Player Matchup

Izanami
Izanami
MSD510
Izanami
Level 66
God Stats
48W - 20L
1,898 SR
Queue Stats
243W - 187L
1,695 Elo+
Party 1
Pele
Pele
Mojopinn
Pele
Level 31
God Stats
1W - 2L
1,566 SR
Queue Stats
101W - 72L
1,580 Elo+
Party 1
Aphrodite
Aphrodite
Ozeda12
Aphrodite
Level 122
God Stats
25W - 18L
1,742 SR
Queue Stats
27W - 22L
1,601 Elo+
Party 1
Guan Yu
Guan Yu
Wrafe
Guan Yu
Level 87
God Stats
6W - 5L
1,921 SR
Queue Stats
42W - 42L
1,559 Elo+
Party 1
Janus
Janus
synsy
Janus
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
205W - 164L
1,653 Elo+
Party 1
Team Averages
Level 86
1,726 SR
1,617 Elo+

VS

Team Averages
Level 56
1,520 SR
1,545 Elo+
Chang'e
Chang'e
Ceyrinn
Chang'e
Level 107
God Stats
6W - 4L
1,500 SR
Queue Stats
191W - 197L
1,561 Elo+
Party 2
Sylvanus
Sylvanus
CornPocket
Sylvanus
Level 46
God Stats
13W - 9L
1,429 SR
Queue Stats
288W - 302L
1,489 Elo+
Party 3
Izanami
Izanami
Impact2109
Izanami
Level 48
God Stats
10W - 6L
1,495 SR
Queue Stats
34W - 36L
1,366 Elo+
Party 3
Gilgamesh
Gilgamesh
Nanoha4
Gilgamesh
Level 15
God Stats
1W - 0L
1,592 SR
Queue Stats
8W - 5L
1,669 Elo+
Party 2
Serqet
Serqet
llZemogll
Serqet
Level 65
God Stats
3W - 5L
1,584 SR
Queue Stats
475W - 363L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MSD510
Izanami
20
5 / 13 / 10
15,028
537
23,802
29,999
9,425
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pele
20
3 / 11 / 5
13,879
496
11,390
30,536
11,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
Ozeda12
Aphrodite
20
8 / 7 / 8
15,729
562
11,385
18,640
9,208
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Guan Yu
Wrafe
Guan Yu
20
4 / 5 / 2
13,760
491
10,407
28,354
32,476
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Janus
synsy
Janus
19
1 / 11 / 7
13,208
472
13,003
21,099
6,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ceyrinn
Chang'e
20
5 / 2 / 10
14,354
513
7,172
15,547
8,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
CornPocket
Sylvanus
20
5 / 3 / 29
15,224
544
12,414
27,708
36,209
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Impact2109
Izanami
20
26 / 8 / 10
17,551
627
41,513
22,610
13,210
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Nanoha4
Gilgamesh
20
3 / 5 / 9
14,704
525
18,740
27,908
29,766
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Serqet
llZemogll
Serqet
20
8 / 3 / 13
14,658
524
15,783
24,776
11,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
118
21
Kills
47
47
Deaths
21
32
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Ceyrinn
Chang'e
5
2
10
5
W
Sylvanus
CornPocket
Sylvanus
5
3
29
6.5
W
Izanami
Impact2109
Izanami
26
8
10
3.88
L
Izanami
MSD510
Izanami
5
13
10
0.77
L
Pele
3
11
5
0.5
W
Gilgamesh
Nanoha4
Gilgamesh
3
5
9
1.5
L
Aphrodite
Ozeda12
Aphrodite
8
7
8
1.71
L
Guan Yu
Wrafe
Guan Yu
4
5
2
1
W
Serqet
llZemogll
Serqet
8
3
13
4.83
L
Janus
synsy
Janus
1
11
7
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,987
Damage
95,622
128,628
Taken
118,549
68,324
Mitigated
99,246
46,869
Healing
48,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Ceyrinn
Chang'e
7,172
926
4,994
6,931
15,547
8,444
1,003
2,518
12,724
82,832
0
W
Sylvanus
CornPocket
Sylvanus
12,414
2,515
9,251
12,115
27,708
36,209
810
7,271
20,070
52,878
0
W
Izanami
Impact2109
Izanami
41,513
29,786
1,053
2,248
22,610
13,210
6,541
6,416
16,140
0
140,181
L
Izanami
MSD510
Izanami
23,802
17,667
0
8,429
29,999
9,425
2,803
5,580
23,726
0
130,373
L
Pele
11,390
2,220
0
7,511
30,536
11,023
433
4,826
24,585
0
93,279
W
Gilgamesh
Nanoha4
Gilgamesh
18,740
4,814
0
4,491
27,908
29,766
1,431
3,788
23,432
606
104,000
L
Aphrodite
Ozeda12
Aphrodite
11,385
2,718
7,450
6,386
18,640
9,208
236
4,736
13,838
40,145
0
L
Guan Yu
Wrafe
Guan Yu
10,407
3,015
1,605
13,336
28,354
32,476
3,130
2,052
25,375
0
59,541
W
Serqet
llZemogll
Serqet
15,783
4,929
0
7,036
24,776
11,617
1,516
3,433
21,070
0
114,043
L
Janus
synsy
Janus
13,003
634
199
1,953
21,099
6,192
1,205
3,201
17,200
79,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,604
Gold Earned
76,491
640
Minions Killed
697
0
Camps Cleared
0
2,374,350
Distance Traveled
2,566,105
26
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
14,354
513
169
6
0
517,348
14
W
Sylvanus
15,224
544
78
3
0
484,989
6
W
Izanami
17,551
627
154
6
0
445,932
6
L
Izanami
15,028
537
166
6
0
427,733
3
L
Pele
13,879
496
131
5
0
504,095
12
W
Gilgamesh
14,704
525
150
5
0
541,930
5
L
Aphrodite
15,729
562
58
2
0
468,996
1
L
Guan Yu
13,760
491
131
5
0
493,577
6
W
Serqet
14,658
524
146
5
0
575,906
8
L
Janus
13,208
472
154
6
0
479,949
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role