Player Matchup

Thanatos
Thanatos
Gaudere
Thanatos
Level 14
God Stats
4W - 4L
1,410 SR
Queue Stats
16W - 23L
1,357 Elo+
Party 2
Kukulkan
Kukulkan
JiumanjiIi
Kukulkan
Level 25
God Stats
13W - 9L
1,415 SR
Queue Stats
191W - 213L
1,453 Elo+
Party 1
Chaac
Chaac
gfbautista
Chaac
Level 24
God Stats
11W - 10L
1,752 SR
Queue Stats
104W - 109L
1,308 Elo+
Solo
Discordia
Discordia
katayanagi
Discordia
Level 24
God Stats
7W - 9L
1,304 SR
Queue Stats
190W - 214L
1,443 Elo+
Party 1
Cthulhu
Cthulhu
tolleration
Cthulhu
Level 11
God Stats
15W - 13L
1,535 SR
Queue Stats
16W - 23L
1,357 Elo+
Party 2
Team Averages
Level 20
1,483 SR
1,384 Elo+

VS

Team Averages
Level 9
1,515 SR
1,381 Elo+
Artemis
Artemis
AgFox007
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Bacchus
Bacchus
Casartelli
Bacchus
Level 13
God Stats
4W - 1L
1,500 SR
Queue Stats
31W - 16L
1,539 Elo+
Party 3
Tiamat
Tiamat
KaiquedeJesus2
Tiamat
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,189 Elo+
Party 4
Scylla
Scylla
Kasuera
Scylla
Level 15
God Stats
5W - 4L
1,576 SR
Queue Stats
43W - 25L
1,490 Elo+
Party 3
Horus
Horus
edu_e_lucas
Horus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,187 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Gaudere
Thanatos
19
10 / 12 / 18
12,481
960
19,335
23,610
8,480
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
JiumanjiIi
Kukulkan
20
13 / 4 / 20
14,144
1,088
30,823
12,291
5,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chaac
20
8 / 2 / 25
13,186
1,014
11,450
17,100
12,670
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Discordia
katayanagi
Discordia
20
6 / 3 / 33
13,206
1,016
15,019
9,420
3,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
tolleration
Cthulhu
20
6 / 3 / 28
13,133
1,010
10,845
12,336
15,840
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

136

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AgFox007
Artemis
19
1 / 9 / 12
12,767
982
17,496
17,407
4,969
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
Casartelli
Bacchus
20
8 / 4 / 13
14,139
1,088
12,451
17,369
23,333
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
1 / 12 / 11
11,658
897
3,580
22,273
12,518
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Scylla
Kasuera
Scylla
20
14 / 0 / 9
16,466
1,267
33,258
6,610
1,810
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
0 / 18 / 10
11,075
852
2,376
31,539
15,453
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
79
43
Kills
24
24
Deaths
43
124
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Artemis
AgFox007
Artemis
1
9
12
0.78
L
Bacchus
Casartelli
Bacchus
8
4
13
3.63
W
Thanatos
Gaudere
Thanatos
10
12
18
1.58
W
Kukulkan
JiumanjiIi
Kukulkan
13
4
20
5.75
L
1
12
11
0.54
L
Scylla
Kasuera
Scylla
14
0
9
18.5
L
0
18
10
0.28
W
Chaac
8
2
25
10.25
W
Discordia
katayanagi
Discordia
6
3
33
7.5
W
Cthulhu
tolleration
Cthulhu
6
3
28
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,472
Damage
69,161
74,757
Taken
95,198
45,382
Mitigated
58,083
23,897
Healing
6,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AgFox007
Artemis
17,496
10,537
0
2,133
17,407
4,969
0
8,962
8,405
0
41,338
L
Bacchus
Casartelli
Bacchus
12,451
1,471
0
0
17,369
23,333
0
10,860
5,958
23,684
0
W
Thanatos
Gaudere
Thanatos
19,335
6,946
0
9,790
23,610
8,480
0
16,155
7,011
0
28,496
W
Kukulkan
JiumanjiIi
Kukulkan
30,823
4,087
234
1,198
12,291
5,048
0
7,601
4,582
74,010
0
L
3,580
662
0
920
22,273
12,518
0
13,485
8,658
13,435
0
L
Scylla
Kasuera
Scylla
33,258
2,456
196
2,629
6,610
1,810
0
2,557
4,053
78,777
0
L
2,376
1,029
75
383
31,539
15,453
0
20,499
10,934
0
8,780
W
Chaac
11,450
1,263
0
7,116
17,100
12,670
0
12,016
4,824
0
25,711
W
Discordia
katayanagi
Discordia
15,019
2,088
1,273
1,948
9,420
3,344
0
6,392
2,911
37,562
0
W
Cthulhu
tolleration
Cthulhu
10,845
630
682
1,656
12,336
15,840
0
6,038
6,140
22,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,150
Gold Earned
66,105
228
Minions Killed
214
7
Camps Cleared
9
1,091,871
Distance Traveled
1,098,632
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
12,767
982
56
4
6
169,268
1
L
Bacchus
14,139
1,088
21
2
0
254,105
0
W
Thanatos
12,481
960
21
2
2
194,264
0
W
Kukulkan
14,144
1,088
106
8
3
202,684
1
L
Tiamat
11,658
897
9
1
0
233,542
0
L
Scylla
16,466
1,267
120
9
3
262,350
0
L
Horus
11,075
852
8
1
0
179,367
2
W
Chaac
13,186
1,014
35
3
2
228,086
0
W
Discordia
13,206
1,016
47
4
0
217,969
1
W
Cthulhu
13,133
1,010
19
1
0
248,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role