Player Matchup

Athena
Athena
Kweendom
Athena
Level 46
God Stats
15W - 13L
1,506 SR
Queue Stats
104W - 114L
1,420 Elo+
Party 2
Ratatoskr
Ratatoskr
Mr_Smiles1518
Ratatoskr
Level 46
God Stats
8W - 7L
1,408 SR
Queue Stats
143W - 158L
1,427 Elo+
Solo
Nox
Nox
chromaburst33
Nox
Level 43
God Stats
8W - 13L
1,358 SR
Queue Stats
66W - 74L
1,424 Elo+
Party 2
Heimdallr
Heimdallr
millertime17
Heimdallr
Level 73
God Stats
17W - 14L
1,546 SR
Queue Stats
280W - 294L
1,426 Elo+
Party 1
King Arthur
King Arthur
rifler1321
King Arthur
Level 39
God Stats
1W - 5L
1,163 SR
Queue Stats
148W - 148L
1,475 Elo+
Party 1
Team Averages
Level 49
1,396 SR
1,434 Elo+

VS

Team Averages
Level 53
1,639 SR
1,463 Elo+
Aphrodite
Aphrodite
B TOT 03
Aphrodite
Level 49
God Stats
1W - 0L
1,736 SR
Queue Stats
64W - 67L
1,381 Elo+
Solo
Nemesis
Nemesis
ButaFuta
Nemesis
Level 45
God Stats
33W - 12L
1,715 SR
Queue Stats
135W - 127L
1,429 Elo+
Party 3
Ganesha
Ganesha
DRONNNN6
Ganesha
Level 47
God Stats
12W - 9L
1,541 SR
Queue Stats
155W - 141L
1,469 Elo+
Party 3
Sun Wukong
Sun Wukong
IABuccaneer
Sun Wukong
Level 50
God Stats
35W - 17L
1,582 SR
Queue Stats
179W - 154L
1,489 Elo+
Party 3
Medusa
Medusa
chicagoplayer85
Medusa
Level 74
God Stats
57W - 38L
1,621 SR
Queue Stats
181W - 156L
1,547 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Kweendom
Athena
10
0 / 6 / 7
6,798
453
5,201
13,641
6,824
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ratatoskr
Mr_Smiles1518
Ratatoskr
10
0 / 6 / 2
6,750
450
4,856
11,135
4,946
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
4 / 3 / 0
8,078
539
6,264
6,712
2,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
millertime17
Heimdallr
12
2 / 4 / 3
7,924
528
8,316
11,912
3,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
rifler1321
King Arthur
14
2 / 4 / 0
8,461
564
6,526
16,275
7,649
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
B TOT 03
Aphrodite
13
2 / 1 / 2
8,032
535
3,820
6,217
2,089
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
ButaFuta
Nemesis
16
7 / 1 / 5
9,597
640
9,145
11,503
5,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
DRONNNN6
Ganesha
11
0 / 3 / 7
7,009
467
4,344
7,813
4,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
IABuccaneer
Sun Wukong
16
5 / 1 / 3
9,628
642
9,103
10,838
7,185
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
9 / 2 / 3
8,999
600
11,618
11,322
3,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
8
Kills
23
23
Deaths
8
12
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
B TOT 03
Aphrodite
2
1
2
3
W
Nemesis
ButaFuta
Nemesis
7
1
5
9.5
W
Ganesha
DRONNNN6
Ganesha
0
3
7
1.17
W
Sun Wukong
IABuccaneer
Sun Wukong
5
1
3
6.5
L
Athena
Kweendom
Athena
0
6
7
0.58
L
Ratatoskr
Mr_Smiles1518
Ratatoskr
0
6
2
0.17
W
9
2
3
5.25
L
4
3
0
1.33
L
Heimdallr
millertime17
Heimdallr
2
4
3
0.88
L
King Arthur
rifler1321
King Arthur
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,163
Damage
38,030
59,675
Taken
47,693
25,423
Mitigated
22,701
15,761
Healing
18,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
B TOT 03
Aphrodite
3,820
792
2,588
3,510
6,217
2,089
260
3,370
2,561
42,028
0
W
Nemesis
ButaFuta
Nemesis
9,145
5,714
0
1,779
11,503
5,406
0
1,819
9,618
0
66,971
W
Ganesha
DRONNNN6
Ganesha
4,344
203
0
1,120
7,813
4,522
0
2,401
5,345
22,861
0
W
Sun Wukong
IABuccaneer
Sun Wukong
9,103
1,826
0
4,180
10,838
7,185
271
346
10,492
0
60,342
L
Athena
Kweendom
Athena
5,201
1,881
361
3,279
13,641
6,824
150
2,149
11,492
19,396
0
L
Ratatoskr
Mr_Smiles1518
Ratatoskr
4,856
649
0
2,680
11,135
4,946
0
804
10,331
0
35,758
W
11,618
3,905
0
5,149
11,322
3,499
694
3,007
8,210
0
60,563
L
6,264
190
183
826
6,712
2,130
368
2,479
4,233
35,782
0
L
Heimdallr
millertime17
Heimdallr
8,316
3,783
0
4,122
11,912
3,874
416
2,732
9,180
0
47,893
L
King Arthur
rifler1321
King Arthur
6,526
695
0
4,310
16,275
7,649
0
0
16,275
0
52,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,011
Gold Earned
43,265
361
Minions Killed
478
0
Camps Cleared
0
1,510,276
Distance Traveled
1,516,043
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,032
535
102
7
0
287,890
1
W
Nemesis
9,597
640
121
8
0
345,073
3
W
Ganesha
7,009
467
12
1
0
251,917
2
W
Sun Wukong
9,628
642
135
9
0
280,628
3
L
Athena
6,798
453
25
2
0
342,029
3
L
Ratatoskr
6,750
450
72
5
0
311,230
0
W
Medusa
8,999
600
108
7
0
350,535
3
L
Nox
8,078
539
71
5
0
303,388
2
L
Heimdallr
7,924
528
83
6
0
278,101
5
L
King Arthur
8,461
564
110
7
0
275,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role