Player Matchup

Ares
Ares
AmTaL
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,441 Elo+
Party 1
Poseidon
Poseidon
Calico06
Poseidon
Level 23
God Stats
4W - 6L
1,634 SR
Queue Stats
95W - 83L
1,595 Elo+
Solo
Neith
Neith
StarboyN
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,441 Elo+
Party 1
Cerberus
Cerberus
VIJI199707
Cerberus
Level 29
God Stats
5W - 5L
1,540 SR
Queue Stats
283W - 305L
1,561 Elo+
Solo
Bastet
Bastet
artenisentri
Bastet
Level 29
God Stats
3W - 2L
1,753 SR
Queue Stats
300W - 258L
1,647 Elo+
Solo
Team Averages
Level 19
1,585 SR
1,537 Elo+

VS

Team Averages
Level 21
1,555 SR
1,649 Elo+
Ares
Ares
AMCSoloLane
Ares
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 24L
1,884 Elo+
Party 2
Thor
Thor
Strawbmelk
Thor
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Achilles
Achilles
Struk24
Achilles
Level 27
God Stats
7W - 3L
1,775 SR
Queue Stats
90W - 65L
1,656 Elo+
Solo
Chiron
Chiron
TheSqkuidWardTTV
Chiron
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
drumminJ89
Ra
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 4L
1,704 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
AmTaL
Ares
6
0 / 7 / 3
4,702
392
1,513
7,552
2,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
Calico06
Poseidon
10
4 / 4 / 2
6,247
521
4,693
6,279
1,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
StarboyN
Neith
7
0 / 8 / 1
4,809
401
2,845
6,441
1,316
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
VIJI199707
Cerberus
11
1 / 2 / 1
6,468
539
6,317
9,703
4,477
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bastet
11
4 / 4 / 4
6,714
560
6,642
8,602
2,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 8
7,041
587
5,964
9,684
4,934
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
8 / 1 / 1
8,485
707
6,927
8,230
3,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Achilles
Struk24
Achilles
14
3 / 0 / 3
7,735
645
6,301
10,164
4,908
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
11 / 2 / 2
8,113
676
7,787
7,509
3,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 5 / 4
6,370
531
2,993
5,213
1,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
9
Kills
25
25
Deaths
10
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
2
8
3
L
Ares
AmTaL
Ares
0
7
3
0.21
L
Poseidon
Calico06
Poseidon
4
4
2
1.25
L
Neith
StarboyN
Neith
0
8
1
0.06
W
8
1
1
8.5
W
Achilles
Struk24
Achilles
3
0
3
4.5
W
11
2
2
6
L
Cerberus
VIJI199707
Cerberus
1
2
1
0.75
L
Bastet
4
4
4
1.5
W
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,010
Damage
29,972
38,577
Taken
40,800
13,056
Mitigated
18,124
8,085
Healing
11,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,964
489
0
2,150
9,684
4,934
0
3,629
5,931
14,018
0
L
Ares
AmTaL
Ares
1,513
261
0
406
7,552
2,775
0
2,086
5,434
3,271
0
L
Poseidon
Calico06
Poseidon
4,693
500
0
500
6,279
1,552
0
2,108
4,107
24,428
0
L
Neith
StarboyN
Neith
2,845
1,598
0
338
6,441
1,316
0
634
5,807
0
16,429
W
6,927
1,447
0
3,086
8,230
3,140
130
454
7,720
0
58,477
W
Achilles
Struk24
Achilles
6,301
1,135
0
2,803
10,164
4,908
108
5,123
5,011
0
43,830
W
7,787
3,400
100
2,734
7,509
3,387
3,367
911
6,598
0
46,165
L
Cerberus
VIJI199707
Cerberus
6,317
95
0
4,527
9,703
4,477
0
1,773
7,902
42,836
0
L
Bastet
6,642
2,992
0
2,314
8,602
2,936
0
2,164
6,370
0
32,179
W
2,993
250
273
779
5,213
1,755
414
1,950
3,017
25,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,940
Gold Earned
37,744
244
Minions Killed
368
0
Camps Cleared
0
1,015,835
Distance Traveled
1,139,755
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,041
587
14
1
0
252,657
4
L
Ares
4,702
392
2
0
0
229,893
3
L
Poseidon
6,247
521
35
3
0
195,924
4
L
Neith
4,809
401
27
2
0
196,587
3
W
Thor
8,485
707
112
9
0
243,020
2
W
Achilles
7,735
645
97
8
0
254,839
3
W
Chiron
8,113
676
86
7
0
193,054
6
L
Cerberus
6,468
539
112
9
0
183,097
3
L
Bastet
6,714
560
68
6
0
210,334
0
W
Ra
6,370
531
59
5
0
196,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role