Player Matchup

Cerberus
Cerberus
CulturedRedneck
Cerberus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,863 Elo+
Solo
Ra
Ra
DiegoTejada
Ra
Level 28
God Stats
3W - 2L
1,407 SR
Queue Stats
3W - 2L
1,532 Elo+
Solo
Neith
Neith
FruityG
Neith
Level 17
God Stats
5W - 1L
1,727 SR
Queue Stats
67W - 50L
1,596 Elo+
Solo
Loki
Loki
QN0N
Loki
Level 18
God Stats
5W - 2L
1,680 SR
Queue Stats
51W - 37L
1,680 Elo+
Solo
Horus
Horus
saintaspen
Horus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 96L
1,597 Elo+
Solo
Team Averages
Level 19
1,563 SR
1,654 Elo+

VS

Team Averages
Level 19
1,643 SR
1,691 Elo+
Thor
Thor
CreamDemon
Thor
Level 7
God Stats
4W - 7L
1,623 SR
Queue Stats
5W - 9L
1,665 Elo+
Solo
Erlang Shen
Erlang Shen
LegionsOfJon
Erlang Shen
Level 28
God Stats
23W - 32L
1,676 SR
Queue Stats
436W - 427L
1,626 Elo+
Solo
Ra
Ra
PaganDaze
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 123L
1,602 Elo+
Solo
Aphrodite
Aphrodite
RandyBoBandy482
Aphrodite
Level 7
God Stats
7W - 5L
2,071 SR
Queue Stats
8W - 8L
1,964 Elo+
Solo
Izanami
Izanami
YetiSpaghetti64
Izanami
Level 23
God Stats
0W - 1L
1,347 SR
Queue Stats
14W - 21L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
4
0 / 0 / 0
8,610
308
0
0
0
20
4 / 4 / 10
15,827
565
12,240
13,183
9,857
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
FruityG
Neith
20
13 / 3 / 16
16,160
577
41,543
34,489
31,647
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Loki
QN0N
Loki
20
25 / 1 / 6
18,692
668
41,810
26,541
13,599
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
20
4 / 3 / 23
14,840
530
11,256
32,219
44,653
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 7 / 0
12,474
446
5,304
20,868
8,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
LegionsOfJon
Erlang Shen
18
0 / 9 / 4
11,540
412
11,324
28,749
24,774
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
0 / 11 / 6
12,437
444
9,852
36,291
20,665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
RandyBoBandy482
Aphrodite
19
5 / 8 / 2
13,428
480
19,157
26,486
14,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 12 / 0
10,584
378
10,876
21,586
8,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
21
46
Kills
9
11
Deaths
47
55
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
7
0
0.29
W
Cerberus
0
0
0
0
W
4
4
10
2.25
W
Neith
FruityG
Neith
13
3
16
7
L
Erlang Shen
LegionsOfJon
Erlang Shen
0
9
4
0.22
L
0
11
6
0.27
W
Loki
QN0N
Loki
25
1
6
28
L
Aphrodite
RandyBoBandy482
Aphrodite
5
8
2
0.75
L
2
12
0
0.17
W
Horus
4
3
23
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,849
Damage
56,513
106,432
Taken
133,980
99,756
Mitigated
76,577
49,456
Healing
33,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,304
901
0
4,193
20,868
8,159
261
1,042
19,586
0
76,800
W
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
12,240
1,211
1,538
2,688
13,183
9,857
6,349
6,992
6,191
108,408
0
W
Neith
FruityG
Neith
41,543
20,598
0
12,335
34,489
31,647
5,733
11,856
22,633
0
137,678
L
Erlang Shen
LegionsOfJon
Erlang Shen
11,324
4,728
0
4,810
28,749
24,774
563
4,034
24,555
0
66,977
L
9,852
629
1,012
3,045
36,291
20,665
25
3,788
31,869
50,446
0
W
Loki
QN0N
Loki
41,810
13,019
0
10,206
26,541
13,599
820
9,003
17,230
0
180,522
L
Aphrodite
RandyBoBandy482
Aphrodite
19,157
1,858
5,083
13,744
26,486
14,880
626
4,266
22,140
90,420
0
L
10,876
7,455
0
1,833
21,586
8,099
893
1,340
19,606
0
52,696
W
Horus
11,256
5,235
7,665
15,024
32,219
44,653
1,837
9,177
23,042
0
47,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,129
Gold Earned
60,463
641
Minions Killed
573
0
Camps Cleared
0
2,136,212
Distance Traveled
2,293,444
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
12,474
446
140
5
0
509,646
1
W
Cerberus
8,610
308
0
0
0
0
0
W
Ra
15,827
565
209
7
0
523,266
1
W
Neith
16,160
577
151
5
0
470,070
6
L
Erlang Shen
11,540
412
114
4
0
451,920
5
L
Ra
12,437
444
64
2
0
427,657
0
W
Loki
18,692
668
224
8
0
621,568
3
L
Aphrodite
13,428
480
148
5
0
448,244
1
L
Izanami
10,584
378
107
4
0
455,977
2
W
Horus
14,840
530
57
2
0
521,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role