6
0
310,188
4
L
Artemis
5,810
342
28
2
0
146,648
2
L
Gilgamesh
8,034
473
98
6
0
287,502
1
L
Ymir
6,449
379
39
2
0
271,725
0
L
Nemesis
6,645
391
51
3
0
317,668
4
W
Danzaburou
7,241
426
33
2
0
247,281
0
W
Loki
9,882
581
96
6
0
392,610
0
W
Athena
10,028
590
53
3
0
365,738
1
L
Agni
7,380
434
75
4
0
236,780
2
W
Ra
10,931
643
145
9
0
359,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role