Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
A Saboten
Sylvanus
Level 24
God Stats
3W - 6L
1,599 SR
Queue Stats
95W - 96L
1,536 Elo+
Solo
Ne Zha
Ne Zha
CoolerThunder69
Ne Zha
Level 25
God Stats
1W - 2L
1,650 SR
Queue Stats
19W - 10L
1,693 Elo+
Solo
Agni
Agni
Scutterr
Agni
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 59L
1,664 Elo+
Solo
Artemis
Artemis
Zeus_americano
Artemis
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 46L
1,771 Elo+
Solo
Team Averages
Level 23
1,550 SR
1,633 Elo+

VS

Team Averages
Level 17
1,516 SR
1,652 Elo+
Chaac
Chaac
ItzMeWatermelon
Chaac
Level 14
God Stats
7W - 5L
1,530 SR
Queue Stats
147W - 113L
1,553 Elo+
Solo
Apollo
Apollo
Muffenman45
Apollo
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,734 Elo+
Solo
Ares
Ares
PlayerDiff-
Ares
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 17L
1,741 Elo+
Solo
Zeus
Zeus
mxzl_y
Zeus
Level 27
God Stats
8W - 9L
1,554 SR
Queue Stats
174W - 189L
1,630 Elo+
Solo
Gilgamesh
Gilgamesh
xXll-Temp-_-llXx
Gilgamesh
Level 22
God Stats
12W - 13L
1,495 SR
Queue Stats
215W - 216L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
2 / 4 / 0
6,354
489
2,966
8,626
3,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sylvanus
A Saboten
Sylvanus
10
0 / 4 / 2
5,908
454
4,592
9,723
7,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
2 / 4 / 3
6,713
516
5,023
9,121
2,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
12
2 / 3 / 2
6,914
532
5,067
5,972
1,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 3 / 1
6,310
485
6,092
6,120
1,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 4
7,655
589
5,978
11,328
5,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Apollo
12
2 / 2 / 5
7,033
541
4,799
9,328
2,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
5 / 1 / 3
7,433
572
5,377
8,314
4,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
mxzl_y
Zeus
14
2 / 2 / 1
8,202
631
3,325
4,048
1,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
13
3 / 1 / 0
7,932
610
7,154
9,736
4,107
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
7
Kills
18
18
Deaths
7
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
4
0
0.5
L
Sylvanus
A Saboten
Sylvanus
0
4
2
0.25
L
2
4
3
0.88
W
6
1
4
8
W
Apollo
2
2
5
2.25
W
5
1
3
6.5
L
Agni
2
3
2
1
L
1
3
1
0.5
W
Zeus
mxzl_y
Zeus
2
2
1
1.25
W
Gilgamesh
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,740
Damage
26,633
39,562
Taken
42,754
16,914
Mitigated
18,154
12,117
Healing
18,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
2,966
201
0
3,254
8,626
3,363
200
1,641
6,985
31,678
0
L
Sylvanus
A Saboten
Sylvanus
4,592
1,105
0
3,635
9,723
7,475
0
966
8,723
24,876
4,442
L
5,023
1,921
0
3,058
9,121
2,771
0
1,056
8,065
0
39,351
W
5,978
2,220
0
7,286
11,328
5,080
0
2,769
8,559
0
41,643
W
Apollo
4,799
2,597
0
4,017
9,328
2,738
315
2,453
6,875
0
37,271
W
5,377
388
0
3,155
8,314
4,890
0
2,222
6,092
30,341
0
L
Agni
5,067
73
0
840
5,972
1,876
0
3,209
2,548
32,253
0
L
6,092
2,648
0
1,330
6,120
1,429
0
1,581
4,539
0
23,550
W
Zeus
mxzl_y
Zeus
3,325
137
0
1,712
4,048
1,339
393
1,428
2,620
50,445
0
W
Gilgamesh
7,154
2,026
0
1,902
9,736
4,107
1,479
3,548
6,188
0
46,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,199
Gold Earned
38,255
312
Minions Killed
429
0
Camps Cleared
0
1,195,696
Distance Traveled
1,221,892
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,354
489
65
5
0
242,826
0
L
Sylvanus
5,908
454
62
5
0
231,957
1
L
Ne Zha
6,713
516
75
6
0
261,325
2
W
Chaac
7,655
589
87
7
0
268,448
4
W
Apollo
7,033
541
86
7
0
222,045
1
W
Ares
7,433
572
37
3
0
238,862
3
L
Agni
6,914
532
70
5
0
244,577
2
L
Artemis
6,310
485
40
3
0
215,011
2
W
Zeus
8,202
631
115
9
0
215,746
4
W
Gilgamesh
7,932
610
104
8
0
276,791
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role