Player Matchup

Fenrir
Fenrir
F34R3DMantis55
Fenrir
Level 89
God Stats
3W - 5L
1,430 SR
Queue Stats
85W - 94L
1,463 Elo+
Party 2
Odin
Odin
FT1776 Bitty
Odin
Level 22
God Stats
0W - 2L
1,311 SR
Queue Stats
9W - 19L
1,388 Elo+
Party 2
Cthulhu
Cthulhu
Hardfastball3
Cthulhu
Level 36
God Stats
22W - 18L
1,567 SR
Queue Stats
63W - 83L
1,424 Elo+
Party 2
Scylla
Scylla
RhythmicSaucer7
Scylla
Level 29
God Stats
1W - 7L
1,495 SR
Queue Stats
27W - 39L
1,383 Elo+
Party 2
Danzaburou
Danzaburou
TheRealJogan
Danzaburou
Level 48
God Stats
3W - 4L
1,586 SR
Queue Stats
54W - 69L
1,430 Elo+
Party 2
Team Averages
Level 45
1,478 SR
1,418 Elo+

VS

Team Averages
Level 85
1,599 SR
1,503 Elo+
Hades
Hades
Frrr0st99
Hades
Level 41
God Stats
6W - 0L
1,939 SR
Queue Stats
135W - 101L
1,564 Elo+
Party 3
Artemis
Artemis
LBBLilBigBooty
Artemis
Level 48
God Stats
8W - 8L
1,498 SR
Queue Stats
52W - 60L
1,416 Elo+
Party 1
Achilles
Achilles
Nikitazon
Achilles
Level 106
God Stats
1W - 1L
1,707 SR
Queue Stats
172W - 123L
1,518 Elo+
Party 3
Pele
Pele
SlickBack82
Pele
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
iVerzyy
Baron Samedi
Level 85
God Stats
2W - 1L
1,348 SR
Queue Stats
207W - 191L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 0
9,324
583
9,813
14,388
5,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 7 / 0
6,738
421
3,578
14,149
9,661
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
11
1 / 5 / 2
7,069
442
7,738
13,176
6,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 5 / 1
7,503
469
4,292
8,462
2,925
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
TheRealJogan
Danzaburou
10
1 / 4 / 2
6,570
411
4,451
8,685
2,925
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Frrr0st99
Hades
14
5 / 1 / 8
8,614
538
9,499
8,059
3,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
0 / 3 / 5
7,473
467
4,595
8,820
3,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
Nikitazon
Achilles
16
11 / 1 / 4
10,187
637
13,708
14,014
14,086
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
5 / 2 / 3
8,583
536
5,110
12,528
4,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
iVerzyy
Baron Samedi
14
5 / 2 / 9
8,885
555
12,955
10,396
8,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
55
9
Kills
26
26
Deaths
9
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
6
5
0
1.2
L
0
7
0
0
W
Hades
Frrr0st99
Hades
5
1
8
9
L
Cthulhu
1
5
2
0.4
W
0
3
5
0.83
W
Achilles
Nikitazon
Achilles
11
1
4
13
L
1
5
1
0.3
W
5
2
3
3.25
L
Danzaburou
TheRealJogan
Danzaburou
1
4
2
0.5
W
Baron Samedi
iVerzyy
Baron Samedi
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,872
Damage
45,867
58,860
Taken
53,817
27,582
Mitigated
33,944
12,497
Healing
23,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,813
2,472
0
4,812
14,388
5,675
0
2,677
11,643
0
52,408
L
3,578
1,114
0
3,073
14,149
9,661
0
3,951
10,065
3,899
24,904
W
Hades
Frrr0st99
Hades
9,499
989
339
3,573
8,059
3,156
446
3,892
3,901
41,649
0
L
Cthulhu
7,738
201
112
1,410
13,176
6,396
102
5,574
7,567
27,314
0
W
4,595
1,840
570
2,846
8,820
3,748
1,196
3,322
5,498
0
39,117
W
Achilles
Nikitazon
Achilles
13,708
5,181
0
5,694
14,014
14,086
43
1,670
12,263
0
60,322
L
4,292
510
0
1,333
8,462
2,925
513
5,358
2,774
27,814
0
W
5,110
1,539
0
4,728
12,528
4,305
34
690
11,830
0
52,959
L
Danzaburou
TheRealJogan
Danzaburou
4,451
1,114
0
1,757
8,685
2,925
556
4,328
4,357
0
34,528
W
Baron Samedi
iVerzyy
Baron Samedi
12,955
1,856
1,243
4,055
10,396
8,649
148
3,215
7,181
43,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,204
Gold Earned
43,742
333
Minions Killed
423
0
Camps Cleared
0
1,452,245
Distance Traveled
1,541,097
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,324
583
109
7
0
322,031
3
L
Odin
6,738
421
53
3
0
251,095
0
W
Hades
8,614
538
86
5
0
320,748
3
L
Cthulhu
7,069
442
50
3
0
309,236
4
W
Artemis
7,473
467
86
5
0
270,960
1
W
Achilles
10,187
637
109
7
0
323,250
2
L
Scylla
7,503
469
57
4
0
274,731
1
W
Pele
8,583
536
96
6
0
341,383
1
L
Danzaburou
6,570
411
64
4
0
295,152
4
W
Baron Samedi
8,885
555
46
3
0
284,756
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role