Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
R3d-_MagNum
Ah Puch
Level 160
God Stats
36W - 21L
1,612 SR
Queue Stats
454W - 504L
1,527 Elo+
Party 2
Hachiman
Hachiman
Zysbe
Hachiman
Level 155
God Stats
4W - 2L
1,500 SR
Queue Stats
352W - 95L
1,977 Elo+
Party 2
Team Averages
Level 114
1,537 SR
1,668 Elo+

VS

Team Averages
Level 87
1,535 SR
1,506 Elo+
Terra
Terra
IIMtoPrettyToDie
Terra
Level 82
God Stats
4W - 4L
1,596 SR
Queue Stats
411W - 349L
1,568 Elo+
Party 1
Izanami
Izanami
bondemosha
Izanami
Level 63
God Stats
11W - 9L
1,463 SR
Queue Stats
58W - 89L
1,372 Elo+
Solo
Nox
Nox
saixoer
Nox
Level 116
God Stats
2W - 3L
1,547 SR
Queue Stats
269W - 209L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
4 / 2 / 8
8,079
808
6,066
10,803
3,950
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Puch
R3d-_MagNum
Ah Puch
12
4 / 0 / 8
8,245
825
7,912
1,947
578
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Zysbe
Hachiman
12
5 / 0 / 8
8,331
833
9,358
5,451
1,740
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
6,660
666
3,314
11,501
5,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
bondemosha
Izanami
9
2 / 6 / 0
6,796
680
3,456
7,632
2,085
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nox
10
0 / 3 / 2
6,534
653
1,995
6,931
2,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
13
Kills
2
2
Deaths
13
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
2
8
4
L
0
4
2
0.25
W
Ah Puch
R3d-_MagNum
Ah Puch
4
0
8
8
W
Hachiman
Zysbe
Hachiman
5
0
8
9
L
Izanami
bondemosha
Izanami
2
6
0
0.33
L
Nox
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,336
Damage
8,765
18,201
Taken
26,064
6,268
Mitigated
10,202
6,542
Healing
6,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,066
1,237
0
3,895
10,803
3,950
719
2,412
8,391
0
29,472
L
3,314
156
1,495
3,711
11,501
5,735
0
5,240
6,261
10,533
0
W
Ah Puch
R3d-_MagNum
Ah Puch
7,912
154
0
912
1,947
578
442
542
1,405
40,994
0
W
Hachiman
Zysbe
Hachiman
9,358
4,416
0
1,735
5,451
1,740
1,831
2,381
3,070
0
37,644
L
Izanami
bondemosha
Izanami
3,456
2,229
218
579
7,632
2,085
0
1,305
6,327
0
21,493
L
Nox
1,995
172
0
250
6,931
2,382
0
1,419
5,512
27,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,655
Gold Earned
19,990
155
Minions Killed
137
0
Camps Cleared
0
533,316
Distance Traveled
505,244
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,079
808
38
4
0
183,962
3
L
Terra
6,660
666
20
2
0
179,565
2
W
Ah Puch
8,245
825
62
6
0
183,313
3
W
Hachiman
8,331
833
55
6
0
166,041
1
L
Izanami
6,796
680
51
5
0
159,924
1
L
Nox
6,534
653
66
7
0
165,755
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role