Player Matchup

Thanatos
Thanatos
Blizee2933
Thanatos
Level 29
God Stats
1W - 5L
1,500 SR
Queue Stats
96W - 111L
1,424 Elo+
Solo
Baron Samedi
Baron Samedi
WeezyOuttaHere
Baron Samedi
Level 9
God Stats
4W - 8L
1,220 SR
Queue Stats
7W - 15L
1,389 Elo+
Solo
Artio
Artio
chubbyboney
Artio
Level 12
God Stats
1W - 2L
1,415 SR
Queue Stats
5W - 12L
1,269 Elo+
Solo
Achilles
Achilles
jjpeaches2
Achilles
Level 24
God Stats
3W - 5L
1,402 SR
Queue Stats
86W - 69L
1,475 Elo+
Solo
Artemis
Artemis
viralboygian
Artemis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,499 Elo+
Solo
Team Averages
Level 18
1,407 SR
1,411 Elo+

VS

Team Averages
Level 28
1,490 SR
1,637 Elo+
Arachne
Arachne
BoyGottGamee
Arachne
Level 15
God Stats
2W - 0L
1,494 SR
Queue Stats
3W - 2L
1,676 Elo+
Party 1
Ao Kuang
Ao Kuang
Dirtywings6
Ao Kuang
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,770 Elo+
Party 1
Izanami
Izanami
GirlllGotGame
Izanami
Level 88
God Stats
20W - 8L
1,589 SR
Queue Stats
22W - 12L
1,557 Elo+
Party 1
Fenrir
Fenrir
LecheLala22moo
Fenrir
Level 15
God Stats
79W - 94L
1,368 SR
Queue Stats
149W - 174L
1,396 Elo+
Solo
Chang'e
Chang'e
YmirFreeze94
Chang'e
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,785 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Blizee2933
Thanatos
17
5 / 8 / 6
10,519
526
8,308
16,610
6,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
WeezyOuttaHere
Baron Samedi
14
3 / 9 / 5
8,615
431
14,751
17,952
8,044
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 5 / 4
7,005
350
765
11,420
8,579
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Achilles
jjpeaches2
Achilles
15
4 / 7 / 2
9,809
490
11,301
19,880
24,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
viralboygian
Artemis
15
6 / 3 / 0
9,097
455
10,160
10,393
4,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BoyGottGamee
Arachne
13
5 / 6 / 5
9,041
452
4,507
10,647
4,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ao Kuang
Dirtywings6
Ao Kuang
20
12 / 2 / 0
12,718
636
19,739
20,624
10,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
17
2 / 2 / 8
10,683
534
11,463
12,046
3,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
2 / 7 / 2
8,205
410
3,874
11,259
5,027
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
YmirFreeze94
Chang'e
18
9 / 2 / 7
11,796
590
13,336
16,166
6,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
52
18
Kills
30
32
Deaths
19
17
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Blizee2933
Thanatos
5
8
6
1
W
Arachne
BoyGottGamee
Arachne
5
6
5
1.25
W
Ao Kuang
Dirtywings6
Ao Kuang
12
2
0
6
W
Izanami
2
2
8
3
W
2
7
2
0.43
L
Baron Samedi
WeezyOuttaHere
Baron Samedi
3
9
5
0.61
W
Chang'e
YmirFreeze94
Chang'e
9
2
7
6.25
L
0
5
4
0.4
L
Achilles
jjpeaches2
Achilles
4
7
2
0.71
L
Artemis
viralboygian
Artemis
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,285
Damage
52,919
76,255
Taken
70,742
51,817
Mitigated
29,765
20,684
Healing
26,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Blizee2933
Thanatos
8,308
1,903
0
10,641
16,610
6,283
34
6,611
9,999
0
50,620
W
Arachne
BoyGottGamee
Arachne
4,507
3,200
0
831
10,647
4,097
1,037
2,306
8,144
0
21,393
W
Ao Kuang
Dirtywings6
Ao Kuang
19,739
6,407
0
10,389
20,624
10,637
1,631
2,499
17,708
102,941
0
W
Izanami
11,463
7,567
153
3,171
12,046
3,846
3,533
2,284
9,671
0
75,628
W
3,874
718
0
202
11,259
5,027
410
2,747
8,363
0
18,608
L
Baron Samedi
WeezyOuttaHere
Baron Samedi
14,751
1,503
1,171
4,757
17,952
8,044
168
9,933
8,019
49,007
0
W
Chang'e
YmirFreeze94
Chang'e
13,336
1,444
1,868
9,572
16,166
6,158
672
5,094
10,801
76,266
0
L
765
94
69
597
11,420
8,579
372
519
10,901
15,815
0
L
Achilles
jjpeaches2
Achilles
11,301
5,929
0
1,630
19,880
24,450
0
13,827
6,053
0
54,529
L
Artemis
viralboygian
Artemis
10,160
5,462
0
1,819
10,393
4,461
832
2,185
8,208
0
54,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,045
Gold Earned
52,443
366
Minions Killed
485
0
Camps Cleared
0
1,600,780
Distance Traveled
1,953,058
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,519
526
86
4
0
352,458
0
W
Arachne
9,041
452
34
2
0
429,617
4
W
Ao Kuang
12,718
636
155
8
0
400,719
2
W
Izanami
10,683
534
133
7
0
378,386
0
W
Fenrir
8,205
410
34
2
0
354,760
0
L
Baron Samedi
8,615
431
67
3
0
318,588
0
W
Chang'e
11,796
590
129
6
0
389,576
0
L
Artio
7,005
350
19
1
0
298,199
2
L
Achilles
9,809
490
88
4
0
302,822
1
L
Artemis
9,097
455
106
5
0
328,713
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role